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News : Fabric Engine

Hybride Technologies Founders and Marc Petit Make Strategic Investment in Fabric Software
High-Performance Tool and App Creation Framework Get Funds for Future Development; Former Senior Autodesk VP Now Chairman of the Board
Today it was announced that Fabric Software Inc. (formerly Fabric Engine Inc.) has secured a round of investment from former Senior Autodesk VP Marc Petit, and two founders of the Montreal VFX firm Hybride Technologies (now a part of Ubisoft). This incoming capital will give the team at Fabric the resources they need to further develop their core technology and the Fabric Engine™. Fabric Engine is a development platform that enables content creation studios to reduce the cost and risk of building high-performance tools and applications.
published 3 years ago   read more
MPC Licenses FabricSG and Splice to Customize Production Pipeline
Customizable Frameworks and Powerful Coding Language Enable Speedy Development of 3D Apps and Add-Ons; To Be Deployed Across Worldwide Network
Today Fabric Software Inc (formerly Fabric Engine Inc) announces that award-winning VFX studio Moving Picture Company (MPC), a division of Technicolor, has purchased a global site license of Fabric Engine, a development platform for building high-performance tools and applications for use in production.
published 3 years ago   read more
Shotgun Software Showcases Latest Software Releases at Siggraph 2013
Shotgun 5.1, User Events and More at Anaheim, Calif Conference
Shotgun Software will be showcasing the latest 5.1 release of their popular production management platform at the 2013 Siggraph Conference, July 22-25 at the Anaheim, Calif Convention Center from booth #737. Shotgun Software is the leading pipeline tools developer for the visual effects and animation industry, and with the Shotgun 5.1 release, enables a host of new features including a redesigned user interface, simplified browsing tools and the option to create and edit playlists in Shotgun’s included Screening Room review tool. Demonstrations from Shotgun integration partners Tweak Software, Zync Render, Fabric Engine and Codex will also be available at booth #737 throughout the conference.
published 3 years ago   read more
Fabric Engine Threads Three Product Previews into SIGGRAPH 2013 Appearance
New Semi-Procedural Locomotion System, Stage Assembly and Lighting App, and Plug-and-Play Development Framework on Display in Booth #737
Custom development and R&D lies at the heart of every new production, and it’s costing studios a fortune. At SIGGRAPH 2013, Fabric Engine is demoing new products that will bring the time, energy and financial costs often associated with this process under control. Whether it’s unleashing multi-threaded performance inside packages like Maya and Nuke for technical directors (Creation: Splice) or showing off a new procedural locomotion system for crowds and characters (Creation: Horde), booth #737 (with Shotgun Software) is where the future of content creation tools become a reality.
published 3 years ago   read more
Fabric Engine Announces Creation Platform At Siggraph 2012
Fabric Engine Announces Creation Platform At Siggraph 2012Creation Platform is the World’s First Dedicated Platform For Building High-Performance Graphics Applications
Fabric Engine Inc, a software company focused on high-performance 2D and 3D graphics solutions, announced today Creation Platform, a framework for building custom, high-performance graphics applications. By providing the major building blocks for tool creation, Creation Platform allows developers to spend less time building back-end architectures, and more time building critical workflows and high-performance functionality into their tools.
published 4 years ago   read more
OptiTrack to Showcase New Camera Series at SIGGRAPH 2012
Precision Motion Capture and Tracking Technology for Full-Scale Productions; Live Demos and Presentations from Autodesk, Oblong Industries, Fabric Engine and Halon Entertainment in Booth #610
At SIGGRAPH 2012, OptiTrack will launch a brand new series of motion capture cameras specifically tailored to large-volume, full-scale productions. Mocap demos will be conducted in booth #610, and will also include a look at the Flex 13, which debuted in March 2012 and is OptiTrack’s solution for high precision, small and medium-volume tracking applications. Autodesk, Halon Entertainment, Fabric Engine and Oblong Industries will join OptiTrack on stage to demonstrate how OptiTrack virtual and motion capture cameras can be painlessly integrated into both established and custom-made pipelines.
published 4 years ago   read more
Shotgun and Tweak Reinvent Review with Revolver
Shotgun and Tweak Reinvent Review with RevolverRevolver provides modern digital studios with a powerful new way to review, iterate, and collaborate on work at any time, from any location, on any device.
Shotgun announced it has teamed up with Tweak on a new product called Revolver that provides digital studios with an all-in-one review toolset. Revolver combines production tracking and review, making it easy for teams in any location to view their latest work in context of the cut, browse and compare iterations, annotate on images, write notes, and collaborate on work in real-time.
published 5 years ago   read more
OptiTex Releases Mac OS version of Dynamic Clothing Engine for Use with DAZ 3D’s Figure Art Software
OptiTex Releases Mac OS version of Dynamic Clothing Engine for Use with DAZ 3D’s Figure Art SoftwareNative support for both Mac and Win OS, 64-bit capability, and an array of enhancements brings true cloth simulation to DAZ Studio 4, the popular 3D character design and illustration tool
2D/3D CAD software leader OptiTex, and DAZ 3D, a leading developer of professional quality 3D models and software, are pleased to announce a new Dynamic Cloth Engine plug-in for Mac OS and a coinciding upgrade to the OptiTex Windows plug-in, which now enables it to support 64-bit architecture.
published 5 years ago   read more
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