| | | | Allegorithmic Unveils New Automatic Texture Compression Tool, Substance Redux Reduces Texture Size Quickly Without Loss of Quality; Debuting at GDC Booth #1924 As developers continue to push the limit and create high-quality and visually stimulating online games, the need to quickly and efficiently reduce content is increasing. Emerging 3D technology company Allegorithmic is addressing the demand to decrease downloadable client size with the announcement of its new automatic texture compression tool, Substance Redux. As part of the Substance toolset, Substance Redux features the latest technical innovation from Allegorithmic and is poised to become the definitive compression solution for online game developers, publishers and 3D engine providers. published 3 years ago read more | | | | |
| | | | Allegorithmic's Substance Air Now Available to Customers Worldwide Procedural Texturing Middleware Reduces Download Size, Boosts Productivity and Offers Unparalleled Visual Content With more games moving online and digital distribution becoming an increasingly important business strategy for publishers, improving visual quality and allowing user-generated content while containing client size and broadening the audience has become a critical challenge. Allegorithmic, an emerging 3D technology company developing advanced texturing tools for real-time 3D content creation, is filling this immediate market need through the worldwide availability of Substance Air. published 4 years ago read more | | | | |
| | | | Allegorithmic's Substance Air Entering Final Stage of Beta Powerful New Texturing Middleware Provides Solution for Reduced Download Time and Advances User-generated Content; Boosts Productivity Saving Developers Time and Money Allegorithmic, an emerging 3D technology company developing advanced texturing tools for real-time 3D content creation, today announced that Substance Air is now in its final stage of beta and is scheduled to launch April 2009. published 4 years ago read more | | | | |
| | | | Allegorithmic Opens New Office in Seoul, South Korea Allegorithmic Korea Expands Company's Global Reach; Furthers Growth and Development of Online Gaming in Asian Markets Allegorithmic, a leading provider of advanced procedural texturing tools for real-time 3D content, today announced the opening of Allegorithmic Korea, its new subsidiary office based in Seoul, South Korea. published 4 years ago read more | | | | |
| | | | NCsoft Utilizes Allegorithmic’s ProFX for PC and PS3 MMO Game Development Procedural Texturing Middleware Selected for Efficient Approach to Creating High-quality Textures Adding yet another prominent game developer to its client list, Allegorithmic today announced that its procedural texturing middleware, ProFX 2.6, will be integrated by NCsoft® Europe and its development teams. published 5 years ago read more | | | | |
| | | | Allegorithmic’s ProFX Receives Deutsche Telekom Digital Entertainment Award at fmx/08 Procedural Authoring Tool, ProFX, Selected as “Best New Technology in Effects & Animation” Allegorithmic’s powerful procedural texturing middleware, ProFX, has been named the “Best New Technology in Effects & Animation” in the first annual Deutsche Telekom Digital Entertainment Awards, presented at fmx/08. The awards aim at honoring new concepts, cutting edge developments and forward thinkers, shaping the future of digital entertainment. published 5 years ago read more | | | | |
| | | | Allegorithmic’s Substance Optimized to Run on Intel® Core™2 Extreme Quad-core Processor Allows Faster Texture Streaming and Removes Bandwidth Barriers When Transferring Large Datasets from DVD Allegorithmic, an emerging 3D technology company developing advanced texturing tools for real-time 3D content creation, today announced its collaboration with Intel to optimize Substance, Allegorithmic’s new generation of texturing middleware, for the Intel® Core™2 Extreme quad-core processor family. published 5 years ago read more | | | | |
| | | | Allegorithmic Announces “Substance” Session at GDC 2008 Introduction to New Generation of Texturing Middleware for Creating Visually Superior, Real-time Content for High-speed Streaming and Changing Environments Allegorithmic, an emerging 3D technology company developing advanced texturing tools for real-time 3D content creation, today announced it will sponsor a "Substance" session during the 2008 Game Developers® Conference (GDC). published 5 years ago read more | | | | |
| | | | News: Luxology Releases imageSynth Plug-in for Photoshop Community New Tool Streamlines Arduous Process of Creating Tiling Textures, Synthetic Images, Unique Backgrounds and More Luxology® LLC, an independent technology company developing next-generation 3D content creation software, announced it is now offering its unique imageSynth plug-in for Adobe® Photoshop® CS and CS2 software. imageSynth is advanced technology that allows Adobe Photoshop users to quickly and easily create seamless textures, synthetic images, backgrounds, and generate high-resolution images from low-resolution sources. published 7 years ago read more | | | | |
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