| | | | Geomerics to Bring Next-Generation Lighting to Xbox One
Enlighten to drive visual quality on Xbox One with real-time global illumination Geomerics, the leading lighting technology company in the video game industry, today announced its support for Xbox One, the all-in-one games and entertainment system from Microsoft. Enlighten is now available to developers working on Xbox One titles, bringing real-time global illumination to the next generation of games. published 1 day ago read more | | | | |
| | | | Global Entertainment Executives Join Aframe as Chairman & COO Mike Hayes, Gary Knight and their Track Record in Growing Video Game Businesses To Help Transform Aframe from Cool Cloud Computing Start-up to Media Services Powerhouse Aframe, cloud video production and asset management solutions company, named two highly regarded executives from Sega Corporation to its management team. Mike Hayes, Aframe’s new Chairman of the Board, and Gary Knight, Aframe’s new Chief Operating Officer, together bring over 50 years of experience and a successful track records in growing entertainment industry brands at Sega from innovative solutions to global giants. At Aframe they will help structure a path from Aframe’s position today as a well-regarded, cool professional video industry start-up into a media services powerhouse. Both are based in Aframe’s London headquarters. published 6 days ago read more | | | | |
| | | | Adobe Transforms MAX Into the Creativity Conference New Focus for Event Explores the Ideas, Inspirations and Technologies that Push the Boundaries of Creative Thinking Adobe Systems Incorporated (Nasdaq:ADBE) today announced featured luminary and breakout sessions at Adobe MAX, The Creative Conference, taking place May 4-8, 2013 at the Los Angeles Convention Center and Nokia Theatre. The four-day event includes a packed lineup of keynotes, luminary sessions, training workshops and sneaks presented by the best in the industry, including graphic designer and illustrator Paula Scher, multimedia artist Phil Hansen, designer and writer Rob Legato, photographer Erik Johansson and EA chief creative officer Richard Hilleman. published 1 month ago read more | | | | |
| | | | HP Launches New Class of Server for Social, Mobile, Cloud and Big Data
Software defined servers designed for the data center and built for the planet HP today unveiled the world's first commercially available HP Moonshot system, delivering compelling new infrastructure economics by using up to 89 percent less energy, 80 percent less space and costing 77 percent less, compared to traditional servers.(1) published 1 month ago read more | | | | |
| | | | FilmConvert now with BMCC and GoPro Hero3 Today sees the release of Rubber Monkey Software's latest update to its' FilmConvert digital film emulation tools. Extending the ability of filmmakers to deliver accurate, quick film looks for their projects, this release includes a significant new set of camera profiles. With specific support for the GoPro Hero3, and the Black Magic Cinema Camera, the new profiles also include additional custom picture styles for the Canon DSLR range of cameras. published 1 month ago read more | | | | |
| | | | Markerless Motion Capture Software iPi Motion Capture Now Available Through The Valve ‘Steam Store'
50 Million Gaming Community Members Gain Access To iPi Soft’s Popular and Affordable Motion Capture Solution iPi Soft, LLC, developer of the iPi Motion Capture™, announced that its acclaimed markerless motion capture is now available in the Valve Steam Store. The move provides the 50 million members of the Valve gaming community with an optimized and integrated version of the mocap solution that is currently in use at some of the entertainment industries top game developers, visual effects/animation studios and independent filmmakers. published 2 months ago read more | | | | |
| | | | Testronic and Player Research Announce Exclusive Collaboration for Video Games User Experience Testing
Testronic Also Opens Doors to New US User Experience Lab, Expanding Leading-Edge Testing for QA Leader Testronic Labs, the global leader in quality assurance services for games, film and television, and media, has announced an exclusive collaboration agreement with Player Research , a User Experience (UX) company led by Graham McAllister. Player Research, a highly regarded UX studio and video games play testing company headquartered in Brighton, UK, is at the very forefront of helping games companies and other entertainment entities analytically and scientifically understand the elements and motivation of player behavior. The collaboration will put state-of-the-art UX testing in the hands of Testronic's global roster of clients. McAllister, Player Research staffers and the Testronic team are on hand at GDC 2013 to provide private demonstrations of the technology. published 2 months ago read more | | | | |
| | | | Unlimi-Tech Software, Inc. Announces Embedded Partner Agreement with Integrated Microwave Technologies, LLC (IMT)
Unlimi-Tech Software, Inc., a pioneer in managed file transfers and the creator of FileCatalyst, the world’s leading accelerated file transfer solution, is pleased to announce an embedded partner agreement with Integrated Microwave Technologies, LLC (IMT), a Business Unit within the Vitec Group’s Videocom Division and a leader in advanced digital microwave systems serving the Broadcast and Sports & Entertainment markets. IMT has integrated FileCatalyst accelerated file transfer technology into its Nucomm Messenger IP file transfer system, as the Messenger’s Media Transfer Server (MMTS). published 2 months ago read more | | | | |
| | | | Zoic Adds Emmy®-Winning Rainer Gombos As Creative Director
Game of Thrones VFX Supervisor Joins Visual Effects Studio Culver City/Vancouver-based visual effects house Zoic Studios has signed Emmy®-winning Creative Director Rainer Gombos. Gombos will serve as a Creative Director and VFX Supervisor. He joins Zoic on the heels of his 2012 Emmy® Award win for Best Visual Effects for his work as VFX Supervisor on the season two finale of HBO’s acclaimed series, Game of Thrones. The German visual effects veteran, most recently at Pixomondo, boasts a diverse background in blockbuster features including Fast Five, Sucker Punch, 2012, Beautiful Creatures and Sin City, commercial work for Snickers, Saturn and Total to name a few, as well as myriad music videos and video games. Gombos comes from a fine arts background, bringing passion and precision to every project he works on. published 2 months ago read more | | | | |
| | | | ALT Systems Brings Powerful Gaming Technology to Award-Winning HP Z Workstations
Game Developer Editions for Autodesk® and Unreal Engine Users Launch at GDC ALT Systems, a full-service systems integrator and workflow solutions provider, has announced its collaboration with HP, Autodesk, Epic Games and PNY Technologies to offer high-performance game development packages designed specifically to support Autodesk® and Unreal Engine users. Unveiled today at GDC 2013, these systems optimize pipelines with a new combination of elite tools for the professional gaming community. published 2 months ago read more | | | | |
| | | | NAB 2013: Vizrt and Vimond partner for innovative over-the-top TV technology Vizrt Ltd and Vimond Media Solutions announced today a partnership to bring powerful over-the-top TV technology to the media industry. At NAB 2013, Vizrt will display how the technology gives broadcasters complete control of their video content across platforms while providing the audience a compelling multiscreen experience. published 2 months ago read more | | | | |
| | | | OptiTrack Reveals Prime 17W Motion Capture Camera at GDC 2013
OptiTrack announced today the Prime 17W motion capture camera, the latest offering in the company's Prime Series line of high performance motion capture and tracking cameras. With 1.7 Megapixels (MP) and a wide angle field of view (FOV), the Prime 17W is equipped to maximize coverage in a variety of volumes. published 2 months ago read more | | | | |
| | | | Autodesk Reveals New Gameware Advancements at GDC 2013 Game Development Solutions Boost UI Design, Artificial Intelligence, Lighting and Animation Tools Game Developers Conference 2013 -- Autodesk Inc. (NASDAQ:ADSK) unveiled new versions of its widely adopted game development middleware from the Autodesk Gameware product line that allow developers to create more compelling gaming experiences. published 2 months ago read more | | | | |
| | | | Ubisoft Chooses EditShare's Collaborative Workflow for Creative Unit Producing Game Demos and Multiplatform Ads Geevs Post, EditShare Flow and EditShare XStream provide an efficient workflow across the game maker’s 2000-strong development campus EditShare®, the technology leader in shared media storage and end-to-end tapeless workflow solutions, announced today that Ubisoft Montréal has selected several EditShare products to streamline the multiplatform promotional workflow for Ubik, the game developer’s in-house creative unit. The EditShare solution for Ubik includes two Geevs Post servers with four ingest channels capturing 1080p59.54fps in ProRes HQ; EditShare Flow for media asset management, searching and browsing; along with 96TB of high-performance EditShare XStream storage. INSO, EditShare’s Montréal-based partner, worked closely with Ubik on the workflow design, integration and support of the EditShare solution. published 2 months ago read more | | | | |
| | | | Faceware Technologies Unveils Retargeter 4.0 with AutoSolve
New software upgrade creates quality markerless facial motion capture from video at unprecedented speed Faceware Technologies, the leading provider of markerless 3D facial motion capture solutions, today unveiled Retargeter 4.0, a major upgrade to its award-winning Faceware software. The new software’s key features, which include AutoSolve, Expression Sets, Tracking Visualization, Shared Pose Thumbnails and Batch Processing, focus on automating more of the facial motion capture process, as well as simplifying creative collaboration. The new software will be on display at this year’s Game Developers Conference in booth #1036 (March 27-29). published 2 months ago read more | | | | |
| | | | NVIDIA Unveils Industry's First Visual Computing Appliance
NVIDIA GRID VCA Delivers Remote GPU Acceleration and Turnkey Simplicity for Small and Medium-Size Businesses NVIDIA today introduced the industry's first visual computing appliance - enabling businesses to deliver ultra-fast GPU performance to any Windows, Linux or Mac client on their network. published 2 months ago read more | | | | |
| | | | UFC and Aspera Team Up For Sports Content Delivery World’s leading mixed martial arts promoter relies on Aspera for content delivery workflows to further expand its brand internationally Aspera, Inc., creators of next-generation software technologies that move the world’s large data at maximum speed, today announced that the Ultimate Fighting Championship® (UFC®), the world’s leading promoter of mixed martial arts (MMA), has deployed Aspera’s high-speed transfer software to power its file-based content delivery workflows – for its internal teams during production of live events, for global distribution partners and for fans accessing content on the web or via their mobile devices from around the world. published 2 months ago read more | | | | |
| | | | Oculus VR Appoints Activision SVP Laird Malamed as Chief Operating Officer
Virtual reality for video games received another boost as Oculus VR, Inc. (Oculus), a developer of virtual reality technology, announced that Laird M. Malamed has joined the company as chief operating officer. Prior to joining Oculus, Malamed served as the senior vice president and head of development at Activision Blizzard where he oversaw the production on blockbuster properties such as Guitar Hero®, Call of Duty® and Skylanders, and earned a reputation for successfully delivering high-quality consumer gaming hardware and AAA software into the hands of gamers. published 4 months ago read more | | | | |
| | | | Geomerics Opens North American Office in Vancouver
Geomerics chooses Vancouver site to be closer to Enlighten’s growing US and Canadian customer base Geomerics, the leading lighting technology company in the video game industry, today announced that it has opened up a new office in Vancouver, Canada. Opening this office puts Geomerics closer to the growing US and Canadian market for its lighting technology for video games, Enlighten; and in particular, it ensures timezone support for Geomerics’ rapidly expanding North American customer list. published 4 months ago read more | | | | |
| | | | Axis Creates CGI Episodic Content For "Halo 4" Spartan Ops: Season One CGI artists and storytellers, Axis, in collaboration with 343 Industries, proudly announces its participation in the brand-new, story-driven experience of "Halo 4" - Spartan Ops: Season One. A first-of-its-kind, exciting new addition to the "Halo" franchise, Spartan Ops is an episodic adventure that blends immersive storytelling, high-quality cinematics and action-packed gameplay to deliver an unprecedented serialized experience. In substance and scope, this first season of episodic content is taking Axis to new levels of involvement in the storytelling process, technical demands and in the development of believable, engaging characters. published 5 months ago read more | | | | |
| | | | House of Moves Provides Full Performance Capture for Cinematics in Call of Duty®: Black Ops II
House of Moves (HOM), leading motion capture and animation service company for the film, television, gaming and commercial industries, once again teamed with Treyarch and Activision Publishing, Inc. to provide full performance capture for cinematics featured in Call of Duty®: Black Ops II. The latest installment in the critically-acclaimed video game franchise, Call of Duty: Black Ops II launched worldwide on November 13, 2012. published 6 months ago read more | | | | |
| | | | Real-Time Motion Capture has arrived with Vicon Blade 2 Powered by Axiom
Blade 2 Empowers Customers in Film, Animation and Games with Streamlined Motion Capture Production Workflow Vicon, developer of award-winning motion capture (mocap) products for the entertainment, life science and engineering industries, is pleased to announce the official release of Blade 2, powered by Axiom. This follows a highly successful alpha program, with studios around the globe enthusiastic about the results seen with Blade 2. published 6 months ago read more | | | | |
| | | | Company 3 Opens Games Unit, Provides Extensive Services to Activision's "Call of Duty®: Black Ops II
Unit Contributing Post FX to Upcoming Blockbuster "Call of Duty®: Black Ops II;" Gaming Veteran Malte Wagener Named VP, Games Award-winning post house Company 3, a subsidiary of Deluxe Entertainment Services Group Inc., announced today it recently provided a variety of post production services to its first game project, "Call of Duty®: Black Ops II" and concurrently, announced the opening of a new division dedicated specifically to offering color grading and other high-end post production services that will assist in taking game production to the next level of artistic heights. published 6 months ago read more | | | | |
| | | | Autodesk Releases 'Starforce Battlement' Mobile Game
New Proof-of-Concept Game Developed by Autodesk Illustrates the Power of Scaleform Mobile SDK Autodesk Inc., announced the release of "Starforce Battlement," a new 2D mobile tower defense game developed by the Autodesk Gameware team using the Autodesk Scaleform Mobile Software Development Kit (SDK) and Autodesk 3ds Max software. Created as a proof-of-concept game, "Starforce Battlement" is an engrossing mobile experience that demonstrates the latest capabilities of the Scaleform Mobile SDK. It is available today on iOS as a free iPad download and will be available on Android devices this year. The game and all its assets, including the FMOD sound engine, are also provided to customers who purchase a Scaleform Mobile SDK license. published 7 months ago read more | | | | |
| | | | Barco and DreamWorks Animation Forge Alliance to Bring Premium 3D Audio Experience to Theaters Worldwide Global digital cinema technology leader Barco, and the world’s leading animation studio, DreamWorks Animation SKG, Inc. (Nasdaq: DWA), have formed an alliance in which DreamWorks Animation’s next fifteen animated feature films will be mixed in the revolutionary Barco Auro 11.1 3D sound format for global distribution. The studio’s ‘Rise of the Guardians’, which comes to theaters on 21 November 2012, will be the first DreamWorks Animation movie featured in this new agreement. published 7 months ago read more | | | | |
| | | | Qube Cinema Partners with Global Immersion for GSX™ Giant Screen Theater State-of-the-Art 4K 3D System for Films and Alternative Content Installed at Peoria Riverfront Museum Qube Cinema recently supplied its XP-I server and Xi 4K Integrated Media Blocks (IMBs) for Global Immersion’s first GSX giant flat screen theater installed at the Peoria Riverfront Museum (PRM) in Illinois. This 4K 3D system brings the world’s highest resolution digital giant screen display to the newly opened theater. This is the first installation of the 4K by 3K GSX giant screen cinema system, providing visitors to the museum with the immersive experience afforded by stunning 3D digital imagery. published 7 months ago read more | | | | |
| | | | All-New iMac Features Stunning Design, Brilliant Display & Faster Performance Apple® today unveiled a completely new iMac® with a stunning design, brilliant display with reduced reflection, and faster processors.* With third generation Intel quad-core processors, powerful NVIDIA graphics and an innovative new storage option called Fusion Drive, the new iMac is the most advanced desktop Apple has ever made. published 7 months ago read more | | | | |
| | | | Big Lazy Robot Leverages iPi Motion Capture™ To Bring Futuristic World To Life In ‘Keloid’
Markerless Motion Capture Technology Facilitates Intricately Choreographed Robot Soldiers’ Performance In Short Trailer The world of “Keloid” -- as realized in the intense two-minute, CG trailer for the future sci-fi feature created by Barcelona, Spain-based design/animation boutique Big Lazy Robot -- brims with danger, intrigue and a nightmarish future robot society, brought to life thanks to their inventive use of iPi Soft’s iPi Motion Capture™ software. published 8 months ago read more | | | | |
| | | | Autodesk Unveils New Gameware Navigation Artificial Intelligence Middleware
Re-Engineered Middleware Provides More Open, Accessible and Efficient AI Solution; Empowers Game Developers to Create More Believable Character Behaviors Autodesk Inc. has revealed the next-generation of its artificial intelligence (AI) middleware, Autodesk Gameware Navigation. Gameware Navigation is the successor of Autodesk Kynapse AI middleware, which empowers game developers to create believable character behaviors for video games. This technology has been re-engineered to offer developers full source code access, a more accessible API (application programming interface) and remote visual debugging tools. published 8 months ago read more | | | | |
| | | | Deluxe Launches Managed Workflow for UltraViolet CFF File Creation Announces the successful creation of full-featured CFF files Deluxe Media, a division of Deluxe Entertainment Services Group Inc., the leading provider of a broad range of entertainment industry services and technologies to the worldwide entertainment industry, today announced the launch of their UltraViolet Common File Format (CFF) production services. These services are designed to provide studios, broadcasters and portals with full-featured UltraViolet CFF files for consumer distribution. published 8 months ago read more | | | | |
| | | | Hawken to Launch with Oculus Virtual Reality Support in December
HAWKEN, the downloadable, free-to-play, multiplayer mech combat game are letting media know that the game will support Oculus Rift virtual reality, and that Oculus developers will be the very first people who get to play HAWKEN in VR when the dev kits ship in December. HAWKEN will join Doom BFG as one of the first games to support Oculus Rift. published 9 months ago read more | | | | |
| | | | Persistence Of Vision, Hollywood’s Preeminent Pre-Vis Company, Launches New “Multi-Media Content” Unit: First Projects From New Unit Include Trailer For Microsoft’s “Halo 4: Forward Until Dawn,” Tv Spot For “Age Of Wushu” Film
Persistence of Vision (POV), Hollywood’s preeminent Pre-Vis company, with a history of working on such major motion pictures as the “Star Wars” Prequels, and entries in the “Mission Impossible” and “X-Men” film franchises, has launched a new “Multi-Media Content” Unit, it was announced today by David Dozoretz, POV president/founder. The new unit will supply POV’s creative services to producers of TV commercials, video games, webisodes, music videos, and other, non-feature film content. Initial projects from the unit include those for Microsoft, Snail Games, and Nike. published 9 months ago read more | | | | |
| | | | Oculus to Bring Virtual Reality to South Korea
Former Autodesk Gameware and Scaleform executive to head up Korean business operations The newfound momentum behind virtual reality crossed the Pacific today as Oculus, a developer of virtual reality technology, announced that it had hired Dillon Seo to direct its business operations in South Korea. Seo, a 7-year industry veteran and former Business Director for Scaleform, will lead the launch of the Oculus Korea office and spearhead collaboration with Korean game studios that are developing innovative video game experiences with the company’s new virtual reality headset, the Oculus Rift. published 9 months ago read more | | | | |
| | | | LightWave 3D Group Brings Real-Time Virtual Production Tools to Everyone Industry-first real-time performance and data capture with Playstation Move device in LightWave 11.5 demonstrated at SIGGRAPH 2012; additional virtual studio tools in development The LightWave® 3D Group, a division of NewTek, Inc., announced today it is making virtual production available to everyone with LightWave® 11.5’s Virtual Studio Tools, which offer real-time performance capture for virtual cameras, character puppeteering, and virtual lighting tools. Demonstrated publicly for the first time at SIGGRAPH 2012, actors used five individual Sony Playstation 3 (PS3) Move controllers concurrently to capture and play back live performance in real-time using LightWave 11.5 Virtual Studio Tools. published 9 months ago read more | | | | |
| | | | LightWave 3D Group Brings Real-Time Virtual Production Tools to Everyone Industry-first real-time performance and data capture with Playstation Move device in LightWave 11.5 demonstrated at SIGGRAPH 2012; additional virtual studio tools in development The LightWave® 3D Group, a division of NewTek, Inc., announced today it is making virtual production available to everyone with LightWave® 11.5’s Virtual Studio Tools, which offer real-time performance capture for virtual cameras, character puppeteering, and virtual lighting tools. Demonstrated publicly for the first time at SIGGRAPH 2012, actors used five individual Sony Playstation 3 (PS3) Move controllers concurrently to capture and play back live performance in real-time using LightWave 11.5 Virtual Studio Tools. published 9 months ago read more | | | | |
| | | | Geomerics Adds Mobile Support and Workflow Enhancements to Enlighten : See at SIGGRAPH, Booth (#550) Enlighten upgrade brings a simplified workflow, and support for iOS, Android and static lightmaps, to game developers Geomerics, a leading lighting technology company, today announced the release of a major upgrade to its award-winning Enlighten software. In addition to now reaching mobile developers with new iOS and Android runtime support, this release includes major enhancements to the product’s workflow and the addition of static lightmaps. Geomerics, whose Enlighten software just picked up the 2012 Develop Award for Technology Innovation, will be showing the new functionality in the ARM booth (550) at Siggraph 2012. published 10 months ago read more | | | | |
| | | | Autodesk Announces Scaleform for Unity Engine and Mobile Game Development
A Leading User Interface Solution Offers Standalone Mobile Platform and Unity Plug-in at Affordable Price Autodesk Inc. (NASDAQ: ADSK) has announced new versions of Autodesk Scaleform user interface (UI) middleware for mobile game development, offering an Adobe Flash-based gaming and application platform, as well as a new Unity game engine plug-in. published 10 months ago read more | | | | |
| | | | New Virtual Reality Gaming Headset From Oculus Gets Kickstarted
Kickstarter campaign to spur distribution of development kits for new “Oculus Rift” The long-awaited goal of virtual reality (VR) for video games came a step closer today as Oculus, a developer of virtual reality technology, launched a Kickstarter campaign for its new headset—the “Oculus Rift.” The campaign aims to speed the distribution of early development kits to game developers and enthusiasts around the world. published 10 months ago read more | | | | |
| | | | Digital Domain Media Group to Exhibit, Present at the SIGGRAPH 2012 Computer Graphics and Interactive Technology Conference CEO John Textor Featured Speaker at Business Symposium; Digital Domain Institute Exhibits with Florida State University; Company Presents Panels and Courses; Recruits for “The Legend of Tembo” and Other Productions Underway in Florida, California and Vancouver Digital Domain Media Group (NYSE: DDMG) announced that the company will be presenting, exhibiting and recruiting at SIGGRAPH 2012 -- the computer graphics industry’s largest and most respected technical and creative conference, being held August 5 – 9 in Los Angeles. published 10 months ago read more | | | | |
| | | | Zoic Promotes Tony Meister To Art Director
Culver City/Vancouver-based visual effects house Zoic Studios promotes rising creative design talent Tony Meister to Art Director. The move comes on the heels of Meister’s recent work on the “Summer Refreshed” campaign for the launch of Coors Iced Tea out of Olson. Meister’s ‘edgy meets classic’ style is evident in his creative main title design work for AT&T’s recent webseries “Daybreak” out of BBDO. Other recent work includes art direction on spots for ESPN Espy Awards, Mary Kay and Coors Light. published 10 months ago read more | | | | |
| | | | Royale Slamdunks New Launch Spot For Nike Lunar Hyperdunk+ Shoe
Motion design & production studio Royale was recently tapped by Nike to create a launch spot for the new Nike Lunar Hyperdunk 2012+ shoe, which premiered during Game 5 of the NBA Finals and will air globally. The revolutionary footwear comes equipped with a set of sensors that allows players to measure advanced performance metrics like reaction time and vertical leap. published 10 months ago read more | | | | |
| | | | Mocaplab Installs Vicon Motion Capture System with 16 Megapixel Cameras High precision motion capture allows facility to balance government research with visually demanding entertainment projects Vicon developer of motion capture systems for the entertainment, life science and engineering industries, recently installed a new motion capture system equipped with Vicon's T160 16-megapixel cameras at central-Paris-based Mocaplab. Founded in 2007 by renowned motion capture specialist Remi Brun, Mocaplab offers complete motion capture and animation services for films, television, commercials, video games, arts and sciences. published 11 months ago read more | | | | |
| | | | Gaikai Adopts Autodesk Scaleform to Raise the Bar on User Interface Design Across a Myriad of Devices Gaikai to include Autodesk Scaleform middleware on its open Cloud Gaming Platform to deliver state-of-the-art User Interfaces on PCs, Digital TVs, Set-Top Boxes and Mobile Devices. Gaikai Inc., the innovative cloud gaming service, announced today that it has signed a strategic deal with Autodesk, Inc. to enable the use of Autodesk® Scaleform® user interface (UI) solution within the Gaikai open cloud platform. Gaikai will leverage key elements of Scaleform and Adobe® Flash® within the Gaikai platform to deliver industry-leading UI implementations across a wide range of entertainment devices. published 12 months ago read more | | | | |
| | | | Soundelux Design Music Group Celebrates 20 Years of Excellence in Sound for Games
As it marks its 20th anniversary this year, Hollywood-based Soundelux Design Music Group (“DMG”), which creates sound for games, commercials and location-based entertainment, has plenty of reason to celebrate. It’s coming off a year in which it worked on several of the video game industry’s biggest releases, including Microsoft/Epic’s Gears of War 3 (a Golden Reel Award and G.A.N.G. Award nominee) and Activision/Toys for Bob’s Skylanders Spyro’s Adventure (also a Golden Reel Award nominee). The group also recently received a Golden Reel Award for the Electronic Arts title Need for Speed: The Run, adding to the multitude of awards and nominations it has received for its game work. And, it is ready to open a second production facility on Los Angeles’ Westside. published 1 year ago read more | | | | |
| | | | Simon Mowbray Joins Zoic Studios
Culver City/Vancouver-based visual effects house Zoic Studios bolsters its cadre of high-level visual effects talent with the addition of veteran Creative Director/VFX Supervisor/Flame Artist Simon Mowbray. Mowbray comes to Zoic from Pixomondo where he served as Creative Director. published 1 year ago read more | | | | |
| | | | Mobile Users Most Engaged With Online Video Advertising At the National Association of Broadcasters (NAB) conference, Adobe Systems Incorporated (Nasdaq:ADBE) released a report showing increased viewer acceptance of TV-like ad experiences on the Web. The report found high audience engagement with ads during live online events and mid-roll commercial breaks and that users are the most actively engaged viewers when it comes to consuming video ads on tablets and smartphones. published 1 year ago read more | | | | |
| | | | DTS Partners With ATEME To Deliver Premium Sound To The Next Generation Of VOD Services ATEME Transcoders Integrate DTS Neural Surround™ Technology, Allowing Broadcasters to Bring the Surround Sound Experience into the Home DTS, Inc. (Nasdaq: DTSI), a leader in high-definition audio, today announced an international agreement with ATEME, the leading provider of efficient video compression technology, to integrate DTS Neural Surround™ technology into its TITAN range of video transcoders, (click to tweet) enabling surround sound in the latest generation of IPTV, OTT and VOD services. This collaboration offers an end-to-end solution that allows broadcasters and service providers to deliver premium entertainment content with immersive audio into the home. published 1 year ago read more | | | | |
| | | | DTS Joins Forces With Deluxe Digital Distribution To Enhance Audio Experience Across Digital Entertainment Marketplace DTS Joins Forces With Deluxe Digital Distribution To Enhance Audio Experience Across Digital Entertainment Marketplace DTS, Inc. (Nasdaq: DTSI), a leader in high-definition audio, today announced it has entered into an agreement with Deluxe Digital Distribution (D3), Inc. a subsidiary of Deluxe Entertainment Services Group Inc. By integrating DTS premium audio technologies into the Deluxe Digital Media Library, D3 continues to drive high-performance solutions to enhance their expanding catalog of premium titles. Leveraging their broad reach and industry expertise DTS’ agreement with Deluxe enables major studios and retailers to offer digitally streamed content with unparalleled audio quality. published 1 year ago read more | | | | |
| | | | Creative Professionals Supercharge Their Adobe Creative Suite 6 Workflows with NVIDIA GPU Technology NVIDIA GPUs Enable Dramatic New GPU-accelerated Features for Adobe After Effects CS6, Adobe Premiere Pro CS6,
Adobe SpeedGrade CS6 and Adobe Photoshop CS6 Whether in small agencies or the largest media conglomerates, creative pros want tools that let them bring their vision to life as fast as possible, without having to trade off quality for speed and interactivity. Now, with the upcoming release of Adobe® Creative Suite® 6 Production Premium with acceleration from NVIDIA® Quadro® and Tesla™ professional GPUs, artists and editors have unprecedented power and interactivity at their disposal. Motion graphics that would take hours to create can now be done in minutes. Effects that used to render a few frames per second now run at full speed. Color grading that simply wasn’t possible at this price point is now within the easy reach of small shops, and much more. published 1 year ago read more | | | | |
| | | | LVL Studios’ Purple Platform Unveiled Broadcasters, Studios and Content Owners Can Now Easily Package, Publish and Monetize Content in End-to-End Transmedia Solution LVL Studios, a leading service design company providing technology that drives interactive television experiences, will launch Purple at the NAB Show® in Las Vegas (April 14-19) . Purple is a comprehensive solution for creating, managing, publishing and deploying content for multiscreen experiences. The Purple platform provides the technology backbone for broadcasters, studios, cable operators, telecommunication companies, content owners and device manufacturers that unleashes the power of social TV, second-screen apps, and interactive viewing experiences. Today’s content is inherently multipurpose, and unfolds against the backdrop of the rise of second screen. Purple makes it easy for rights holders and creators to package and extend both the value and reach of their content. published 1 year ago read more | | | | |
| | | | Luma Pictures Animates “Underworld: Awakening” Über Lycan with OptiTrack Motion Capture System Optical Mocap Set-up Used by “Underworld: Awakening” Animation Team and Directors as a Previs and Animation Tool; Behind the Scenes Video Just Released Translating concept art and storyboards into the animated mannerisms of a larger-than-life CG monster is challenging for even the most talented animators. Luma Pictures – the team responsible for character development, animation, and film VFX for the Über Lycan in “Underworld: Awakening” – addressed this challenge with the assistance of an OptiTrack motion capture system, installed on-site at their Santa Monica studio. published 1 year ago read more | | | | |
| | | | New Antics to Develop Innovative Content, Social Marketing and E-Commerce Solutions Hollywood-Based Company to Drive Transactional Video Solutions New Antics, a company that joins entertainment industry content creation veterans with social media experts, has officially opened its doors in Hollywood, Calif. The new operation combines a distinguished leadership team; an array of innovative video technologies; targeted boutique video marketing expertise; and video content development and production for "over the top" distribution. published 1 year ago read more | | | | |
| | | | 3D software developer MAXON opens new ASEAN centre to better serve local markets The Singapore-based Competence Centre is MAXON’s 6th office worldwide MAXON Computer, a leading Germany-based developer of world-renowned 3D software for the creative industries is pleased to announce the inaugural opening of its MAXON Competence Centre in Singapore, in partnership with a Singapore company, IM Innovations Pte Ltd. This latest addition to MAXON’s offices serves as the natural gateway to ASEAN countries, following similar initiatives in Paris and Tokyo. Being strategically located in Singapore at Mediapolis, a media hub in this region, MAXON aims to expand its user base of CINEMA 4D and BodyPaint 3D in Asia, by bringing its technology closer to industry professionals in the creative sector. published 1 year ago read more | | | | |
| | | | Quantic Dream Re-Tools with Autodesk Suites and Gameware Technology Maker of Acclaimed “Heavy Rain” Videogame Adds Autodesk HumanIK Middleware and Autodesk Mudbox Software to Pipeline Autodesk, Inc. (NASDAQ: ADSK) announced that Quantic Dream, maker of the highly acclaimed "Heavy Rain" videogame, has adopted Autodesk software suites and Autodesk Gameware technology for development of the company's next title. Both Autodesk HumanIK animation middleware and Autodesk Mudbox digital sculpting and texture painting software are new to the Quantic Dream production pipeline. published 1 year ago read more | | | | |
| | | | New Autodesk Gameware Products Announced at GDC 2012 Autodesk Offers Expanded Mobile Game Development and Artificial Intelligence Solutions; Improves Overall Usability and Performance Autodesk, Inc. (NASDAQ:ADSK) has announced new and enhanced game development middleware from its recently launched Autodesk Gameware product line. The company has extended its mobile game development and artificial intelligence offerings, while providing usability and performance enhancements for existing products. published 1 year ago read more | | | | |
| | | | MAXON CINEMA 4D Returns to SXSW 2012 Company to Showcase Latest 3D Creative Solutions; Hosts Party with Austin Motion Graphics Get into the groove with MAXON at SXSW 2012 – the singular event taking place in Austin, March 9th – 15th, where music, film and interactive initiatives support one another to inspire creativity and innovation. published 1 year ago read more | | | | |
| | | | Insomniac Games Uses Autodesk Software Suite to Up the Ante for ‘Resistance® 3’
Autodesk Entertainment Creation Suite Software and Autodesk Scaleform Middleware Help Insomniac Immerse Gamers in a Human Survival Experience Insomniac Games used software and Gameware technology from Autodesk, Inc. (NASDAQ: ADSK) to develop Sony Computer Entertainment America LLC (SCEA)’s first-person shooter videogame title, “Resistance® 3,” developed exclusively for the PlayStation®3 computer entertainment system. Autodesk technology was also used to create the game’s downloadable content packs (DLCs), including the recently released Brutality Pack. published 1 year ago read more | | | | |
| | | | Steele Studios Completes On-Air Stereo 3D Graphics “Refresh” Package For Client 3NET
Debuting November 4, Steele’s All New S3D Graphics Package Is Comprised of Over 60 Elements,Including Main Logo Open, Interstitials and Promos Currently celebrating its 15th anniversary year, Steele Studios, a leading creator and producer of visual content for television, film, music videos, and commercial projects for Fortune 500 companies, has completed and delivered a massive, on-air Stereo 3D graphics package for its client 3net, the joint venture, 24/7 3D television network from Sony, Discovery and IMAX. Jo and Jerry Steele, co-founders, Steele Studios, made the announcement. published 2 years ago read more | | | | |
| | | | Eidos-Montreal Revives "Deus Ex" Franchise With Autodesk Game Technology
Scaleform Middleware Helps Augment Reality Through Immersive User Interfaces in "Dues Ex: Human Revolution" Eidos-Montreal, a Square Enix company, used some of the latest game development technology from Autodesk, Inc. (NASDAQ: ADSK), to develop the critically acclaimed "Deus Ex: Human Revolution" video game. Autodesk Scaleform middleware helped the developer build immersive user interfaces (UIs) -- from interactive world objects and the hero's Augmented Reality bioengineered enhancement, to basic menus and heads-up displays (HUDs). Autodesk Maya, Autodesk 3ds Max and Autodesk MotionBuilder software were used to create and populate the game's large futuristic world. published 2 years ago read more | | | | |
| | | | Image Metrics and IMPD Productions Expand Animation Services New Production Company to Provide Broad Animation Services to Clients While Leveraging Image Metrics' Innovative Technologies Image Metrics, Inc. (OTCBB: IMGX), a leading provider of facial animation technology, and IMPD Productions, Inc., formerly part of Image Metrics but now a wholly-owned independent animation production company, announced today their partnership to serve clients with state-of-the-art production technology and services. published 2 years ago read more | | | | |
| | | | DAZ 3D Ships DAZ Studio 4 Advanced and Pro Versions Streamlined Workflows via FBX Exporter and Bridge to Photoshop and ZBrush Typically, creating a professional-quality 3D model of a monster, superhero or diva could take a digital artist weeks to complete. Now it can be done in a matter of hours as today DAZ 3D announces the release of both DAZ Studio 4 Advanced and Pro – the latest versions of its character creation, art and animation tool. published 2 years ago read more | | | | |
| | | | ESPN Director, Creative Technology, David Saphirstein Presents at Full Sail University On Monday, September 12, Full Sail University was proud to host David Saphirstein, ESPN Director, Creative Technology for a guest lecture and presentation to an audience of students, staff and faculty at Full Sail Live, the university’s performance venue. The presentation concluded with the premiere of Monday Night Football’s opening sequence featuring the anthem ‘Are You Ready For Some Football?’ performed by Hank Williams Jr., which was taped on location at Full Sail University in July. published 2 years ago read more | | | | |
| | | | A New Method Emerges In Australia Sydney and Melbourne add to Method Studio’s Global Footprint Method Studios, the visual effects group within the Deluxe Entertainment Services Group, announced today the addition of three facilities in Australia, further expanding Method’s already established network of studios in Los Angeles, Vancouver, New York and London. published 2 years ago read more | | | | |
| | | | Vancouver Film School Welcomes the World’s Largest Computer Graphics Conference SIGGRAPH comes to Vancouver for the First Time Vancouver Film School (VFS), Canada’s premier entertainment arts institution and one of the most distinguished in the world, is proud to be a part of the first SIGGRAPH conference to ever be held outside of the United States. The weeklong 2011 edition of SIGGRAPH, or Special Interest Group on Graphics and Interactive Techniques, will see over 150 exhibitors from 68 different countries arrive in Vancouver to share information, expertise, and enthusiasm for digital art. published 2 years ago read more | | | | |
| | | | Adobe Creative Suite 5.5 Now Available Major Upgrade to Creative Suite Product Family Delivers Breakthroughs in HTML5 Authoring and Mobile App Development Adobe Systems Incorporated (Nasdaq:ADBE) today announced the immediate availability of the Adobe® Creative Suite® 5.5 product family. Adobe Creative Suite 5.5 delivers important advances in HTML5 and Flash authoring, enabling designers and developers to create compelling content and applications. published 2 years ago read more | | | | |
| | | | yU+co Teams With Ubisoft To Craft Gritty CG Trailer for "Call of Juarez: The Cartel" Modern Western Atmospherics Play Starring Role In Hollywood-Style Trailer Promoting the Next Chapter in Popular Game Series Looking to imbue the just-released trailer for "Call of Juarez: The Cartel" -- the next chapter in their popular western themed shooter franchise (due out this summer) -- with a modern look and a powerful ‘Hollywood blockbuster’ feel, game developer Ubisoft again tapped the multi-disciplined creative design/visual effects studio yU+co to execute the project’s complex motion capture, design, 3D animation and visual effects. published 2 years ago read more | | | | |
| | | | Vizrt and Vimond enter into collaboration to offer complete online and mobile platform Vizrt, a leading provider of digital media software for the TV and online publishing industries, announced today that it has entered into a collaboration with Vimond Media Solutions, a company providing a platform for monetizing superior, engaging and attractive end-user experiences based on live and on-demand video services to a range of internet connected devices. published 2 years ago read more | | | | |
| | | | Sony Creative Software Announces New World-Class Sound Effects Series from The Detroit Chop Shop Series Offers Extensive Collection of Broadcast Quality Sound Effects Sony Creative Software, a leading provider of professional video and audio editing applications, today announced the availability of a new sound effects series created by renowned production studio, The Detroit Chop Shop. Featuring broadcast quality sounds, the new software series comprises 10 complete volumes of ready-to-use sound effects. published 2 years ago read more | | | | |
| | | | HTC EVO 3D From Sprint Offers Consumers The Ultimate Glasses-Free 3D Experience
Sprint also brings the popular and powerful HTC EVO experience to a 4G tablet, HTC EVO View 4G, this summer, with new digital pen technology that makes it possible to make notes on Web pages, ebooks, PDF documents and more, in an easy and natural way As the first national wireless carrier to launch the groundbreaking data speeds of 4G, Sprint (NYSE: S) today announced the upcoming availability of its 21st and 22nd 4G-capable devices – HTC EVO™ 3D and HTC EVO View 4G™ on America's Favorite 4G Network.1 HTC EVO 3D takes the mobile multimedia experience to a new level, providing the ability to capture and view in 3D and share at 4G speeds, offering consumers the ultimate glasses-free 3D experience. Sprint also announced HTC EVO View 4G, introducing a tablet to the award-winning EVO family. published 2 years ago read more | | | | |
| | | | iKan Corporation acquires Cinemáge product line from Cine-tal Systems, Inc. Company expands monitor product offerings to include Cinemáge reference grade monitoring for color critical applications in production and post-production. ikan Corporation, an award-winning designer, manufacturer, and distributor geared to provide total solutions for video professionals, announces that it has acquired the Cinemáge product line from Cine-tal Systems, Inc. published 2 years ago read more | | | | |
| | | | Autodesk Announces New Middleware Releases at GDC 2011 Simplified Integration, New Platform Support and Enhanced Performance Help Improve Production Efficiency Autodesk, Inc., announced new releases of three middleware products: Autodesk Beast 2012 for global illumination, Autodesk HumanIK 2012 for character animation and Autodesk Kynapse 2012 for artificial intelligence (AI). The new releases help facilitate integration with popular game engines, support new game platforms and offer enhanced performance. Autodesk middleware has been integrated on numerous game productions including “Assassin’s Creed: Brotherhood,” “Dragon Age: Origins” and “EVE Online.” published 2 years ago read more | | | | |
| | | | Autodesk Launches 2012 Digital Entertainment Creation Products Pipeline Efficiency, Creative Innovation and Interoperability Core to All Releases Autodesk, Inc. (NASDAQ:ADSK) announced new releases of the company’s digital entertainment creation software and middleware. The 2012 versions enable iterative workflows, help users manage complexity and provide new creative tools. Autodesk products have been used to create popular movies like “Black Swan,” chart-topping video games such as “Medal of Honor,” primetime television commercials like the “Bridgestone ‘Carma’” Super Bowl ad and hit television shows such as “Glee.” published 2 years ago read more | | | | |
| | | | Vicon House of Moves Completes NHL/Stan Lee Superhero Franchise Debut ‘The Guardian Project’ short film premieres during NHL All-Star game; Project built and rendered in the Unreal Engine as part of proprietary House of Moves workflow Vicon House of Moves (HOM), a leading motion capture and animation service company, was contracted by Guardian Media Entertainment (GME), a joint venture between the National Hockey League® (NHL) and SLG Entertainment led by Stan Lee of POW! Entertainment, to develop a short film as part of their launch efforts for new superhero franchise titled The Guardian Project. published 2 years ago read more | | | | |
| | | | OptiTrack Insight VCS Receives Innovation in Media Arts Award Virtual Motion Capture System Recognized by Oregon's Governor's Office of Film and Television Recognized for its outstanding contribution to the film industry, OptiTrack's Insight VCS virtual camera system has been selected to receive the Award for Innovation in Media Arts by Oregon's Governor's Office of Film & Television. This prestigious award will be presented to OptiTrack developer, NaturalPoint®, at the Office of Film and Television's Annual Meeting at Portland State University's Lincoln Hall at 7 p.m. Friday, Dec. 17, 2010. published 2 years ago read more | | | | |
| | | | Roy Taylor Joins MasterImage 3D to Head 3D Display Business
Former NVIDIA VP named EVP and GM, 3D Display, to drive adoption of auto-stereoscopic 3D displays MasterImage 3D, LLC has named Roy Taylor Executive Vice President and General Manager, 3D Display. The former NVIDIA VP moves from Silicon Valley to Hollywood, joining MasterImage 3D to drive adoption of its auto-stereoscopic 3D displays and strengthen content partnerships across the mobile ecosystem. published 2 years ago read more | | | | |
| | | | International 3D Society Awards Show Content Presented in MasterImage 3D Company is Honored With a Lumiere Award at Last Night's Ceremony (Hollywood, California--October 20, 2010) Last night's International 3D Society Awards Show at Mann's Chinese Theatre in Hollywood was presented in the MasterImage 3D format. The company's Chairman and CEO, Younghoon Lee, was also honored with a Lumiere™ award for the MasterImage digital 3D cinema system. published 3 years ago read more | | | | |
| | | | Genius Launches Wireless Keyboard And Mouse Combo New keyboard boasts 2.4 GHz wireless capabilities, 10 function keys and stylish keycaps Genius, a brand division of KYE Systems Corp., today announced a new addition to the company’s extensive line of keyboards, the SlimStar i815 keyboard, combined with wireless mouse, that offers anti-interference wireless capabilities with 2.4GHz transmission. published 3 years ago read more | | | | |
| | | | Signiant brings Content Supply Chain Solutions to all Product range helps all organisations from SMEs to international broadcasters in the move towards file-based workflows Signiant®, Inc., the leading developer of content supply chain solutions, will demonstrate its three new content distribution management products for the first time in Europe at IBC 2010. published 3 years ago read more | | | | |
| | | | Blackmagic Design releases DeckLink HD Extreme 3D+ Blackmagic Design today announced a new model of DeckLink HD Extreme 3D that now includes upgraded HDMI 1.4 for full resolution 3D capture and playback as well as input re-clocking for capture from poor quality SDI sources. published 3 years ago read more | | | | |
| | | | MasterImage 3D Chairman Younghoon Lee Receives Korean Prime Minister's Award for Technology Innovation Chairman and CEO is Recognized for Entrepreneurship and Innovation in 3D Imaging Technology at Seoul INNO-TECH Show 2010 MasterImage 3D, a 3D technology company that provides solutions for cinema, mobile devices and gaming, announced that its Chairman and CEO, Younghoon Lee, has been recognized with the Prime Minister's Award for his contribution to technology innovation in 3D imaging at the INNO-TECH Show held September 1 in Seoul, S. Korea. published 3 years ago read more | | | | |
| | | | Prime Focus Software Releases Deadline 4.1 Render Queue Management Software is Faster, More Powerful, Easier-to-Use and Now Features the Deadline Mobile iPhone App Prime Focus Software, the R&D arm of Prime Focus, announces the release of Deadline 4.1, the latest version of its popular easy-to-use administration and rendering toolkit for Windows, Linux and Mac OSX-based render farms. published 3 years ago read more | | | | |
| | | | Shotgun Coming out of Beta at SIGGRAPH 2010 With Over 170 Clients Worldwide Shotgun Highlights Integration Partners, Launches Open Source Initiative for Developers/Studios, Hosts a Developer User Group and Previews Forthcoming Version 2.1 Shotgun Software will formally release Shotgun at SIGGRAPH 2010; the production tracking and collaboration system has been in private beta for over a year and has already amassed a dedicated client base of over 170 visual effects, video game and post production facilities. published 3 years ago read more | | | | |
| | | | S-3D Gaming Alliance and Top Gaming Companies Join Forces on the Largest Study of What Gamers Want, Over 50 Prizes to be Won Panasonic, Electronic Arts, Ubisoft, Blitz Games Studios, Steelseries, Zalman, Meant to be Seen, Computer Power User, and The S-3D Gaming Alliance Create Consumer Survey Leading display manufacturers and game developers arecommitted to stereoscopic 3D gaming, and a crucial piece of the 3D puzzle is having a firm grasp of what customers want, and which experiences will ultimately sell. The U-Decide Initiative is an industry-wide effort to survey PC and console gamers around the world to find out more about the consumer perspective. The survey opens today and ends October 1st, 2010. published 3 years ago read more | | | | |
| | | | iZ3D Drivers Power 3D Gaming on Zalman Monitors Zalman 3D Solutions Bundle iZ3D Drivers iZ3D Inc., designer, developer and pioneer of advanced stereoscopic 3D visualization systems and software, announced today a new relationship with Zalman, Inc. The goal of the liaison is to provide Zalman display customers with the very best in 3D gaming visualization. The world recognized iZ3D Drivers are now being included in all new Zalman 3D monitors sold on the market today. published 3 years ago read more | | | | |
| | | | | Blogs: Creative COW Magazine: The Games Issue. Bigger than The Beatles. Big opportunity. (This is an expanded version of my column at the beginning of The Games Issue.) Normally, Creative COW Magazine is heavily production-oriented. We typically talk about high-end cameras and other cutting-edge hardware. So why a games issue, and why now? Because while other parts...Read Blog Subscribe Whither la Revolucíon?In this industry, I m a certified old-timer. Not in the sense of I start my car with a crank in the radiator but my first paying job was sweeping up the piles of confetti in a computer punch-card center after hours. The center had two 8-track tapes: Elvis Christmas...Read Blog Subscribemore blogs »Related Tags | | | | |
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