| | | | Luma Pictures Goes Patriotic For "Iron Man 3"
In Latest Weighty Contribution For Marvel Studios, Luma Adds Iron Man & Iron Patriot Armor, Weaponry and Environmental Effects Luma Pictures answered the call for Marvel Studios' new "Iron Man 3," the latest installment in the hit franchise, adding extensive full-body CG armor replacements for both "Iron Man" and "Iron Patriot" The VFX house, which now boasts locations in Santa Monica and Melbourne, also added weaponry, environmental and particle effects as well as CG backgrounds. This is the first "Iron Man" for Luma, however the project marks its 4th collaboration with Marvel and 3rd with VFX published 2 weeks ago read more | | | | |
| | | | Edit 1 Unveils 'InMoCa' Technology
Previs Studio First In New York City To Offer Game-Changing “Inertial” Motion Capture Visionary pre-visualization boutique Edit1, led by company President Michael Zimbard, has become the first studio in New York to offer state-of-the-art “inertial” motion capture (or as the studio refers to it -- “InMoCa”). The InMoCa technology provides tremendous advantages over more traditional “optical” motion capture. published 1 month ago read more | | | | |
| | | | Markerless Motion Capture Software iPi Motion Capture Now Available Through The Valve ‘Steam Store'
50 Million Gaming Community Members Gain Access To iPi Soft’s Popular and Affordable Motion Capture Solution iPi Soft, LLC, developer of the iPi Motion Capture™, announced that its acclaimed markerless motion capture is now available in the Valve Steam Store. The move provides the 50 million members of the Valve gaming community with an optimized and integrated version of the mocap solution that is currently in use at some of the entertainment industries top game developers, visual effects/animation studios and independent filmmakers. published 2 months ago read more | | | | |
| | | | OptiTrack™ Simplifies Motion Capture with Release of Motive Software
Motion capture provider OptiTrack™ today announced the launch of Motive, a unified software platform designed to eliminate the complexities historically associated with motion capture workflows. Motive delivers cleaner motion data, enables larger capture volumes and can be tailored to meet a full range of production studio and research facility needs. With an easy-to-navigate interface, Motive provides a high-performance solution for data management and processing as well as skeleton solving. When customized with the Motive Body Module add-on, the system delivers simultaneous full body and finger tracking, even in very large capture areas. published 2 months ago read more | | | | |
| | | | Real-Time Motion Capture has arrived with Vicon Blade 2 Powered by Axiom
Blade 2 Empowers Customers in Film, Animation and Games with Streamlined Motion Capture Production Workflow Vicon, developer of award-winning motion capture (mocap) products for the entertainment, life science and engineering industries, is pleased to announce the official release of Blade 2, powered by Axiom. This follows a highly successful alpha program, with studios around the globe enthusiastic about the results seen with Blade 2. published 6 months ago read more | | | | |
| | | | Industrial Light & Magic Gets into Character for The Avengers VFX with Vicon Motion Capture Systems
Longtime Vicon Customer ILM Evolves Use of Mocap Beyond VFX Vicon motion capture systems were used by VFX powerhouse Industrial Light & Magic (ILM) to create visual effects for the summer’s biggest box office hit, The Avengers. The superhero-themed blockbuster features digital characters driven by Vicon motion-captured performances for scenes that showcase the Hulk, Iron Man, foot soldiers and virtual crowds. published 9 months ago read more | | | | |
| | | | Science.D.Visions Announces Release 2 for 3DEqualizer4 Matchmoving Software Significant Upgrade to 3DEqualizer4 Features Calculation of Multiple Synchronized Witness Cameras , Improved Lineup Controls, Streamlined User Interface, New Generation Scripts and Python Commands Science.D.Visions today announced Release 2 (R2) of its matchmoving software, 3DEqualizer4. Winning an Academy Award® in 2002 for Technical Achievement, 3DEqualizer site licenses are installed in four of the world’s top ten Visual Effects (VFX) production houses, including Double Negative, Cinesite, Weta Digital, and the Moving Picture Company (MPC). 3DEqualizer helps visual effects and post-production artists measure, merge and ‘matchmove’ live action film sequences and plates with virtual 3D environments and effects to create a seamless look and realistic completed scenes. 3DEqualizer 4 R2 is currently in BETA, and is expected to ship in 2013. published 9 months ago read more | | | | |
| | | | OptiTrack Leverages Best-in-Class Features for Large Volumes with Prime Series Motion Capture Systems
Maker of the Best-Selling Motion Capture Camera in History Delivers Exceptional Performance to Large-Volume Production Studios, Military Simulations and Engineering Applications; 4.1 Megapixel Prime 41 Paves the Way as First Model in the Prime Series. The OptiTrack advantage now extends to the high-end motion capture market with today’s announcement of the Prime Series—a new family of motion capture cameras tailored specifically to large-volume capture. Offering capture volumes that extend up to 150’ with unmatched pixel-for-pixel tracking precision throughout, the 4.1 MP Prime 41 provides VFX studios, game developers, universities and labs with the tracking technology necessary for the most ambitious motion tracking and capture applications—all at the accessible pricing that OptiTrack is famous for. At one-third of the cost of the nearest competitive product, the Prime 41 enables massive capital cost savings and higher camera coverage with the same investment. published 9 months ago read more | | | | |
| | | | Vicon to showcase three highly anticipated products at SIGGRAPH 2012
Blade 2, a new Interaction Device and Cara Demos Available at Booth #729 Vicon, developer of motion capture systems for the Entertainment, Engineering and Life Science markets, will be showcasing several new products during the Siggraph conference next week in Los Angeles, Calif. Products include the highly anticipated Blade 2 motion capture processing software and the ‘Mobile Mocap’ concept previewed at Siggraph 2011 dubbed ‘Cara’ and a new Interaction Device for navigating immersive environments. published 10 months ago read more | | | | |
| | | | OptiTrack to Showcase New Camera Series at SIGGRAPH 2012 Precision Motion Capture and Tracking Technology for Full-Scale Productions; Live Demos and Presentations from Autodesk, Oblong Industries, Fabric Engine and Halon Entertainment in Booth #610 At SIGGRAPH 2012, OptiTrack will launch a brand new series of motion capture cameras specifically tailored to large-volume, full-scale productions. Mocap demos will be conducted in booth #610, and will also include a look at the Flex 13, which debuted in March 2012 and is OptiTrack’s solution for high precision, small and medium-volume tracking applications. Autodesk, Halon Entertainment, Fabric Engine and Oblong Industries will join OptiTrack on stage to demonstrate how OptiTrack virtual and motion capture cameras can be painlessly integrated into both established and custom-made pipelines. published 10 months ago read more | | | | |
| | | | Modus FX Turns Five
Montreal Facility Raising the Bar for Visual Effects and Animation Modus FX is cruising with successes on major film and TV productions, representation by the prestigious International Creative Management (ICM) agency, the recent opening of its previs division and two award nominations. Not bad for a company that turns five years old this month. published 10 months ago read more | | | | |
| | | | House of Moves Provides Full Body Motion Capture for Starhawk™
Leading motion capture and animation service company House of Moves (HOM) helped bring realism to the soldiers and villains in the recently released third-person shooter Starhawk™ through full body motion capture, which was used as the basis for the title’s in-game animation. Now available exclusively for the PlayStation®3 (PS3™) computer entertainment system, the innovative new game was developed by LightBox Interactive and provides fast paced, frenetic shooter action set in the lawless frontier of space. Through the title’s unique Build & Battle system, players can instantly alter the battlefield by calling down offensive and defensive structures from an orbiting drop ship in real-time, all while blasting away at enemies in the middle of huge single-player or multiplayer firefights. published 10 months ago read more | | | | |
| | | | Mocaplab Installs Vicon Motion Capture System with 16 Megapixel Cameras High precision motion capture allows facility to balance government research with visually demanding entertainment projects Vicon developer of motion capture systems for the entertainment, life science and engineering industries, recently installed a new motion capture system equipped with Vicon's T160 16-megapixel cameras at central-Paris-based Mocaplab. Founded in 2007 by renowned motion capture specialist Remi Brun, Mocaplab offers complete motion capture and animation services for films, television, commercials, video games, arts and sciences. published 11 months ago read more | | | | |
| | | | New Professional Product Line Puts Faceware’s Complete Facial Animation Tool Suite Into Animators’ Hands Faceware’s New End-to-End Tool Suite Helps Animators Create High-Fidelity Facial Performances 3-10x Faster than Hand Keying Faceware Technologies, Inc., a leading provider of 3D facial animation software for the video game, film, television and commercial industries, today announced that it has launched its Faceware Professional Product Line, a low-cost, start-to-finish facial animation tool suite built to capture, analyze and create realistic facial performances 3-10x faster than hand keying that same performance. The Faceware Professional Product Line, which until now has only been in production testing at select studios, includes completely updated versions of the Faceware Head-Mounted Camera System (HMCS) and Faceware Retargeter, and a brand new product called Faceware Analyzer. This marks the first time Faceware has offered all of its internal technologies for use in studios. published 12 months ago read more | | | | |
| | | | Luma Pictures Animates “Underworld: Awakening” Über Lycan with OptiTrack Motion Capture System Optical Mocap Set-up Used by “Underworld: Awakening” Animation Team and Directors as a Previs and Animation Tool; Behind the Scenes Video Just Released Translating concept art and storyboards into the animated mannerisms of a larger-than-life CG monster is challenging for even the most talented animators. Luma Pictures – the team responsible for character development, animation, and film VFX for the Über Lycan in “Underworld: Awakening” – addressed this challenge with the assistance of an OptiTrack motion capture system, installed on-site at their Santa Monica studio. published 1 year ago read more | | | | |
| | | | OptiTrack announces Flex 13 camera Redefines Affordable Motion Capture for Use in Game Development, Film Production and Virtual Cinematography; Unveiled at GDC 2012 Introducing the world’s first megapixel motion capture camera for under $1k, the Flex 13. Boasting an impressive 1.3 million pixels of resolution, a 120 FPS sample rate, and an immense 56° field of view, the Flex 13 is an evolution of efficient motion capture technology. published 1 year ago read more | | | | |
| | | | Imaginarium Signs Deal with Vicon Vicon has signed an agreement to become the main motion capture (mocap) technology supplier to The Imaginarium - a London-based studio, co-founded by actor/director Andy Serkis and film producer Jonathan Cavendish. The Studio offers performance capture consultancy and production services to film studios, television and video game companies, as well as developing its own work. published 1 year ago read more | | | | |
| | | | Vicon House of Moves Contributes Realistic Cinematics in "Gears of War 3"
Vicon House of Moves (HOM), a leading motion capture and animation service company, contributed to the cinematic animation and facial keyframing on the recently released video game, "Gears of War 3". Developed by Epic Games and published by Microsoft, sales for the highly anticipated third-person shooter soared when it hit shelves in late September. published 2 years ago read more | | | | |
| | | | Customers Embrace Autodesk Entertainment Creation Suite Worldwide Suites Help Studios Win New Projects, Work More Efficiently, Deliver on Time and Within Budget Autodesk, Inc. has seen strong worldwide adoption of Autodesk Entertainment Creation Suites. Studios are using this broad set of entertainment tools to win new business, work more efficiently, and deliver projects that meet or exceed demands on time and within budget. published 2 years ago read more | | | | |
| | | | iPi Soft Desktop Motion Capture Plays Starring Role In Director Ian Chisholm’s "Clear Skies III"
Innovative Motion Capture Technology Proves Essential To Production Pipeline of the Latest Film In The Popular Online Sci-Fi Machinima Series What began six years ago as simply a “creative outlet” for rising filmmaker/animator Ian Chisholm, "Clear Skies III", the third film in the machinima series about the space adventures of the crew aboard the battleship Clear Skies, has steadily built a huge online audience thanks to its memorable storyline and characters, and creative use of the iPi Soft’s Desktop Motion Capture system, which played an integral role in bringing Chisholm’s vision to life. published 2 years ago read more | | | | |
| | | | Digital Domain and Adam Berg Tap Virtual Production for Gears of War 3 “Dust to Dust”
Process Enables Berg to Shoot CG Like Live Action For the new Gears of War 3 spot "Dust to Dust," Epic Games, Director Adam Berg and digital production studio Digital Domain created an all-CG spot using an innovative virtual production technique that gave Berg complete camera control to shoot the spot like live action and deliver a cinematic showpiece for the trilogy’s final chapter – a single time-lapsed take that traverses all three Gears of War (GOW) worlds. published 2 years ago read more | | | | |
| | | | Framestore Integrates IKinema into its Motion Capture Pipeline
New Plug-in Enables Users to Create or Retarget Data Inside Maya in Real-time Bringing a new age of motion capture processing to the industry, IKinema™ LTD announced today that the leading VFX house in London, Framestore, has incorporated IKinema technology into its motion capture production pipeline. Chosen for its powerful, fast and remarkably controllable design, IKinema’s inverse kinematics (IK) solver is now the key motion capture solving and retargeting tool that Framestore uses to create special effects and animation for both its broadcast and VFX projects. published 2 years ago read more | | | | |
| | | | Vicon Introduces Mobile Mocap at 2011 SIGGRAPH Vicon, developer of motion capture systems for the entertainment, life science and engineering industries, will introduce a future technology, “Mobile Mocap” at SIGGRAPH 2011 being held at the Vancouver Convention Center. This and other new technologies will be previewed in the Vicon booth, #694 from August 9-11 during show hours. published 2 years ago read more | | | | |
| | | | Gyroscopik Studios Opens Largest Vicon Motion Capture Stage in Latin America Vicon, developer of motion capture systems for the entertainment, life science and engineering industries, announced that Gyroscopik Studios, one of Mexico’s largest 3D animation and VFX facilities, is opening Latin America’s largest Vicon motion capture stage at the new Chapala Media Park near their headquarters in Guadalajara, Mexico – the region’s filmmaking hub. published 2 years ago read more | | | | |
| | | | Stereo3D Unlimited Shoots 3d Music Video With Arri's Alexa Cameras Tim Dashwood’s production company Stereo3D Unlimited, in partnership with Arri Canada, Stereo3D Tango, Matrox, JVC Professional and Zeiss shoot Ariana Gillis' "Shake The Apple" stereoscopic 3D music video with two Arri Alexa cameras. Toronto-based production company, Stereo3D Unlimited, has just shot and released the stereoscopic 3D music video "Shake The Apple" by Ariana Gillis on YouTube 3D and Vimeo. published 3 years ago read more | | | | |
| | | | OptiTrack's Insight VCS Brings "Avatar" Magic to Every Studio Optical Virtual Camera System Enables Live-action Camera Work for CG Filmmaking at a Competitive Price; Compatible with all Optical Motion Capture Systems Filmmakers and game cinematographers are increasingly turning to real-time virtual production technologies to blend real-world tools with their virtual world. published 3 years ago read more | | | | |
| | | | Origami Digital Expands Facility with Move to New Location Helping Filmmakers Keep Postproduction in Los Angeles Visual effects company Origami Digital has completed the move to its new location near the Hawthorne Airport. The 8,000-square-foot building includes an expanded performance-capture stage, a large studio for the artists and state-of-the-art infrastructure. Origami Digital provides a financially viable solution for filmmakers who want to keep their postproduction in the Los Angeles area. published 3 years ago read more | | | | |
| | | | The Studio Acquires VICON T10 Motion Capture System New York Design Facility Specializes in Animatics; Plans Expansion into 3D Animation with Advanced Mocap System VICON, developer of Academy Award®-winning motion capture systems, today announced the sale and installation of its T10 motion capture system at graphic design and 2D animation company The Studio, located in New York City. published 4 years ago read more | | | | |
| | | | UC Merced Adopts VICON F40 Motion Capture System School of Engineering Taps Into the Power of VICON for Projects in Cognitive Science, Virtual Reality, Biomechanics and Robotics ICON, developer of Academy Award®-winning motion capture systems, today announced the adoption of its F40 motion capture system at University of California, Merced's School of Engineering for research projects in cognitive science, virtual reality, biomechanics and robotics. published 4 years ago read more | | | | |
| | | | DAZ 3D and NaturalPoint Unveil ARENA Real-Time Mocap Plug-in for DAZ Studio Renowned Optical Tracking Developer Offers Complete, Cost-effective Motion Capture Solution Utilizing DAZ 3D’s Free 3D Animation Software; Demonstration Available at SIGGRAPH Booth 733 DAZ 3D, a leading developer of professional-quality 3D software and models, and optical tracking technology developer, NaturalPoint today announced the ARENA plug-in for DAZ Studio, an easy-to-use and cost-effective complete motion capture solution. published 5 years ago read more | | | | |
| | | | News: REALVIZ REALVIZ®, a leader in image processing software development, is pleased to introduce a specially tailored 8-camera solution bundle for motion capture professionals. published 6 years ago read more | | | | |
| | | | News: Framestore CFC Selects REALVIZ REALVIZ®, a leader in image processing software development, is pleased to announce that Europe's leading visual effects and computer animation studio, Framestore CFC, has selected Movimento as their motion capture solution of choice for their 2007/2008 film production program. published 6 years ago read more | | | | |
| | | | News: Vicon Introduces New Game MoCap System New Affordable System Delivers Ease-of-Use with VICON's Signature Quality, Accuracy and Reliability VICON, developer of Academy Award-winning motion capture systems, announced today the launch of the FKextreme system, catering specifically to game developers and small studios. published 6 years ago read more | | | | |
| | | | News: WideScreen Games Select REALVIZ Demonstrations at IMAGINA 2007 in Monaco - Booth B8 REALVIZ®, a leader in image processing software development, is pleased to announce that French game developer, WideScreen Games, has selected Movimento as their motion capture solution of choice for their 2007 production program. published 6 years ago read more | | | | |
| | | | News: REALVIZ To Showcase Movimento During Forthcoming Road Show Series Demos of Latest in Motion Capture Technology on US West Coast & in Vancouver, Canada 12. - 20. October 2006 REALVIZ, a leader in image processing software development, is pleased to confirm that they will be demonstrating their latest software release, Movimento, at a select number of venues along the US West coast this month. published 7 years ago read more | | | | |
| | | | News: VICON and MOVA Announce Technology Alliance Markerless Mo-Cap Solution 'Mova™ Contour™ Reality Capture' Integrates Seamlessly With VICON MX Systems On Set VICON, developer of Academy Award®-winning motion capture systems and a division of OMG plc, Oxford Metrics Group, announced today a technology alliance with San Francisco-based Mova, which is debuting the new Mova Contour Reality Capture system in booth #1027 at SIGGRAPH 2006. Contour is a system that allows markerless motion capture to be recorded with sub-millimeter precision using a combination of specialized phosphorescent make-up, digital cameras, customized fluorescent strobe lighting and proprietary software. published 7 years ago read more | | | | |
| | | | News: REALVIZ REALVIZ®, a leader in image processing software development, has confirmed that the first leg of their 2005 ‘SFX’ tour will kick off in the UK at the beginning of next month. published 8 years ago read more | | | | |
| | | | | Articles and Tutorials: VFX Soup: Tintin VFX Supe Joe Letteri Talks 3D and MocapFour-time VFX Oscar-winner Joe Letteri describes the advanced technology behind Steven Spielberg's The Adventures of Tintin, discussing his own adventures with virtual cameras, motion capture, 3D, and three years of pre-production with the team at Weta Digital.Read Article Subscribemore articles »Related Tags | | | | |
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