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News : Facial Motion Capture

Vicon Gives Cara a Facelift at SIGGRAPH 2014
News: Vicon Gives Cara a Facelift at SIGGRAPH 2014New Version of its Pioneering Facial Mocap System to Feature Hardware Improvements and Updates to CaraLive and CaraPost for Faster, More Efficient Facial Tracking
Vicon, the motion capture technology specialist for the entertainment, engineering and life science industries, will launch a series of updates to Cara, the world’s first out-of-the-box facial motion capture system for film and games production, at SIGGRAPH 2014 next week. The latest version boasts significant quality enhancements that accelerate facial capture workflows for fast-paced performance capture productions, right out of the box.
published 4 weeks ago   read more
Faceware Technologies Releases Faceware Live 2.0
News: Faceware Technologies Releases Faceware Live 2.0Upgraded Real-Time Facial Technology Includes Faster Calibration, Enhanced Face Tracking, Unity Support and More
Faceware Technologies, the leading provider of markerless 3D facial motion capture solutions, today announced that it has upgraded and released version 2.0 of its real-time facial mocap and animation product, Faceware Live. Originally announced at Siggraph 2013, the first version of Faceware Live has been in testing at a handful of studios since last Fall. Demos of the upgraded solution will be available in Faceware Technologies' booth #653 at Siggraph 2014, Aug 12-14.
published 4 weeks ago   read more
OptiTrack Takes Over as Animation Market Leader; Customers Break Motion Capture Records
News: OptiTrack Takes Over as Animation Market Leader; Customers Break Motion Capture RecordsNew Customers Include Activision, Microsoft Games Studios, Eidos, Ubisoft, Crytek, DICE, and USC School of Cinematic Arts
With dozens of installations in the last six months, OptiTrack has become the motion capture technology of choice for production character animation. Many of these new adopters had capture requirements that were deemed impossible based on existing technologies, yet with OptiTrack's Prime Series cameras, exceeded expectations even in complex outdoor and large-volume shooting scenarios.
published 4 weeks ago   read more
Faceware Technologies Partners with Binari Sonori to Offer New Video-Based Localization Service
New Service Provides Simultaneous Video and Voiceover Capture to Significantly Increase the Quality of Localization in Video Games
Faceware Technologies, the leading innovator and most experienced provider of markerless 3D facial motion capture solutions, today announced that it has partnered with pioneering localization service provider, Binari Sonori, to launch a new video-based localization service. The service uses Faceware's professional headcam systems to capture video of a voice actor's performance at the same time that the audio is being captured, providing both actors and animators with time-saving video reference for localization. The service launches today.
published 4 months ago   read more
Bungie’s Destiny® to Use Faceware
Bungie Chooses Faceware’s Facial Mo-Cap Products to Help Breathe Life into Destiny’s Characters
Faceware Technologies, the leading innovator and most experienced provider of markerless 3D facial motion capture solutions, today announced that video game developer, Bungie, Inc., has chosen to use Faceware’s Professional Facial Motion Capture Product Line to add lifelike expressions and human-realistic emotions to Destiny’s characters.
published 5 months ago   read more
Faceware Tech Launches New Indie Facial Mocap Package
News: Faceware Tech Launches New Indie Facial Mocap PackageFaceware Offers Complete Facial Mo-Cap Package For Indie Game Studios; Upgrades Pro Versions Of Software And Hardware
Faceware Technologies, the leading innovator and most experienced provider of markerless 3D facial motion capture solutions, today announced that it has launched a new package in its Facial Mocap Professional Product Line targeted at independent and mobile game developers and artists. Called the “Indie Facial Mocap Package”, it includes the lite versions of Faceware’s software, Analyzer™ and Retargeter™, and a GoPro® Headcam facial performance capture kit. In addition, Faceware has also updated its Pro Facial Mocap Package with enhancements to Faceware Analyzer 2.0™ Pro and a new HD Headcam Pro system. The entire suite of new products will be on display in Faceware’s booth at GDC 2014: Booth 735.
published 6 months ago   read more
Faceware Technologies Forms Partnership with Vicon
News: Faceware Technologies Forms Partnership with ViconMocap and motion tracking companies partner to provide studios with greater flexibility in the facial and full-performance motion capture process
Faceware Technologies, the leading innovator and most experienced provider of markerless 3D facial motion capture solutions, today announced that it has entered into a global partnership with Vicon, the motion capture technology specialists for the entertainment, defense, life sciences and engineering industries. The partnership will focus on providing mocap studios and service providers with more hardware and software options for capturing, analyzing and re-targeting facial and full-body mocap data.
published 7 months ago   read more
The Capture Lab creates the world’s largest motion capture volume with Vicon
News: The Capture Lab creates the world’s largest motion capture volume with ViconUpgrades to Blade 2.5 to support 128 Vicon cameras
Enabled by a recent upgrade to Vicon’s Blade 2.5 motion capture software, The Capture Lab has more than doubled the size of its motion capture volume to create the largest entertainment capture stage in the world. The increased functionality of Blade 2.5 allows The Capture Lab to deploy 128 Vicon cameras, covering a massive 50’x130’x15’ volume, through one aggregated system.
published 9 months ago   read more
Graphic Film Company’s Anthony Hoit Talks About iPi Motion Capture At The World Animation & VFX Summit Nov. 3-6, Marina Del Rey, CA
VFX Artist Will Discuss His MoCap Work On Upcoming “Night of the Living Dead: Origins 3D” At Previz Session
iPi Soft, the developers of the markerless motion capture solution iPi Motion Capture, is pleased to announce that Anthony Hoit, Systems Lead at The Graphic Film Company, Los Angeles, CA, will be speaking about the role the software played in film previsualization at the World Animation & VFX Summit, November 3 - 6, 2013 at the California Yacht Club, Marina Del Rey, Calif. Now in its second year, the Summit connects studio executives, producers, agents, distributors with high-level animation and visual effects professionals for three days of panels, screenings and networking.
published 10 months ago   read more
Beyond: Stunning Motion Capture By Vicon For Quantic Dream
Quantic Dream investment in additional 28 Vicon T160 cameras enables outstanding facial capture realism for new video game, Beyond: Two Souls
Vicon, the motion capture technology specialists for the entertainment, defence, life science and engineering industries, announced today that its T-Series motion capture system was used on the hotly anticipated video game, Beyond: Two Souls.
published 11 months ago   read more
Faceware Technologies Upgrades its Entire Professional Facial Motion Capture Product Line
Faceware Tech adds major feature upgrades and new pricing options to Analyzer, Retargeter and Faceware Headcam Systems
Faceware Technologies, the leading innovator and most experienced provider of markerless 3D facial motion capture solutions, today announced that it has launched new upgrades to its Professional Facial Motion Capture Product Line, a start-to-finish facial mocap tool suite built to capture, analyze and transfer human emotion into digital facial performances. Most recently, Faceware products were used on the billion-dollar success "Grand Theft Auto V." The new product line now includes two versions of Analyzer 2.0, Retargeter 4.0 and two Headcam options, an entry-level GoPro® Headcam Kit and more robust Professional Headcam system. Each product has been crafted to help artists achieve higher quality results earlier in the animation process. The new software versions also boast an updated pricing model with flexible options for fixed licenses and no longer a cost per second to export data.
published 11 months ago   read more
Vicon launches Cara – the new face of film and games production
News: Vicon launches Cara – the new face of film and games production~ The latest addition to Vicon’s digital motion capture suite enables flexible facial tracking for the most efficient high-performance facial animation on the market ~
Motion capture technology innovator, Vicon, today announced the launch of Cara, a pioneering facial motion capture system. The latest addition to the Vicon suite of digital motion capture systems is available to order now.
published 1 year ago   read more
Faceware Technologies Unveils Realtime Product, Faceware Live, at SIGGRAPH 2013
News: Faceware Technologies Unveils Realtime Product, Faceware Live, at SIGGRAPH 2013Faceware Live captures and transfers live facial performances to 3D facial rigs in real time
Faceware Technologies, the leading provider of markerless 3D facial motion capture solutions, today announced a new realtime product: Faceware Live. The new software solution, which will be available in Q4, 2013, captures a live actor’s facial performance with any video source, and instantly transfers that performance to a 3D character in real time. Faceware Live will be on display at this year’s Siggraph, booth #809 (July 23-25, 2013).
published 1 year ago   read more
Vicon Launches The Changing Face Of Film And Games At SIGGRAPH 2013
Motion capture technology innovator, Vicon, will be launching the latest addition to its suite of 3D motion capture tracking systems at SIGGRAPH 2013, booth #771, taking place on 23-25 July in Anaheim, California.
published 1 year ago   read more
Athena Studios Produces Stop Motion Short Film on Self-Accountability in Association with Author Dr. Rick Kirschner
News: Athena Studios Produces Stop Motion Short Film on Self-Accountability in Association with Author Dr. Rick KirschnerAthena Studios, an Emeryville, CA-based company that provides full production services for film, TV, advertising, and multimedia clients and projects (and is also the production arm of AthenaOnline), has produced an original, stop-motion, animated short film. The announcement was made today by Jon V. Peters, CEO/Founder, Athena Studios.
published 1 year ago   read more
Faceware Technologies Unveils Retargeter 4.0 with AutoSolve
News: Faceware Technologies Unveils Retargeter 4.0 with AutoSolveNew software upgrade creates quality markerless facial motion capture from video at unprecedented speed
Faceware Technologies, the leading provider of markerless 3D facial motion capture solutions, today unveiled Retargeter 4.0, a major upgrade to its award-winning Faceware software. The new software’s key features, which include AutoSolve, Expression Sets, Tracking Visualization, Shared Pose Thumbnails and Batch Processing, focus on automating more of the facial motion capture process, as well as simplifying creative collaboration. The new software will be on display at this year’s Game Developers Conference in booth #1036 (March 27-29).
published 1 year ago   read more
Axis Creates CGI Episodic Content For "Halo 4" Spartan Ops: Season One
CGI artists and storytellers, Axis, in collaboration with 343 Industries, proudly announces its participation in the brand-new, story-driven experience of "Halo 4" - Spartan Ops: Season One. A first-of-its-kind, exciting new addition to the "Halo" franchise, Spartan Ops is an episodic adventure that blends immersive storytelling, high-quality cinematics and action-packed gameplay to deliver an unprecedented serialized experience. In substance and scope, this first season of episodic content is taking Axis to new levels of involvement in the storytelling process, technical demands and in the development of believable, engaging characters.
published 2 years ago   read more
House of Moves Provides Full Performance Capture for Cinematics in Call of Duty®: Black Ops II
News: House of Moves Provides Full Performance Capture for Cinematics in Call of Duty®: Black Ops IIHouse of Moves (HOM), leading motion capture and animation service company for the film, television, gaming and commercial industries, once again teamed with Treyarch and Activision Publishing, Inc. to provide full performance capture for cinematics featured in Call of Duty®: Black Ops II. The latest installment in the critically-acclaimed video game franchise, Call of Duty: Black Ops II launched worldwide on November 13, 2012.
published 2 years ago   read more
Faceware Technologies Brings a New Face to the Asian Animation Market
Faceware Technologies signs two reseller agreements to aggressively target Japan and China with its Facial Motion Capture Technology
Faceware Technologies, a leading provider of 3D facial motion capture solutions for the video game, film, television and commercial industries, today announced that it has dramatically increased its foothold in the Asian market by signing two new resellers: Japan’s Crescent Inc,. the exclusive distributor of Vicon Motion Capture Systems to the Japanese entertainment market, and Beijing Ou-Lei Technology, Co, Ltd., a successful supplier of entertainment equipment & solutions in China.
published 2 years ago   read more
Vicon to showcase three highly anticipated products at SIGGRAPH 2012
News: Vicon to showcase three highly anticipated products at SIGGRAPH 2012Blade 2, a new Interaction Device and Cara Demos Available at Booth #729
Vicon, developer of motion capture systems for the Entertainment, Engineering and Life Science markets, will be showcasing several new products during the Siggraph conference next week in Los Angeles, Calif. Products include the highly anticipated Blade 2 motion capture processing software and the ‘Mobile Mocap’ concept previewed at Siggraph 2011 dubbed ‘Cara’ and a new Interaction Device for navigating immersive environments.
published 2 years ago   read more
Faceware Technologies Launches Free Educational Program
News: Faceware Technologies Launches Free Educational ProgramStudents Can Now Create High-Fidelity Facial Performances Free of Charge
Faceware Technologies, Inc., a leading provider of 3D facial animation software and hardware for the video game, film, television and commercial industries, today announced that it is rolling out its Educational Program to educational institutions around the world. The new program, which is currently being tested by a select number of universities including the UK’s University of Portsmouth, will allow students to create high-fidelity facial animation with the Faceware Professional Software Products, free of charge. Faceware is showcasing the first student project created with its technology, Stina and the Wolf, in booth #1129 at Siggraph 2012.
published 2 years ago   read more
Mocaplab Installs Vicon Motion Capture System with 16 Megapixel Cameras
High precision motion capture allows facility to balance government research with visually demanding entertainment projects
Vicon developer of motion capture systems for the entertainment, life science and engineering industries, recently installed a new motion capture system equipped with Vicon's T160 16-megapixel cameras at central-Paris-based Mocaplab. Founded in 2007 by renowned motion capture specialist Remi Brun, Mocaplab offers complete motion capture and animation services for films, television, commercials, video games, arts and sciences.
published 2 years ago   read more
New Professional Product Line Puts Faceware’s Complete Facial Animation Tool Suite Into Animators’ Hands
Faceware’s New End-to-End Tool Suite Helps Animators Create High-Fidelity Facial Performances 3-10x Faster than Hand Keying
Faceware Technologies, Inc., a leading provider of 3D facial animation software for the video game, film, television and commercial industries, today announced that it has launched its Faceware Professional Product Line, a low-cost, start-to-finish facial animation tool suite built to capture, analyze and create realistic facial performances 3-10x faster than hand keying that same performance. The Faceware Professional Product Line, which until now has only been in production testing at select studios, includes completely updated versions of the Faceware Head-Mounted Camera System (HMCS) and Faceware Retargeter, and a brand new product called Faceware Analyzer. This marks the first time Faceware has offered all of its internal technologies for use in studios.
published 2 years ago   read more
Ex-Weta Digital Vet David Bennett Joins Faceware Technologies
Faceware Technologies, Inc., a leading provider of 3D facial animation software for the video game, film, television and commercial industries, today announced that David Bennett will be head up sales efforts for the Company’s facial animation software in Europe and India, as well as build studio and channel relationships in those regions. Mr. Bennett is an award-winning artist who is recognized throughout the film and video game industry for his facial animation work on such films as “Avatar,” “The Adventures of Tintin”, “Rise of the Planet of the Apes”, and “Beowulf.”
published 2 years ago   read more
USC Institute for Creative Technologies, Icon Imaging Studio, Lightstage LLC and House of Moves Create New Digital Double Pipeline for "Journey 2: The Mysterious Island"
News: USC Institute for Creative Technologies, Icon Imaging Studio, Lightstage LLC and House of Moves Create New Digital Double Pipeline for "Journey 2: The Mysterious Island"Efficient Workflow Results in High Quality, Vendor-Ready 3D Models; Process Dramatically Simplifies Lighting and Texturing of Digital Humans
USC ICT (ICT), Icon Imaging Studio , Lightstage LLC and House of Moves (HOM) collaboratively pioneered a new process to create digital doubles for the recently released "Journey 2: The Mysterious Island", from New Line Cinema, Contrafilm Production and Warner Bros. Pictures.
published 2 years ago   read more
Digital Domain Creates an Emotional Story for Powerful "TRANSFORMERS: FALL OF CYBERTRON" Teaser
News: Digital Domain Creates an Emotional Story for Powerful "TRANSFORMERS: FALL OF CYBERTRON" TeaserActivision Publishing, Inc and High Moon Studios tapped Digital Domain and Mothership Director Neil Huxley to create the unexpected teaser for "TRANSFORMERS: FALL OF CYBERTRON" that premiered December 10th during the 2011 Video Game Awards show on Spike TV. Powerful and dark, with a filmic look and feel, the :90 piece hooks gamers with emotional imagery, a haunting track and redemptive story, and reveals the entree of popular 'bots into the Transformers game world for the first time.
published 3 years ago   read more
House of Moves Develops Eye Tracking Process for Film and Game Animation
News: House of Moves Develops Eye Tracking Process for Film and Game AnimationProduction-Proven Process Taps Electrooculography to Provide Accurate Eye Movement and More Realistic Digital Characters
(Los Angeles, California--November 8, 2011) House of Moves (HOM), a leading motion capture and animation service company, has developed a proprietary process using electrooculraphy (EOG) to capture accurate eye movement for facial animation in films and video games. The process has already been used on over six projects for several clients including EA.
published 3 years ago   read more
Image Metrics and Atomic Fiction To Lead Character Facial Performance Workflow Session at Animago Conference 2011
Image Metrics, a leading provider of facial animation technology for the entertainment industry, will be presenting at the upcoming Animago Conference. The session, led by Image Metrics Technical Account Manager Jay Grenier and Atomic Fiction Character Supervisor Anton Dawson, will focus on character facial performance techniques for visual effects and animated feature production.
published 3 years ago   read more
Vicon House of Moves Contributes Realistic Cinematics in "Gears of War 3"
News: Vicon House of Moves Contributes Realistic Cinematics in "Gears of War 3"Vicon House of Moves (HOM), a leading motion capture and animation service company, contributed to the cinematic animation and facial keyframing on the recently released video game, "Gears of War 3". Developed by Epic Games and published by Microsoft, sales for the highly anticipated third-person shooter soared when it hit shelves in late September.
published 3 years ago   read more
Customers Embrace Autodesk Entertainment Creation Suite Worldwide
Suites Help Studios Win New Projects, Work More Efficiently, Deliver on Time and Within Budget
Autodesk, Inc. has seen strong worldwide adoption of Autodesk Entertainment Creation Suites. Studios are using this broad set of entertainment tools to win new business, work more efficiently, and deliver projects that meet or exceed demands on time and within budget.
published 3 years ago   read more
Image Metrics and IMPD Productions Expand Animation Services
New Production Company to Provide Broad Animation Services to Clients While Leveraging Image Metrics' Innovative Technologies
Image Metrics, Inc. (OTCBB: IMGX), a leading provider of facial animation technology, and IMPD Productions, Inc., formerly part of Image Metrics but now a wholly-owned independent animation production company, announced today their partnership to serve clients with state-of-the-art production technology and services.
published 3 years ago   read more
Vicon Introduces Mobile Mocap at 2011 SIGGRAPH
Vicon, developer of motion capture systems for the entertainment, life science and engineering industries, will introduce a future technology, “Mobile Mocap” at SIGGRAPH 2011 being held at the Vancouver Convention Center. This and other new technologies will be previewed in the Vicon booth, #694 from August 9-11 during show hours.
published 3 years ago   read more
Gyroscopik Studios Opens Largest Vicon Motion Capture Stage in Latin America
Vicon, developer of motion capture systems for the entertainment, life science and engineering industries, announced that Gyroscopik Studios, one of Mexico’s largest 3D animation and VFX facilities, is opening Latin America’s largest Vicon motion capture stage at the new Chapala Media Park near their headquarters in Guadalajara, Mexico – the region’s filmmaking hub.
published 3 years ago   read more
yU+co Teams With Ubisoft To Craft Gritty CG Trailer for "Call of Juarez: The Cartel"
Modern Western Atmospherics Play Starring Role In Hollywood-Style Trailer Promoting the Next Chapter in Popular Game Series
Looking to imbue the just-released trailer for "Call of Juarez: The Cartel" -- the next chapter in their popular western themed shooter franchise (due out this summer) -- with a modern look and a powerful ‘Hollywood blockbuster’ feel, game developer Ubisoft again tapped the multi-disciplined creative design/visual effects studio yU+co to execute the project’s complex motion capture, design, 3D animation and visual effects.
published 3 years ago   read more
Sonzero Directs Malcolm McDowell and Ray Winstone for Killzone 3
Director Jim Sonzero of Sonzero Films, Los Angeles, acclaimed for his work in games, feature films and advertising, directed spectacular 3D cinematic sequences for Killzone 3, the latest installment in the first-person shooter franchise from Sony Computer Entertainment (SCE) for PlayStation® 3.
published 4 years ago   read more
Image Metrics and Centroid to Offer Comprehensive Animation Solution
Partnership Marks the Launch of Image Metrics' Preferred Partner Program to Provide Clients with a Range of Complementary Animation Services
Image Metrics, Inc. (OTC BB: IMGX), a leading provider of facial animation technology for the entertainment industry, today announced a partnership with Centroid, the United Kingdom's leading motion capture and character animation services company, to provide an integrated animation solution to the film, television and video games industries.
published 4 years ago   read more
Image Metrics Acquires FacePro, Expands Facial Animation Solution
Image Metrics to Integrate FacePro Procedural Lip Sync Offering into FACEWARE Software Solution for Increased Animation Efficiency and Affordability
Image Metrics, Inc. (OTC BB: IMGX), a leading provider of facial animation technology for the entertainment industry, has acquired FacePro, a leading lip sync services and technology company.
published 4 years ago   read more
Building a Film with PhaseSpace
Director Kory Martin Juul Creates White Tiger Legend Almost Single-Handedly
Literally a one-man army, acclaimed visual effects artist, director and producer, Kory Martin Juul relied extensively on the PhaseSpace motion capture system for production on his new animated martial arts film, White Tiger Legend. Through creative use of the system, and his own martial arts training, Juul was able to capture 572 shots for the film on a tight schedule using a skeleton crew with only a shoestring budget.
published 4 years ago   read more
Vicon Releases Blade 1.7
New Version of Motion Capture Pipeline Processing Software Includes Support for Windows 7, Vicon Bonita Cameras, Improved Data Quality and More
Vicon, an Academy Award® -winning developer of motion capture products, today announced the release of Blade 1.7. The newest version of Vicon's motion capture processing software supports Windows 7, and boasts a host of new features, including a robust, new method for creating 3D reconstructions. Vicon will be showcasing Blade 1.7 at the Develop Conference in Brighton, UK from July 13-15, 2010 and at the SIGGRAPH convention (booth 1047) at the Los Angeles Convention Center from July 27-29, 2010.
published 4 years ago   read more
Image Metrics Acquires Character-FX, A Leading Avatar Creation Technology Provider For Video Games And Film
Purchase Expands Image Metrics' High Fidelity Facial Animation Solutions with Advanced Facial Rigging Technology for Efficient Avatar Creation
Image Metrics, Inc. (OTC BB: IMGX), the leading provider of facial animation technology for the entertainment industry, announced today that it has acquired avatar technology company Character-FX, founded by 3D animation pioneer John Riggs.
published 4 years ago   read more
Image Metrics Appoints Video Game Industry Veteran Michael Crigler As Vice President Of North American Sales
Crigler Brings Decade of Sales Experience at Havok and EA Subsidiary CriterIon to Leading Facial Animation Solutions Company
Image Metrics, Inc. (OTC BB: IMGX), a leading provider of facial animation technology and services for the entertainment industry, today announced the hire of Michael Crigler as Vice President of North American Sales.
published 4 years ago   read more
Image Metrics Animates Legendary Coach John Wooden
Renowned UCLA Basketball Coach Delivers New Lines in Motion Theory's Sports Spot to Promote Commitment to NCAA Players' Roles as Students
Image Metrics, Inc. (OTC BB: IMGX), a leading provider of facial animation technology and services for the entertainment industry, today revealed its work with creative production studio Motion Theory on an official 2010 NCAA March Madness public service announcement (PSA) that will air throughout the year to encourage NCAA athletes to commit equal effort to both studies and sports.
published 4 years ago   read more
Evolver Launches Evolver Pro™ for 3D Professionals; 50% GDC Discount Offer
Customize ready-to-animate 3D characters at www.EvolverPro.com; 50% off single model purchase price for first time site users from March 8-12, 2010
Darwin Dimensions, the leader in web tools which turn internet consumers into 3D artists, announced today the launch of Evolver Pro designed to deliver superior quality 3D character models to 3D professionals.
published 4 years ago   read more
Icon Imaging Relocates to Vicon House of Moves; 3D Scanning, Motion Capture and Animation Under One Roof
Co-Located Companies Add Head and Full Body Scanning to Complete Motion Capture and Animation Services
Vicon, an Academy Award®-winning developer of motion capture products today announced that Icon Imaging, a leading 3D scanning, imaging and modeling company, is moving into Vicon's 26,000 square foot US headquarters which also houses motion capture and animation facility, House of Moves.
published 4 years ago   read more
Image Metrics & Xsens Partner for Full Performance Capture Solution
Combined Full-Body and Facial Motion Capture Technologies Eliminate Need to Film in Studio for Affordable and Simplified Animation Production for Games and Film
Xsens Technologies, a leading supplier of 3D motion tracking products based on miniature MEMS inertial sensor technology, and Image Metrics, a leading provider of facial animation technology and services, today announced the integration of the Companies' motion capture and facial animation technologies to provide a comprehensive solution for facial and body performance capture for the video game and film industries.
published 4 years ago   read more
Autodesk Software Plays Starring Role in Creation of 'G.I. Joe' Movie
VFX Studios in California, London and Canada Craft Spectacular Effects Using Autodesk Flame, Maya, 3ds Max, Softimage, Mudbox, MotionBuilder and FBX
Autodesk, Inc. (NASDAQ: ADSK) salutes the hundreds of artists worldwide who collectively created close to 1,500 visual effects shots for this summer's action-packed movie "G.I. Joe: The Rise of the Cobra."
published 5 years ago   read more
The Studio Acquires VICON T10 Motion Capture System
New York Design Facility Specializes in Animatics; Plans Expansion into 3D Animation with Advanced Mocap System
VICON, developer of Academy Award®-winning motion capture systems, today announced the sale and installation of its T10 motion capture system at graphic design and 2D animation company The Studio, located in New York City.
published 5 years ago   read more
VICON Introduces New T10 Entry-Level Motion Capture Camera
T10 1 Megapixel Camera Delivers VICON Reliability and Benefits in a Cost Effective Professional Package
VICON, developer of Academy Award®-winning motion capture systems, today announced the VICON T10 Camera. With the release of this new 1 Megapixel camera, VICON is extending the benefits of its latest T-Series camera range at a reduced price point.
published 6 years ago   read more
DAZ 3D and NaturalPoint Unveil ARENA Real-Time Mocap Plug-in for DAZ Studio
Renowned Optical Tracking Developer Offers Complete, Cost-effective Motion Capture Solution Utilizing DAZ 3D’s Free 3D Animation Software; Demonstration Available at SIGGRAPH Booth 733
DAZ 3D, a leading developer of professional-quality 3D software and models, and optical tracking technology developer, NaturalPoint today announced the ARENA plug-in for DAZ Studio, an easy-to-use and cost-effective complete motion capture solution.
published 6 years ago   read more
Digital Concepts Group Launches FacePro at SIGGRAPH
Facial Motion Capture Toolset Simplifies and Automates Process of Achieving Realistic Facial Animation
Digital Concepts Group, a leading developer of motion capture pipelines and solutions, announced the launch of FacePro, a toolset developed to lead experienced and novice motion capture users alike through every step of cleaning and retargeting facial animation.
published 6 years ago   read more
House of Moves Adds Soundstage & Animation Team
Expands Staff with Full Service Animation Team
VICON House of Moves, a leading motion capture service bureau and a division of VICON, the developer of Academy Award®-winning motion capture systems, today announced the company's most significant expansion to date.
published 6 years ago   read more
Virgin Comics and Perspective Studios Introduce Grant Morrison's MBX at San Diego Comic-Con 2008
Virgin Comics, an international comics publisher, and Perspective Studios, a leading producer of digital animation, announced today a groundbreaking collaboration with acclaimed comics scribe Grant Morrison on MBX, a new intellectual property and animation franchise based on India's iconic myth The Mahabharata.
published 6 years ago   read more
Image Metrics' Facial Animation Makes Music Video Debut With Gnarls Barkley
Lead Singer Cee-Lo's Exact Lip Performance Added to CG Human Heart in "Who's Gonna Save My Soul," Produced by Radical Media
Image Metrics, the leading provider of facial animation solutions to the entertainment industry, has projected life onto a photo-real CG heart that sings about its loss of love in Gnarls Barkley's latest video, "Who's Gonna Save My Soul," from the recently released album, The Odd Couple. Radical Media, producers of the video, turned to Image Metrics because its unique facial animation solution was the only one able to exactly capture lead singer Cee-Lo's lips for translation onto the digital heart.
published 6 years ago   read more
SOFTIMAGE Announces SOFTIMAGE|XSI 7 Software Powered by ICE
New Interactive Creative Environment will transform SOFTIMAGE|XSI software from a 3D application to a highly extensible platform, allowing customers to code less and create more
(Montréal, Québec--July 9, 2008) Softimage Co., a part of Avid Technology, Inc. (Nasdaq: AVID), today announced SOFTIMAGE®|XSI® 7, the latest version of its professional 3D animation software for games, film and television. SOFTIMAGE|XSI 7 software will introduce a transformative open platform called ICE, designed to capture the infinitely creative vision of content producers.
published 6 years ago   read more
VICON Launches New Performance Pack
Hyper Strobe and 18mm VICON Lens Boost Performance and Fidelity of VICON Motion Capture Systems
published 7 years ago   read more
VICON FKExtreme Mo-cap Systems Adoption
New Affordable System Delivers Ease-of-Use with VICON's Signature Quality, Accuracy and Reliability
published 7 years ago   read more
Autodesk Technology Helps Beowulf Battle Believably in 3D
Autodesk, Inc. (NASDAQ: ADSK) today announced that Sony Pictures Imageworks used Autodesk Maya and Autodesk MotionBuilder software to shape hundreds of 3D animation and visual effects shots for Beowulf, director Robert Zemeckis' new stereoscopic film. With the help of Autodesk technology, Sony Pictures Imageworks has taken the worlds of performance capture and 3D stereoscopic imaging to an exciting new level in Beowulf.
published 7 years ago   read more
Vicon Motion Capture Equipment And Support Contribute To Sony Pictures Imageworks' Effort On Paramount Pictures' "Beowulf"
VICON, developer of Academy Award® winning motion capture technology, provided state-of-the-art motion capture systems and support to Sony Pictures Imageworks on the production of the Paramount Pictures release, "Beowulf".
published 7 years ago   read more
Eyetronics Scans Chow Yun-Fat and John Woo for "Strangle hold"
Eyetronics, an international provider of high resolution scanning services and animation-ready 3D models for feature films, television, commercials and computer games, provided 3D scanning for Midway’s next generation, original title Stranglehold™.
published 7 years ago   read more
News: REALVIZ
REALVIZ®, a leader in image processing software development, is pleased to introduce a specially tailored 8-camera solution bundle for motion capture professionals.
published 7 years ago   read more
News: Activision Selects REALVIZ
REALVIZ®, a leader in image processing software development, is pleased to confirm that Activision, Inc. has selected REALVIZ Movimento as their facial capture solution of choice for a forthcoming movie-based game.
published 7 years ago   read more
News: Image Metrics Performance Capture System Emerges As Production-Proven Solution At Siggraph 2007
Photorealistic Computer Generated Facial Animation System Used to Develop a Hologram of the Late Richard Burton for Hit Musical
Image Metrics today announced at the Siggraph tradeshow in San Diego that its proprietary performance capture solution will provide the modeling and animation for a photo-realistic 11-foot 3D hologram of the late Richard Burton, for the Live on Stage! production of the multi-award winning, 15 million-selling album Jeff Wayne's Musical Version of The War of The Worlds.
published 7 years ago   read more
News: VICON Launches Mo-cap Contest at SIGGRAPH
Highly Anticipated New Software Platform Delivers Ease of Use and Highly Extensible Toolset for Film, Television and Game Animation
VICON today announced Blade, a new motion capture processing software system based on the industry-leading systems development and experience of VICON and VICON House of Moves.
published 7 years ago   read more
News: SOFTIMAGE|CAT 3 Now Available
New character animation plug-in offers easy, non-technical rigging and animation workflow, motion layering, and muscle simulation for Autodesk 3ds Max artists
Avid Technology, Inc. (NASDAQ: AVID), today announced that Softimage has released SOFTIMAGE®|CAT™ 3, the latest version of the popular character rigging and animation plug-in for Autodesk® 3ds Max® software.
published 7 years ago   read more
News: Academy Award Winner Ed Jones And Mark Breakspear From Rainmaker Join //Adapt 2007
//ADAPT Celebrates 34 Years Of Siggraph With Special Promotion
Today, the //ADAPT Conference is thrilled to announce additional speakers to the //ADAPT 2007 Conference line up. Presenting are world renowned artists and visual effects supervisors Ed Jones and Mark Breakspear of Rainmaker Entertainment Inc.
published 7 years ago   read more
News: REALVIZ
REALVIZ®, a leader in image processing software development, will be showcasing their latest technological advancements at this year's SIGGRAPH show, which takes place next week in San Diego, USA from 7.- 9. August 2007.
published 7 years ago   read more
News: Framestore CFC Selects REALVIZ
REALVIZ®, a leader in image processing software development, is pleased to announce that Europe's leading visual effects and computer animation studio, Framestore CFC, has selected Movimento as their motion capture solution of choice for their 2007/2008 film production program.
published 7 years ago   read more
News: Vicon Introduces New Mo-cap Cameras with Proprietary Camera Sensors
New VICON Vegas Sensor is foundation for Faster, More Accurate and Flexible Mo-Cap Systems
VICON, developer of Academy Award-winning motion capture systems, announced today the debut of its new MX-F40 and MX-F20 cameras.
published 7 years ago   read more
News: WideScreen Games Select REALVIZ
Demonstrations at IMAGINA 2007 in Monaco - Booth B8
REALVIZ®, a leader in image processing software development, is pleased to announce that French game developer, WideScreen Games, has selected Movimento as their motion capture solution of choice for their 2007 production program.
published 8 years ago   read more
News: Softimage Announces Availability of SOFTIMAGE|XSI 6
3D artists can download latest version, which includes accelerated animation and character tools, expanded third-party rendering options, and over six hours of DVD training by Digital-Tutors
Avid Technology, Inc. (NASDAQ: AVID), announced that its Softimage, Co. subsidiary has released SOFTIMAGE®|XSI® 6, the latest version of its flagship 3D animation and character creation software. Available now for download, XSI 6 software offers new features and solutions that result in a fast and highly integrated way to work with complex 3D characters and motion capture data in a mixed-studio pipeline. Whether used for visual effects in film and broadcast programs or for designing next-generation PC and console games, XSI 6 software delivers many powerful capabilities to 3D artists this holiday season.
published 8 years ago   read more
News: Softimage Announces SOFTIMAGE|XSI 6
Latest software version will offer accelerated animation tools, mixed-pipeline interoperability and collaborative framework for 3D artists and technical directors
Avid Technology, Inc., today announced that its Softimage, Co. subsidiary has unveiled SOFTIMAGE|®XSI® 6, the latest version of its flagship 3D animation and character creation software. XSI 6 software introduces new solutions for accelerated animation that simplify working with 3D characters and motion capture data. A new collaborative framework in XSI 6 software also allows 3D artists to work together non-destructively, in a studio environment that provides easy integration with other 3D applications.
published 8 years ago   read more
News: Vicon House Of Moves Facilitates Efficient Full Performance Motion Capture For Pendulum Studios
Motion Capture Capabilities from House of Moves Delivers complete freedom of movement for Simultaneous 360° Face, Body, Finger and Voice Capture
VICON House of Moves brings motion capture one step closer to real life for digital animation outfit Pendulum with the ability to capture the entire performance of an actor, including face, body and hands, while simultaneously recording the performer's voice-over and giving the actor complete freedom of movement.
published 8 years ago   read more
News: Action/Thriller 'Adrenaline' Shot in One Take with JVC GY-HD100U
Camera's Size & Performance Proves a Winner Among Filmmakers
Director/Producer/Writer, Robert Lynn successfully pulls off the longest continuous shot in American film history, Adrenaline, using a JVC Professional GY-HD100U. Adrenaline is a suspense/thriller about an ordinary man, Chris Thompson (played by David Alford), whose life is turned upside down when an unseen antagonist takes control of his car's satellite assistance service. After he learns the man behind the voice has kidnapped his daughter, Chris is forced to commit one dangerous act after another, putting innocent lives in harm's way.
published 8 years ago   read more
News: Virtual Host for Primetime Program Created with Vicon Mo-cap
Studio Leverages VICON MX to Create Television Industry First with "David Tench Tonight"
VICON, developer of Academy Award®-winning motion capture technology and a division of OMG plc, Oxford Metrics Group, announced that Sydney digital production company Animal Logic, has adopted a VICON MX40 system for real-time facial, hand and full-body capture.
published 8 years ago   read more
News: REALVIZ To Showcase Movimento During Forthcoming Road Show Series
Demos of Latest in Motion Capture Technology on US West Coast & in Vancouver, Canada 12. - 20. October 2006
REALVIZ, a leader in image processing software development, is pleased to confirm that they will be demonstrating their latest software release, Movimento, at a select number of venues along the US West coast this month.
published 8 years ago   read more
News: VICON Equipment, Support Contribute to Sony Pictures Imageworks' Effort on "Monster House"
VICON, developer of Academy Award® winning motion capture technology, provided state-of-the-art motion capture systems and support to Sony Pictures Imageworks for Columbia Pictures' Monster House, an animated family comedy/adventure directed by Gil Kenan, produced by Steve Starkey and Jack Rapke and executive produced by Robert Zemeckis, Steven Spielberg and Jason Clark.
published 8 years ago   read more
News: Softimage Announces Face Robot version 1.5
Update to revolutionary facial animation technology includes a game export pipeline, significant performance improvement and import tools for the upcoming Mova Contour Reality Capture System
Softimage Co., a subsidiary of Avid Technology, Inc., today announced SOFTIMAGE®|FACE ROBOT™ version 1.5 – an update to the industry’s first software application dedicated to the creation of lifelike facial animation. This release offers a game export solution which allows artists to deliver high quality, in-game acting with detailed facial nuances, with support for all major game platforms. In addition, significant performance improvements to the software have also been implemented, and support for the new Mova™ Contour™ Reality Capture system is now included.
published 8 years ago   read more
News: VICON and MOVA Announce Technology Alliance
Markerless Mo-Cap Solution 'Mova™ Contour™ Reality Capture' Integrates Seamlessly With VICON MX Systems On Set
VICON, developer of Academy Award®-winning motion capture systems and a division of OMG plc, Oxford Metrics Group, announced today a technology alliance with San Francisco-based Mova, which is debuting the new Mova Contour Reality Capture system in booth #1027 at SIGGRAPH 2006. Contour is a system that allows markerless motion capture to be recorded with sub-millimeter precision using a combination of specialized phosphorescent make-up, digital cameras, customized fluorescent strobe lighting and proprietary software.
published 8 years ago   read more
News: Softimage to Showcase Digital Character Production Tools at Upcoming Game Developer Conference
Technology meets strong demand for cinematic quality characters for next-gen platforms; Integrating asset management software into the content creation process
Softimage Co., a subsidiary of Avid Technology, Inc. today announced that it will demonstrate its industry-leading character creation tools - including the recently announced SOFTIMAGE®|FACE ROBOT™ face animation software and SOFTIMAGE|XSI® 3D animation software - at the 2006 Game Developers Conference (GDC), to be held in San Jose, California March 20 – 24, in booth 438. In addition, Avid® Alienbrain® asset management software will be featured as the center of a next-gen game development pipeline.
published 8 years ago   read more
News: Softimage Unveils Face Robot Software
Revolutionary new technology delivers realistic, lifelike facial animation for high-end film, post and games projects
Avid Technology, Inc. (NASDAQ: AVID) today announced that its Softimage subsidiary has unveiled SOFTIMAGE®|FACE ROBOTTM – the industry's first software application dedicated to the creation of believable facial animation for high-end film, post and games productions.
published 8 years ago   read more
News: Avid Previews Groundbreaking Facial Animation Technology: SOFTIMAGE|FACE ROBOT
Company pioneers new approach to believable, emotional digital acting
Avid Technology, Inc. (NASDAQ: AVID) today announced that it will preview SOFTIMAGE®|FACE ROBOT™ – its revolutionary new facial animation technology.
published 9 years ago   read more
News: 2006 Edition of SynthEyes Camera Tracker Debuts at Siggraph
Andersson Technologies LLC is pleased to announce the new SynthEyes™ 2006 Edition of its camera tracking software. Highlights include facial and motion capture capabilies, a perspective window with mesh-building and preview movie capabilities, and an image preprocessing system. The new edition can be seen at Siggraph in Booth 816.
published 9 years ago   read more
News: Leading Television Content Producers Leverage wondertouch Particle
Effects Solutions to Create Hit Episodic Programming, Commercials and Promos
At the NAB 2005 convention, wondertouch™, a leading developer of high performance visual effects software tools, today announced that its line of particle effects solutions have been deployed by leading production and post production companies and boutiques to create stellar entertainment on this season's episodic television programming, television commercials and broadcast promos.
published 9 years ago   read more


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