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News : Allegorithmic

Subscription Advantage Packs for Autodesk Digital Entertainment Creation Software Now Available
Subscription Customers Gain Competitive Edge from Early Access to New Product Enhancements
Autodesk, Inc. announced the availability of Subscription Advantage Packs for Autodesk 2011 Digital Entertainment Creation (DEC) software releases. Subscription Advantage Packs are available to current Autodesk Subscription customers at no additional cost.
published 3 years ago   read more
Allegorithmic Unveils New Automatic Texture Compression Tool, Substance Redux
Reduces Texture Size Quickly Without Loss of Quality; Debuting at GDC Booth #1924
As developers continue to push the limit and create high-quality and visually stimulating online games, the need to quickly and efficiently reduce content is increasing. Emerging 3D technology company Allegorithmic is addressing the demand to decrease downloadable client size with the announcement of its new automatic texture compression tool, Substance Redux. As part of the Substance toolset, Substance Redux features the latest technical innovation from Allegorithmic and is poised to become the definitive compression solution for online game developers, publishers and 3D engine providers.
published 3 years ago   read more
Allegorithmic's Substance Air Now Available to Customers Worldwide
Procedural Texturing Middleware Reduces Download Size, Boosts Productivity and Offers Unparalleled Visual Content
With more games moving online and digital distribution becoming an increasingly important business strategy for publishers, improving visual quality and allowing user-generated content while containing client size and broadening the audience has become a critical challenge. Allegorithmic, an emerging 3D technology company developing advanced texturing tools for real-time 3D content creation, is filling this immediate market need through the worldwide availability of Substance Air.
published 4 years ago   read more
Allegorithmic's Substance Air Entering Final Stage of Beta
Powerful New Texturing Middleware Provides Solution for Reduced Download Time and Advances User-generated Content; Boosts Productivity Saving Developers Time and Money
Allegorithmic, an emerging 3D technology company developing advanced texturing tools for real-time 3D content creation, today announced that Substance Air is now in its final stage of beta and is scheduled to launch April 2009.
published 4 years ago   read more
Allegorithmic Opens New Office in Seoul, South Korea
Allegorithmic Korea Expands Company's Global Reach; Furthers Growth and Development of Online Gaming in Asian Markets
Allegorithmic, a leading provider of advanced procedural texturing tools for real-time 3D content, today announced the opening of Allegorithmic Korea, its new subsidiary office based in Seoul, South Korea.
published 4 years ago   read more
NCsoft Utilizes Allegorithmic’s ProFX for PC and PS3 MMO Game Development
Procedural Texturing Middleware Selected for Efficient Approach to Creating High-quality Textures
Adding yet another prominent game developer to its client list, Allegorithmic today announced that its procedural texturing middleware, ProFX 2.6, will be integrated by NCsoft® Europe and its development teams.
published 5 years ago   read more
Allegorithmic’s ProFX Receives Deutsche Telekom Digital Entertainment Award at fmx/08
Procedural Authoring Tool, ProFX, Selected as “Best New Technology in Effects & Animation”
Allegorithmic’s powerful procedural texturing middleware, ProFX, has been named the “Best New Technology in Effects & Animation” in the first annual Deutsche Telekom Digital Entertainment Awards, presented at fmx/08. The awards aim at honoring new concepts, cutting edge developments and forward thinkers, shaping the future of digital entertainment.
published 5 years ago   read more
Allegorithmic’s Substance Optimized to Run on Intel® Core™2 Extreme Quad-core Processor
Allows Faster Texture Streaming and Removes Bandwidth Barriers When Transferring Large Datasets from DVD
Allegorithmic, an emerging 3D technology company developing advanced texturing tools for real-time 3D content creation, today announced its collaboration with Intel to optimize Substance, Allegorithmic’s new generation of texturing middleware, for the Intel® Core™2 Extreme quad-core processor family.
published 5 years ago   read more
Allegorithmic Announces “Substance” Session at GDC 2008
Introduction to New Generation of Texturing Middleware for Creating Visually Superior, Real-time Content for High-speed Streaming and Changing Environments
Allegorithmic, an emerging 3D technology company developing advanced texturing tools for real-time 3D content creation, today announced it will sponsor a "Substance" session during the 2008 Game Developers® Conference (GDC).
published 5 years ago   read more
Allegorithmic Ships Free Professional Texturing Software, MaPZone 2.6
Expanded Toolset and Improved Workflow Simplifies Creation of High-quality, Lightweight Bitmap Textures
published 5 years ago   read more
Allegorithmic Ships ProFX 2.6, New Version of Procedural Texturing Middleware
Allegorithmic, an emerging 3D technology company developing advanced texturing tools for real-time 3D content creation, today announced the immediate availability of ProFX 2.6, the newest version of its patented procedural texturing middleware.
published 5 years ago   read more
News: Luxology Releases imageSynth Plug-in for Photoshop Community
New Tool Streamlines Arduous Process of Creating Tiling Textures, Synthetic Images, Unique Backgrounds and More
Luxology® LLC, an independent technology company developing next-generation 3D content creation software, announced it is now offering its unique imageSynth plug-in for Adobe® Photoshop® CS and CS2 software. imageSynth is advanced technology that allows Adobe Photoshop users to quickly and easily create seamless textures, synthetic images, backgrounds, and generate high-resolution images from low-resolution sources.
published 7 years ago   read more


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