| | | | Kickstarter To Bring Video Games: The Movie To The Silver Screen Mediajuice Studios Launches Kickstarter Campaign to Finalize the Untold Story of Video Games Mediajuice Studios announced today that it has launched a Kickstarter campaign to finalize its indie documentary film, "Video Games: The Movie" (http://kck.st/10F2eCG). Mediajuice Studios, which has created scores of trailers and live-action commercials for the world’s top video game brands, recently concluded a year’s worth of on-camera interviews with many video game icons and celebrities for "Video Games: The Movie", and is now raising funds to complete post-production before releasing the film theatrically. published 6 days ago read more | | | | |
| | | | LOGAN Designs Immersive Museum Exhibition, Spectacle: The Music Video
LOGAN, the award-winning bicoastal creative studio, takes a step into the exhibition space with Spectacle: The Music Video, a traveling museum show designed by Alexei Tylevich and the LOGAN team. With a portfolio that boasts numerous entries in the medium, including iconic music videos for Money Mark and N.A.S.A., Tylevich and LOGAN were natural choices for the task. Spectacle provides an immersive look at the history-so-far of the music video, exploring 40+ years of filmmaking and music with a Herculean assemblage of physical, web and print components. published 1 month ago read more | | | | |
| | | | ALT Systems Brings Powerful Gaming Technology to Award-Winning HP Z Workstations
Game Developer Editions for Autodesk® and Unreal Engine Users Launch at GDC ALT Systems, a full-service systems integrator and workflow solutions provider, has announced its collaboration with HP, Autodesk, Epic Games and PNY Technologies to offer high-performance game development packages designed specifically to support Autodesk® and Unreal Engine users. Unveiled today at GDC 2013, these systems optimize pipelines with a new combination of elite tools for the professional gaming community. published 2 months ago read more | | | | |
| | | | Anton/Bauer Powers Countless Productions For Fletcher Camera & Lenses
Well-Known Rental House Has Stocked Company’s Gear for Nearly 30 Years When starting a business, it’s always good to have a firm grasp of the industry you are entering. So when Tom Fletcher founded Fletcher Camera & Lenses with his father 26 years ago, he studied up on cameras, lenses and, of course, batteries. For his research, Fletcher turned to a battery manual published by Anton/Bauer®, part of Vitec Videocom, a Vitec Group company and a premier global provider of batteries, chargers, lighting and other mobile power systems for the professional broadcast, video and film industries. Ever since then, the two companies have enjoyed a mutually beneficial relationship, with Fletcher relying on Anton/Bauer to power countless productions, providing the battery manufacturer with valuable feedback on a variety of the innovative solutions it has developed over the years. published 2 months ago read more | | | | |
| | | | 2012 National Film Registry Picks in A League of Their Own NFL Film, “A Christmas Story,” “Uncle Tom’s Cabin” Among Registry Additions The excitement of national football; the first black star of an American feature-length film; the visionary battle between man and machine; and an award-winning actress born yesterday are part of a kaleidoscope of cinematic moments captured on film and tapped for preservation. The Librarian of Congress James H. Billington today named 25 motion pictures that have been selected for inclusion in the National Film Registry of the Library of Congress. These cinematic treasures represent important cultural, artistic and historic achievements in filmmaking. published 5 months ago read more | | | | |
| | | | Disney Agrees to Acquire Lucasfilm LTD.
Global leader in high-quality family entertainment agreed to acquire world-renowned Lucasfilm Ltd, including legendary STAR WARS franchise. Acquisition continues Disney's strategic focus on creating and monetizing the world's best branded content, innovative technology and global growth to drive long-term shareholder value. published 7 months ago read more | | | | |
| | | | The Iconic Movie Monster Godzilla Stomps into Theaters on May 16, 2014 Warner Bros. Pictures and Legendary Pictures have slated their take on the classic Godzilla franchise to kick off the Summer moviegoing season on May 16, 2014. The joint announcement was made today by Dan Fellman, President of Domestic Distribution, and Veronika Kwan Vandenberg, President of International Distribution, Warner Bros. Pictures, and by Legendary Pictures. published 8 months ago read more | | | | |
| | | | Persistence Of Vision, Hollywood’s Preeminent Pre-Vis Company, Launches New “Multi-Media Content” Unit: First Projects From New Unit Include Trailer For Microsoft’s “Halo 4: Forward Until Dawn,” Tv Spot For “Age Of Wushu” Film
Persistence of Vision (POV), Hollywood’s preeminent Pre-Vis company, with a history of working on such major motion pictures as the “Star Wars” Prequels, and entries in the “Mission Impossible” and “X-Men” film franchises, has launched a new “Multi-Media Content” Unit, it was announced today by David Dozoretz, POV president/founder. The new unit will supply POV’s creative services to producers of TV commercials, video games, webisodes, music videos, and other, non-feature film content. Initial projects from the unit include those for Microsoft, Snail Games, and Nike. published 9 months ago read more | | | | |
| | | | New Virtual Reality Gaming Headset From Oculus Gets Kickstarted
Kickstarter campaign to spur distribution of development kits for new “Oculus Rift” The long-awaited goal of virtual reality (VR) for video games came a step closer today as Oculus, a developer of virtual reality technology, launched a Kickstarter campaign for its new headset—the “Oculus Rift.” The campaign aims to speed the distribution of early development kits to game developers and enthusiasts around the world. published 10 months ago read more | | | | |
| | | | BiG MACHiNE Sighting: Director Steve Petersen Crafts "Chasing UFOs" Promo For National Geographic
National Geographic Channel recently called on visual production company BiG MACHiNE to create the launch promo for "Chasing UFOs." Introducing the show's motley trio of hosts (the skeptic, the believer, and one undecided), the cinematic promo enthralls with a fast-paced UFO chase. Led by rising television & commercial director Steve Petersen, BiG MACHiNE deployed blockbuster live-action stunts and VFX to create the epic promo. published 10 months ago read more | | | | |
| | | | Soundelux Design Music Group Celebrates 20 Years of Excellence in Sound for Games
As it marks its 20th anniversary this year, Hollywood-based Soundelux Design Music Group (“DMG”), which creates sound for games, commercials and location-based entertainment, has plenty of reason to celebrate. It’s coming off a year in which it worked on several of the video game industry’s biggest releases, including Microsoft/Epic’s Gears of War 3 (a Golden Reel Award and G.A.N.G. Award nominee) and Activision/Toys for Bob’s Skylanders Spyro’s Adventure (also a Golden Reel Award nominee). The group also recently received a Golden Reel Award for the Electronic Arts title Need for Speed: The Run, adding to the multitude of awards and nominations it has received for its game work. And, it is ready to open a second production facility on Los Angeles’ Westside. published 1 year ago read more | | | | |
| | | | 51 Full Sail University Graduates Worked on the Epic Comic Book Film, "The Avengers" Full Sail University congratulates a total of 51 graduates who worked in various roles on the recent blockbuster film, The Avengers, based on the Marvel Comics superhero team of the same name. The film was released in theaters on May 4, 2012 and features an ensemble cast including: Robert Downey Jr., Scarlett Johansson, Chris Evans, Mark Ruffalo, Chris Hemsworth, Jeremy Renner and Samuel L. Jackson. published 1 year ago read more | | | | |
| | | | Method Studios Creates an Epic Underworld Monster and Environments for “Wrath of the Titans”
Los Angeles and London facilities combine efforts, along with Company 3, to collaborate on this stereo feature from concept art through to DI Method Studios, a Deluxe Entertainment Services Group company, was excited to join forces on the larger-than-life 3D visual effects in Warner Bros.’ “Wrath of the Titans” - the second installment in the franchise. The main sequence for Method Studios in LA involved creating the awakening of the monstrous Kronos, father of Zeus. This fully CG rock giant is brought to life with glowing lava and causes the cataclysmic destruction of the Underworld. During pre-production, Method Studios in London created concept images for the production’s art department, as well as the visual effects in the establishment of the Underworld sequence. Olivier Dumont rose to the occasion as Method’s VFX Supervisor along with Aurelia Abate, Method’s VFX Producer. published 1 year ago read more | | | | |
| | | | New Autodesk Gameware Products Announced at GDC 2012 Autodesk Offers Expanded Mobile Game Development and Artificial Intelligence Solutions; Improves Overall Usability and Performance Autodesk, Inc. (NASDAQ:ADSK) has announced new and enhanced game development middleware from its recently launched Autodesk Gameware product line. The company has extended its mobile game development and artificial intelligence offerings, while providing usability and performance enhancements for existing products. published 1 year ago read more | | | | |
| | | | GDC 2012: Streamlining Game Development With Autodesk Gameware Autodesk to Unveil New Solutions for AAA, MMO, Mobile and Casual Game Development At Game Developer's Conference (GDC) 2012, Autodesk, Inc. plans to unveil new versions of its Autodesk Gameware products, including an enhanced solution for mobile game development and an expanded artificial intelligence (AI) toolset. published 1 year ago read more | | | | |
| | | | The Ant Farm Creates the Next 'Wave' in Opening Title Sequences for Call of Duty®: Modern Warfare® 3
Leading entertainment advertising agency The Ant Farm partnered with Activision Publishing, Inc. and developers Infinity Ward and Sledgehammer Games to create the opening title sequence for Call of Duty®: Modern Warfare® 3, released on November 8th, 2011. The Ant Farm integrated dazzling 2D/3D motion graphics and game capture to create a robust cinematic title sequence propelled by the dynamic graphic sound wave, which was also created by The Ant Farm. The final delivery presents a visual, narrative timeline that creatively recaps the epic backstory of the Call of Duty®: Modern Warfare® to seamlessly draw gamers into the present action of the record-setting video game's third installment. published 1 year ago read more | | | | |
| | | | Vicon House of Moves Contributes Realistic Cinematics in "Gears of War 3"
Vicon House of Moves (HOM), a leading motion capture and animation service company, contributed to the cinematic animation and facial keyframing on the recently released video game, "Gears of War 3". Developed by Epic Games and published by Microsoft, sales for the highly anticipated third-person shooter soared when it hit shelves in late September. published 2 years ago read more | | | | |
| | | | Autodesk Solutions Help Epic Games Create Conclusion to 'Gears of War' Trilogy
Epic Integrates Autodesk Scaleform Middleware With Unreal Engine 3 to Create New User Experience for 'Gears of War 3' To create a spectacular conclusion for the "Gears of War" trilogy, Epic Games extended its creative pipeline with a range of middleware and creative tools from Autodesk, Inc. (NASDAQ:ADSK). The "Gears of War 3" tour de force user interface (UI) features a highly polished gameplay experience with new and expanded multiplayer modes and the longest story campaign of Epic's games to date. To create the UI, Epic integrated Autodesk Scaleform middleware with Unreal Engine 3 and shared the complex data using Autodesk FBX asset exchange technology. published 2 years ago read more | | | | |
| | | | Digital Domain and Adam Berg Tap Virtual Production for Gears of War 3 “Dust to Dust”
Process Enables Berg to Shoot CG Like Live Action For the new Gears of War 3 spot "Dust to Dust," Epic Games, Director Adam Berg and digital production studio Digital Domain created an all-CG spot using an innovative virtual production technique that gave Berg complete camera control to shoot the spot like live action and deliver a cinematic showpiece for the trilogy’s final chapter – a single time-lapsed take that traverses all three Gears of War (GOW) worlds. published 2 years ago read more | | | | |
| | | | Anton/Bauer Debuts Innovative Power Solutions For Sony, Canon, Panasonic, RED and ARRI At SET 2011
Having recently opened a new divisional office in São Paulo, Anton/Bauer®, a brand of The Vitec Group and the world’s premier provider of batteries, chargers, lighting and other mobile power systems for the professional broadcast, video and film industries, is thrilled to demonstrate the advanced capabilities of its power solutions at the SET Congress and 20th edition of Broadcast & Cable Show - International Technology Fair. published 2 years ago read more | | | | |
| | | | University of South Carolina Athletics Make Broad Implementation of Panasonic P2 HD Gear
VariCam 2700s, P2 HD Handhelds and Shoulder-Mounts Used for Coaching Shows Airing on FOX Sports South, Football Coaching Analysis, Game Web Streaming As the University of South Carolina’s (Columbia, SC) Gamecocks prepare for the 2011 football season, sports journalists are predicting a repeat of the team’s historic 2010 SEC East championship win and beyond. The Gamecocks’ coaching and player accomplishments are already being documented with AJ-HPX2700 P2 HD VariCam® camcorders, which are being utilized to shoot the coaches’ show that, beginning August 28, will air Sundays on FOX Sports South. published 2 years ago read more | | | | |
| | | | Autodesk Announces Subscription Advantage Packs for 2012 Entertainment Software Digital Entertainment Creation Software Subscription Customers Receive Early Access to Powerful New Capabilities At SIGGRAPH 2011 — Autodesk, Inc., has announced Subscription Advantage Packs for its Autodesk Entertainment Creation Suites 2012, as well as most of its portfolio of Digital Entertainment Creation (DEC) toolsets. Subscription Advantage Packs provide current Autodesk Subscription customers with early access to new features and enhancements that help manage complexity, make everyday workflows more efficient and expand creative capabilities. published 2 years ago read more | | | | |
| | | | Digital Domain Helps Dodge Rebel Against the Sci-Fi Robot Future
Directed by RSA's Carl Erik Rinsch via Wieden + Kennedy with VFX by Digital Domain, cinematic Dodge Charger spot rallies drivers of the future to reclaim their right to drive Digital production studio Digital Domain was tapped by RSA director Carl Erik Rinsch to help Dodge envision what the future holds for those who love to drive. Via ad agency Wieden + Kennedy Portland, the cinematic :60 spot "The Future of Driving" imagines a sci-fi universe where humans allow robots to brush our teeth and walk our dogs -- but refuse to hand over the keys to our cars. Digital Domain created this futuristic world, including its technologies, machines and cityscapes. The spot premiered online in mid-April. published 2 years ago read more | | | | |
| | | | Vicon House of Moves Completes NHL/Stan Lee Superhero Franchise Debut ‘The Guardian Project’ short film premieres during NHL All-Star game; Project built and rendered in the Unreal Engine as part of proprietary House of Moves workflow Vicon House of Moves (HOM), a leading motion capture and animation service company, was contracted by Guardian Media Entertainment (GME), a joint venture between the National Hockey League® (NHL) and SLG Entertainment led by Stan Lee of POW! Entertainment, to develop a short film as part of their launch efforts for new superhero franchise titled The Guardian Project. published 2 years ago read more | | | | |
| | | | Games Marketing Guru Rich Flier Joins Mothership as Executive Producer
Production company Mothership took another big step in expanding its marketing capabilities across multiple platforms today, announcing that videogames industry veteran Rich Flier has joined as executive producer. Having held key posts on both the marketing/advertising and producer/development sides of the games business, Flier will bring Mothership's full creative capacity to its growing list of games clients. published 2 years ago read more | | | | |
| | | | Autodesk Unveils 2011 Versions of Digital Entertainment Creation Software New Products Offer Increased Production Efficiency by Focusing on User Interaction, Workflow, Interface Design and Interoperability Autodesk, Inc. (NASDAQ: ADSK), has announced the latest versions of its Digital Entertainment Creation software for 3D modeling, animation, effects, rendering, compositing, digital sculpting and 3D painting. published 3 years ago read more | | | | |
| | | | Allegorithmic Unveils New Automatic Texture Compression Tool, Substance Redux Reduces Texture Size Quickly Without Loss of Quality; Debuting at GDC Booth #1924 As developers continue to push the limit and create high-quality and visually stimulating online games, the need to quickly and efficiently reduce content is increasing. Emerging 3D technology company Allegorithmic is addressing the demand to decrease downloadable client size with the announcement of its new automatic texture compression tool, Substance Redux. As part of the Substance toolset, Substance Redux features the latest technical innovation from Allegorithmic and is poised to become the definitive compression solution for online game developers, publishers and 3D engine providers. published 3 years ago read more | | | | |
| | | | Autodesk HumanIK Middleware Helps "Assassin's Creed II" Characters to Soar Character Animation Middleware Helps to Enable Complex Flying, Swimming and Climbing Moves Autodesk, Inc. (NASDAQ: ADSK) has announced that Autodesk HumanIK character animation middleware was tightly integrated into Ubisoft's proprietary game engine for the development of "Assassin's Creed II." Released November 17, the title sold over 1.6 million units worldwide in its first week on the shelf. published 3 years ago read more | | | | |
| | | | Allegorithmic's Substance Air Now Available to Customers Worldwide Procedural Texturing Middleware Reduces Download Size, Boosts Productivity and Offers Unparalleled Visual Content With more games moving online and digital distribution becoming an increasingly important business strategy for publishers, improving visual quality and allowing user-generated content while containing client size and broadening the audience has become a critical challenge. Allegorithmic, an emerging 3D technology company developing advanced texturing tools for real-time 3D content creation, is filling this immediate market need through the worldwide availability of Substance Air. published 4 years ago read more | | | | |
| | | | NewTek LightWave 3D® – A Vital Weapon in the "Battle for Terra" NewTek LightWave 3D used to create 3D animation and visual effects in full-length, animated, 3D sci-fi adventure film NewTek Inc., manufacturer of industry-leading 3D animation and video products, announced today that its award-winning LightWave 3D® rendering, modeling and animation solution was used to create the new animated, science fiction, adventure film “Battle for Terra,” which opens today at movie theaters nationwide. published 4 years ago read more | | | | |
| | | | Allegorithmic's Substance Air Entering Final Stage of Beta Powerful New Texturing Middleware Provides Solution for Reduced Download Time and Advances User-generated Content; Boosts Productivity Saving Developers Time and Money Allegorithmic, an emerging 3D technology company developing advanced texturing tools for real-time 3D content creation, today announced that Substance Air is now in its final stage of beta and is scheduled to launch April 2009. published 4 years ago read more | | | | |
| | | | Allegorithmic Opens New Office in Seoul, South Korea Allegorithmic Korea Expands Company's Global Reach; Furthers Growth and Development of Online Gaming in Asian Markets Allegorithmic, a leading provider of advanced procedural texturing tools for real-time 3D content, today announced the opening of Allegorithmic Korea, its new subsidiary office based in Seoul, South Korea. published 4 years ago read more | | | | |
| | | | Autodesk Now a Member of Epic Games' Integrated Partners Program Autodesk HumanIK Animation Middleware and Autodesk Kynapse AI Middleware Integrated into Epic's Unreal Engine 3 Autodesk, Inc. (NASDAQ: ADSK) and Epic Games, Inc. today announced that Autodesk has become a member of Epic Games' Integrated Partners Program (IPP). This has allowed Autodesk to integrate its Autodesk HumanIK animation middleware with Epic's Unreal Engine 3 (UE3). published 4 years ago read more | | | | |
| | | | CGArena, iZ3D, and MTBS Launch S-3D CG Art Contest for SIGGRAPH 2008 Winners Will Be Rewarded With Special Prizes From iZ3D, AMD, and Epic Games Stereoscopic 3D (S-3D) is easily one of the most talked about technologies in the gaming market and Meant to be Seen, CGArena, and iZ3D have teamed up to launch a special S-3D CG art contest at SIGGRAPH with the help of some exciting prizes put forward by leading industry members. published 5 years ago read more | | | | |
| | | | NCsoft Utilizes Allegorithmic’s ProFX for PC and PS3 MMO Game Development Procedural Texturing Middleware Selected for Efficient Approach to Creating High-quality Textures Adding yet another prominent game developer to its client list, Allegorithmic today announced that its procedural texturing middleware, ProFX 2.6, will be integrated by NCsoft® Europe and its development teams. published 5 years ago read more | | | | |
| | | | Allegorithmic’s ProFX Receives Deutsche Telekom Digital Entertainment Award at fmx/08 Procedural Authoring Tool, ProFX, Selected as “Best New Technology in Effects & Animation” Allegorithmic’s powerful procedural texturing middleware, ProFX, has been named the “Best New Technology in Effects & Animation” in the first annual Deutsche Telekom Digital Entertainment Awards, presented at fmx/08. The awards aim at honoring new concepts, cutting edge developments and forward thinkers, shaping the future of digital entertainment. published 5 years ago read more | | | | |
| | | | Wild Plum Director Jan De Bont & Ntropic Create Epic Anti-Terror PSA Campaign Wild Plum Director Jan De Bont, Signature Productions and VFX company Ntropic recently completed two powerful PSAs for NoTerror.Info, an organization which campaigns against terrorism in Iraq. Heralding the tagline, "Terrorism Has No Religion," the two spots are a heart-pounding cinematic journey into the heart of terrorist violence. published 5 years ago read more | | | | |
| | | | Allegorithmic’s Substance Optimized to Run on Intel® Core™2 Extreme Quad-core Processor Allows Faster Texture Streaming and Removes Bandwidth Barriers When Transferring Large Datasets from DVD Allegorithmic, an emerging 3D technology company developing advanced texturing tools for real-time 3D content creation, today announced its collaboration with Intel to optimize Substance, Allegorithmic’s new generation of texturing middleware, for the Intel® Core™2 Extreme quad-core processor family. published 5 years ago read more | | | | |
| | | | Allegorithmic Announces “Substance” Session at GDC 2008 Introduction to New Generation of Texturing Middleware for Creating Visually Superior, Real-time Content for High-speed Streaming and Changing Environments Allegorithmic, an emerging 3D technology company developing advanced texturing tools for real-time 3D content creation, today announced it will sponsor a "Substance" session during the 2008 Game Developers® Conference (GDC). published 5 years ago read more | | | | |
| | | | Mythology Meets Visual Feast in Beowulf How can you use technology to bring a 1,200-year-old epic poem about heroes, monsters, and dragons to life? That was the challenge facing director Robert Zemeckis and Sony Pictures Imageworks in bringing the story of "Beowulf" to the silver screen. published 5 years ago read more | | | | |
| | | | News: Germany Berlin-based design firm METAphrenie recently showcased their talents in an award-winning broadcast branding package for Middle Eastern network Al Jazeera's sports telecasts. published 6 years ago read more | | | | |
| | | | News: Softimage Announces SOFTIMAGE|XSI 6 Latest software version will offer accelerated animation tools, mixed-pipeline interoperability and collaborative framework for 3D artists and technical directors Avid Technology, Inc., today announced that its Softimage, Co. subsidiary has unveiled SOFTIMAGE|®XSI® 6, the latest version of its flagship 3D animation and character creation software. XSI 6 software introduces new solutions for accelerated animation that simplify working with 3D characters and motion capture data. A new collaborative framework in XSI 6 software also allows 3D artists to work together non-destructively, in a studio environment that provides easy integration with other 3D applications. published 7 years ago read more | | | | |
| | | | News: Autodesk 3ds Max 9 Software Accelerates Next-Generation Digital Content Creation and Design Visualization Autodesk Inc. (NASDAQ: ADSK), announced Autodesk 3ds Max 9 software, the latest version of its world-renowned 3D modeling, animation and rendering solution. 3ds Max 9 supports 64-bit technologies, providing digital artists with the tools for next-generation games development, design visualizations, and film and television visual effects production. 3ds Max has been used to realize countless breakthrough projects, including New York City’s Freedom Tower, games such as Assassin’s Creed, Gears of War, Guild Wars and Mass Effect, and film blockbusters such as Aeon Flux and Harry Potter and the Goblet of Fire. published 7 years ago read more | | | | |
| | | | News: Autodesk Launches Maya 8: Equips 3D Artists for Next-Generation Game and Film Production 64-bit Technology Support and Multithreading Enhancements Offer New Levels of Scalability and Speed Autodesk, Inc. (NASDAQ: ADSK) today launched Autodesk Maya 8 software, the newest version of its Academy Award-winning 3D modeling, animation and rendering solution. Maya has been used by a variety of clients, including BMW, CNN, Disney, Epic Games, Industrial Light & Magic, Midway Games and Weta Digital, to create breathtaking 3D imagery for feature films, interactive games, broadcast graphics and industrial design. published 7 years ago read more | | | | |
| | | | News: Autodesk Announces MotionBuilder 7.5 Software Provides Powerful Character Animation and Production Capabilities for Next-Generation Game Development Autodesk, Inc. (NASDAQ: ADSK) today announced Autodesk MotionBuilder 7.5 character animation software. Designed to tackle the challenges of working with motion capture, the software features real-time productivity tools to realize ideas for sophisticated 3D characters in next-generation game pipelines. Autodesk MotionBuilder caters to a broad range of users, from independent digital artists to large-scale production studios. published 7 years ago read more | | | | |
| | | | News: Autodesk Ships 3ds Max 8 Software Newest Release Addresses 3D Pipeline Complexity, Advanced Character Animation, Data Management and Introduces Expanded mental ray Network Rendering Options Autodesk, Inc. (NASDAQ: ADSK), announced today it has begun shipping Autodesk 3ds Max 8 software, the latest version of its award- winning 3D modeling, animation and rendering solution. Created to address growing 3D pipeline complexity with new data management, character animation and speed/performance advancements, 3ds Max software is one of the industry's most popular solutions that help customers realize their creative 3D ideas for game development, film and video production and design visualization. published 8 years ago read more | | | | |
| | | | News: Avid kick-offs the 'SOFTIMAGE|XSI Mod Tool Lock & Load' Challenge Over $25,000 in prizes for the most creative characters, props and scenes Avid Technology, Inc. today announced the 'SOFTIMAGE®|XSI® Mod Tool Lock & Load' Challenge. The challenge – sponsored in part by HP, NVIDIA and Gamedev.net – gives gamers the opportunity to win over $25,000US in prizes for developing 'mods' - modified content for popular video games - using the SOFTIMAGE|XSI Mod Tool v4.2, the freely available version of the company’s professional 3D animation software. Setting a new standard for gamers and modders alike, the SOFTIMAGE|XSI Mod Tool extends the life of popular games by giving users the power to produce their own characters, props and environments for export directly into a game. Current game engines supported by the Mod Tool include Source™ by Valve and Epic’s Unreal® Engine. published 8 years ago read more | | | | |
| | | | | Blogs: Stereoscopic Cinema - A Discussion and Review of The Hobbit: An Unexpected JourneyI just posted this in the Film History and Appreciation forum, but think this is a good blog entry as well. The title of this post, Stereoscopic Cinema, is meant to suggest that films like Avatar, The Hobbit and perhaps other well executed stereo films are in fact a new...Read Blog Subscribe Due to Graphical Nature...I wrote this piece a while back for a video gaming site and I figured you all might get something out of it. ----- Before you read this please believe me when I say that I am first and foremost, a gamer. I own each of the three current-generation consoles...Read Blog Subscribemore blogs »Related Tags | | | | |
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