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News : Framestore

The Foundry Delivers NUKE Non-commercial
Industry Standard for VFX, Editorial and Finishing Free for Non-commercial Use
It’s known in the industry as the most powerful solution for compositing, used for everything from major motion pictures, including the Oscar® winning Gravity, episodic and commercials, to immersive live action content in virtual and augmented reality (VR/AR). In fact, since 2008, every film nominated for an Oscar® for Best Visual Effects has used The Foundry’s solutions.
published 2 weeks ago   read more
LAIKA picks The Foundry’s FLIX for Kubo and The Two Strings and Future Animated Features
LAIKA, the award-winning animation studio behind The Boxtrolls, ParaNorman and Coraline, has chosen The Foundry’s web-based FLIX software solution to enhance its pre-production and storyboarding process for animated features. LAIKA is using FLIX for its latest animated film project, Kubo and the Two Strings, which uses a 3D stop-motion and CG hybrid technique to tell the story of a sweeping, swashbuckling adventure set in a mythical ancient Japan and is set for release on August 19, 2016.
published 1 month ago   read more
Shotgun Brings VFX Artists Together for Open-Movie Project “Galactic Battles”
News: Shotgun Brings VFX Artists Together for Open-Movie Project “Galactic Battles”For visual effects artists in Vancouver, pros of all backgrounds and experience levels flock to the VanCG Meetup group for fostering a unified and supportive community. The non-profit organization, led by founder Nick Romick, offers popular monthly educational events, networking, and community-driven collaborative projects to let artists experiment with new techniques and tools outside the office. One such collaborative project currently in progress is “Galactic Battles,” a sci-fi short film featuring both live action and CG that pits the ships from beloved sci-fi franchises against each other in an all-out battle royale.
published 1 month ago   read more
PR: Shotgun Announces New $30 Pricing; Will Include RV in April
News: PR: Shotgun Announces New $30 Pricing; Will Include RV in AprilShotgun Software, the leading developer of cloud-based production tracking, review and asset management software for film, TV and games, announced today a new pricing model and the upcoming inclusion of RV within the Shotgun toolset. The price of Shotgun is now $30 per account/per month with "Awesome" support, or $50 per account/per month with "Super Awesome" support, and the RV image and sequence player will be included in the next major release of Shotgun in April.
published 2 months ago   read more
OptiTrack MoCap Technology Powers Virtual Reality Hiking Experience for Merrell
News: OptiTrack MoCap Technology Powers Virtual Reality Hiking Experience for Merrell"TrailScape,” Immersive VR Film, Created by Framestore and Hill Holliday
For the recent launch of its new Capra hiking boot, outdoor apparel brand Merrell aimed to make a splash with its adventure-loving customers by transporting them to a mountaintop using virtual reality (VR) technology. Merrell and its advertising agency, Hill Holliday, teamed with Framestore’s new VR and Immersive Content Studio to create “TrailScape”, the first ever “walk around” commercial VR project, which utilizes Oculus Rift VR headsets and OptiTrack’s motion capture technology.
published 2 months ago   read more
Autodesk & Shotgun Play a Supporting Role for Academy Award Nominees
It’s Academy Awards Season - Great Artists with Great Technology Are Creating Great Movies : Autodesk and Shotgun Software Are CG Tools of Choice for All 5 Best VFX and 7 Best Picture Academy Award Nominees
The role of technology in the service of great storytelling continues to evolve, and this year's Academy Award nominees reflect the impressive artistry of the global computer graphics industry. From Best Pictures and VFX, to Best Cinematography, Animated Features and Shorts, Autodesk Inc. (NASDAQ:ADSK) media and entertainment software played a supporting role in the creation of many of this year's most acclaimed movies. The Academy of Motion Picture Arts and Sciences also recognized Autodesk technology with a Scientific and Technical Achievement Award (Sci-Tech Award).
published 2 months ago   read more
Vicon's Motion Capture Bears Fruit For New Paddington Film
News: Vicon's Motion Capture Bears Fruit For New Paddington Film Vicon T40 cameras enable Framestore to carry out quality pre-visualisation for marmalade loving bear, Paddington
Vicon, the motion capture technology specialist for the entertainment, engineering and life science industries, today announced that its T-Series motion capture cameras were used on the recent feature film version of Paddington.
published 3 months ago   read more
Crystal Vision press release - Crystal Vision exhibits at CABSAT 2015
CABSAT 2015 in Dubai will see Crystal Vision showing three different keying solutions – products that are traditionally most popular with customers in the Middle East. During the exhibition, which runs 10th – 12th March 2015, some of the products on stand D3-46 will include the Safire 3 chroma keyer which now comes with a full set of control options, MultiLogo logo keyer with new audio features and the award-winning LKEY-SQZ squeeze back keyer in its Middle Eastern exhibition debut.
published 4 months ago   read more
MakerBot and The Foundry Unveil MakerBot Kit for MODO
News: MakerBot and The Foundry Unveil MakerBot Kit for MODOPartnership Delivers First-Ever MODO 3D App That Uses the MakerBot Thingiverse API and MakerBot Cloud Library API
MakerBot, a global leader in the desktop 3D printing industry, and The Foundry, a global provider of award-winning creative software, introduced the MakerBot® Kit for MODO at the 2015 Consumer Electronics Shows.
published 4 months ago   read more
Shotgun rolls out Version 5.4 Release
News: Shotgun rolls out Version 5.4 ReleaseNew Update Dramatically Extends Workflow Flexibility and Adds Zoom and Pan of Images and Movies in Review Toolset
Shotgun Software the leading developer of cloud-based production tracking, review and asset management software for film, TV and games, today released Shotgun v5.4. The release includes numerous features to enable even more production efficiency, including support for zoom, pan and scan of stills and movies in review, support for different project workflows, smarter thumbnails, and powerful new ways to connect your data.
published 5 months ago   read more
Design Veteran David Atkinson Joins The Foundry
Design Veteran David Atkinson Joins The Foundry as Head of Design for Commercial Products
The Foundry, provider of award-winning creative software used globally by leading artists, boosted its design expertise today, naming David Atkinson as its head of design for Commercial Products. Atkinson joins The Foundry after several years as creative director at Saddington Baynes, where he worked on campaigns for Honda, Infiniti and Dyson, as well as with advertising agencies such as Wieden&Kennedy, TBWA and Saatchi & Saatchi.
published 5 months ago   read more
The Hollywood Post Alliance Announces Nominees for the 2014 HPA Awards
Gala Awards Event Takes Place November 6, 2014
The Hollywood Post Alliance has announced its nominees for the 2014 HPA Awards, the 9th annual unveiling of these honors. The Awards honor excellence in post production while bringing recognition to the creative achievements of individuals and companies as well as creative excellence and groundbreaking technologies within the post production industry. The HPA Awards are considered the standard bearer for excellence and innovation in the industry.
published 7 months ago   read more
The Mill Announces New Investment for Mill Color
News: The Mill Announces New Investment for Mill ColorThe Mill Announces New Investment for Mill Color, with Three New Color Talent Hires, Promotions and the Launch of New York’s First Dedicated Commercials 4K Suite
Mill Color is thrilled to announce the expansion of its globally renowned colorist team by introducing three new hires across its US studios. Mill Color in New York welcomes Aline Sinquin as senior colorist with Dave Ludlam joining Mill LA, also in the role of senior colorist. Coinciding with the arrival is the hire of Thatcher Peterson as executive producer color in the Los Angeles Mill studio.
published 8 months ago   read more
IBC 2014: It’s All About Creativity and Flexibility
News: IBC 2014: It’s All About Creativity and FlexibilityAutodesk Boosts Creative Workflows with Upgrades and Flexible Subscription Models
Autodesk is heading to Amsterdam for the International Broadcasting Convention (IBC) (September 12 – 16, 2014) with updates to its popular VFX, post production and 3D animation creative tools that enable artists to do their best work. In Hall 7, Stand D.25, Autodesk will feature an impressive lineup of speakers from creative shops around the world and also host a special Flame Awards event in celebration of this year’s most outstanding Flame talent.
published 8 months ago   read more
Shotgun Recognizes Excellence with Inaugural Pipeline Awards at SIGGRAPH
News: Shotgun Recognizes Excellence with Inaugural Pipeline Awards at SIGGRAPHAt the Shotgun User Group held during SIGGRAPH 2014 in Vancouver, Shotgun Software held the first ever Pipeline Awards to honor excellence in pipeline tool development, integration, engineering, and usage. Members of the Shotgun community from around the world submitted inventive tools for consideration, and four were recognized with Pipeline Shotty Awards, distinguishing them as the best pipeline tools of 2014. Shotgun also recognized four individuals as "Pipeline Heroes," leaders who have had a significant impact on the pipeline community through their technical contributions and commitment to sharing ideas and best practices.
published 8 months ago   read more
Shotgun Launches iPhone Review App, Shotgun Desktop, and MARI Integration at SIGGRAPH 2014
News: Shotgun Launches iPhone Review App, Shotgun Desktop, and MARI Integration at SIGGRAPH 2014New review and pipeline tools geared for artists and supervisors help creative companies work faster and more efficiently
Shotgun Software, developer of cloud-based production tracking, review & approval, and asset management tools for film, TV and games, delivered three major releases today to help creative companies streamline processes and go faster. The company launched a mobile app that brings the power of Shotgun Review to the iPhone; Shotgun Desktop, a native app shelf that gives artists fast access to productivity tools; and integration with The Foundry's MARI 3D paint software, which helps speed up the workflow for texture artists.
published 8 months ago   read more
NVIDIA’s New Professional GPU Lineup Places Quadro at Center of Visual Computing Workflows
News: NVIDIA’s New Professional GPU Lineup Places Quadro at Center of Visual Computing WorkflowsSIGGRAPH - NVIDIA today unveiled its next generation of NVIDIA Quadro GPUs -- providing new tools and technologies to meet the visual computing needs of the world's leading designers, artists and scientists.
published 8 months ago   read more
Chaos Group’s V-Ray Comes to The Foundry’s MODO, NUKE and KATANA
Development Collaboration Brings Popular VFX, Broadcast and Design Renderer to Industry-Standard Apps
In response to artist and designer demands, Chaos Group and The Foundry have announced that V-Ray will be available for a number of The Foundry's creative software solutions.
published 8 months ago   read more
Shotgun Software Keeps Projects Flowing at Milk
News: Shotgun Software Keeps Projects Flowing at MilkRising VFX Studio Establishes Pipeline Around Shotgun
Independent visual effects company Milk has standardized on Shotgun for production management and tracking. Based in London, the boutique studio that recently celebrated its one-year anniversary focuses on delivering high end VFX for television and film. Milk positioned Shotgun at the heart of its workflow when establishing a VFX pipeline, and continues to increase the level of integration. Nearly all of Milk's 80 staff members use Shotgun daily particularly across production, administration and pipeline teams.
published 9 months ago   read more
Shotgun Keeps This Summer’s Big Movies On Track
News: Shotgun Keeps This Summer’s Big Movies On TrackLeading Production Management Software Drives VFX Pipelines at Top Studios
Shotgun Software, developer of the cloud-based collaboration platform for creative companies (recently acquired by Autodesk), was integral to the production of over a dozen of this summer’s tentpole films. Used by visual effects studios worldwide, Shotgun played a key role in keeping artists and shots on track at facilities such as Digital Domain, Milk VFX, Framestore, Method Studios, Double Negative, Atomic Fiction, Image Engine, Rodeo FX, Factory VFX and more, for films including X-Men: Days of Future Past, Transformers: Age of Extinction, Guardians of the Galaxy, Teenage Mutant Ninja Turtles, The Giver, Hercules, Lucy, The Maze Runner, and others.
published 9 months ago   read more
Riding Shotgun at SIGGRAPH 2014
Shotgun Software is gearing up for a lively week of events, education, new releases and more at SIGGRAPH 2014 in Vancouver. Shotgun, the leading developer of cloud-based production tracking, review and asset management software for film, TV and games (recently acquired by Autodesk), will be exhibiting and announcing the details of their latest product releases at booth #741 from August 12-14 at the Vancouver Convention Center. Off the exhibit floor, also be sure to visit Shotgun at any of these events:
published 9 months ago   read more
Vicon Customers to Take Center Stage at SIGGRAPH 2014
Framestore, The Capture Lab, Bradford University, Lumiscaphe, TechViz and Autodesk to Present Motion Capture Techniques for Media, Entertainment and Product Design
Vicon, the motion capture technology specialists for the entertainment, life sciences and engineering industries, has announced a series of customer presentations that will take place at its SIGGRAPH booth (#733) on August 12-14 in Vancouver, Canada. Customers spanning media and entertainment, education and virtual product design will share their motion capture expertise and provide insight into their latest projects. Vicon will also unveil groundbreaking new products, and enhancements to its existing motion capture software.
published 9 months ago   read more
Shotgun Software Passes Bishop Fox Security Audit
Shotgun Software has reached an important milestone with the announcement that it recently passed a stringent security test by global secuirty auditing firm Bishop Fox. This marks Shotgun's ongoing investment in ensuring that its software meets the tight security requirements of its customers in film, television and games.
Shotgun Software, developer of cloud-based production tracking, review, and asset management software for film, TV and games (recently acquired by Autodesk), today announced that the Shotgun software application recently passed a full penetration test by global security auditing firm Bishop Fox. This positive assessment is a milestone marking Shotgun's ongoing investment in ensuring that its software meets the stringent requirements of the creative industry and that its clients can trust the confidentiality, integrity and availability of their intellectual property on the Shotgun platform.
published 9 months ago   read more
SIGGRAPH 2014 Production Sessions Feature Summer Blockbusters, Oscar Winner
SIGGRAPH 2014 will offer presentations on more than 15 of the biggest current and upcoming studio productions, including “X-Men: Days of Future Past,” “Gravity,” “How to Train Your Dragon 2” and “Teenage Mutant Ninja Turtles.” Production Sessions are hosted as part of the Computer Animation Festival and will be held at the Vancouver Convention Centre, 11-14 August.
published 9 months ago   read more
Rainmaker Artists Streamline Project Review With Shotgun
News: Rainmaker Artists Streamline Project Review With ShotgunRainmaker Entertainment has standardized on the Shotgun production management and review system for secure, efficient collaboration with clients and partners. The Vancouver-based entertainment company has a 15+ year history in animation, and is currently expanding its portfolio of feature films with the upcoming (2015) feature "Ratchet & Clank, "based on the popular Sony Computer Entertainment videogame franchise, as well as TV and DVD projects.
published 10 months ago   read more
TV Skyline's New-Generation OB Vehicle Uses Crystal Vision Interface
News: TV Skyline's New-Generation OB Vehicle Uses Crystal Vision InterfaceTV Skyline has Chosen Crystal Vision as the Interface Supplier for its New Flagship OB Truck, Ü7 – the Largest and Most Modern Vehicle in the German Service Provider's Fleet.
Based in Mainz and with a fleet of highly equipped OB vans, SNGs, and production vehicles, TV Skyline is a leading service provider for broadcast and multimedia events – providing clients with turnkey solutions for events ranging from the FIFA World Cup to the Wagner festival in Bayreuth. Ü7 was launched in April 2014 and features 22 cameras and three separate control rooms. This new-generation vehicle is targeted at high-end TV production and sports coverage, including the E-Sports event League of Legends All-Star tournament in Paris, and therefore a particular focus was put on the quality of the signal processing and product reliability when selecting the equipment. Based on previous experience and company reputation, TV Skyline selected 51 Crystal Vision boards to provide the up and down conversion, synchronisation, audio embedding and signal distribution.
published 11 months ago   read more
Former Frog Design President Doreen Lorenzo Joins The Foundry’s Board
News: Former Frog Design President Doreen Lorenzo Joins The Foundry’s BoardNew Board Member to Help Accelerate The Growth of The Design Business
Leading creative software developer The Foundry has announced the appointment of design industry veteran Doreen Lorenzo to its Board of Directors.
published 11 months ago   read more
Cloud Imperium Leverages Shotgun for Production Tracking and Collaboration on MMO Game Production Star Citizen
News: Cloud Imperium Leverages Shotgun for Production Tracking and Collaboration on MMO Game Production Star CitizenShotgun Software announced that independent game studio Cloud Imperium is using Shotgun to manage review and production tracking on "Star Citizen" – a massively multiplayer online game (MMO) currently in development. Established by Chris Roberts, creator of the Wing Commander series, Cloud Imperium raised more than $44M through crowd funding (including Kickstarter) to develop "Star Citizen." The Shotgun web-based production management, asset tracking and review platform enables Cloud Imperium to organize and review hundreds of new game assets daily, while managing communication between a global network of artists.
published 11 months ago   read more
SGO Sponsors Creative Week at BAFTA
Showcasing Excellence in Creative Output | 2 – 6 June 2014 - BAFTA, 195 Piccadilly London W1J 9LN
SGO is proud to sponsor Creative Week which takes place at BAFTA from 2 - 6 June, drawing the television, film and advertising worlds together. Creative Week is the perfect environment for visitors to meet SGO and discover even more about Mistika's remarkable 4K capabilities and Mamba FX's node-based compositing, within the context of an experts forum. The high-profile event is produced by Media Business Insight (MBI) - the publishers of Broadcast, Screen International and Shots. The full programme covers enticing topics delivered by top industry players from BSkyB, ONSIGHT, The Look, The Mill, The Framestore, The Farm, MPC, Atlantic Productions, and many others.
published 11 months ago   read more
“COSMOS: A SpaceTime Odyssey” VFX Producers Stay In-The-Know with Shotgun
News: “COSMOS: A SpaceTime Odyssey” VFX Producers Stay In-The-Know with ShotgunVisual Effects Veterans Move Production-Side and Bring Shotgun With Them To Manage Massive Shot Volume and Streamline Multi-Vendor Processes
Shotgun Software announced today that Voyager Pictures, the production company behind “COSMOS: A SpaceTime Odyssey,” has been using Shotgun to keep the 13-episode series’ demanding visual effects deliverables on schedule. Shotgun is the film, TV and game development industries’ trusted platform for production management and review, and as talent moves from visual effects facilities into production companies, many are choosing to bring Shotgun along for the ride.
published 11 months ago   read more
Shotgun Announces First Pipeline Awards to be Held at SIGGRAPH 2014
Shotgun Software, the creative industry s trusted production pipeline partner, announces the first Shotgun Pipeline Awards, recognizing excellence in pipeline tool development, integration, engineering and usage for creative production. Awards will be presented at SIGGRAPH 2014 in Vancouver, Tuesday August 12, at the Shotgun User Group meeting, and announced publicly on the Shotgun Blog (http://blog.shotgunsoftware.com/)
published 11 months ago   read more
Shotgun Client Review Site is Now Available
News: Shotgun Client Review Site is Now AvailableEnables Studios to Share Work with Clients on Desktops or Mobile Devices Securely and Easily
Shotgun Software has released Shotgun 5.3 featuring a new, integrated Shotgun Client Review Site. This toolset enables creative companies to share media with clients or anyone outside the studio securely, with one click, through free, unlimited client accounts, to desktops or mobile devices. All client feedback is automatically tracked and recorded in Shotgun. The Shotgun Client Review Site replaces a time- and labor-intensive process with a single click, for both studios and their clients.
published 1 year ago   read more
Cinesite Montréal Welcomes Chloë Grysole As General Manager
News: Cinesite Montréal Welcomes Chloë Grysole As General ManagerWins Contract for X-Men: Days of Future Past, in addition to The Man From U.N.C.L.E.
Cinesite is proud to announce that Chloë Grysole has joined as the General Manager of their newly opened Montréal studio, and with her the start of two major productions.
published 1 year ago   read more
Shotgun Integrates Perforce; Unifies Production Management and Source Control for Games Studios
Shotgun/Perforce integration is a free software update to Shotgun’s Pipeline Toolkit for all clients. Built on Shotgun’s open platform, it can be easily modified and customized to meet any team’s requirements.
published 1 year ago   read more
Shotgun Software Keeps Blur Projects on Track
News: Shotgun Software Keeps Blur Projects on TrackShotgun Replaces Blur’s Proprietary Production Management Software; Frees Internal Development Resources to Focus on Creative Tools
Shotgun Software announced that Blur Studio has standardized on Shotgun for production management and tracking. Shotgun is the visual effects, game development and animation industry’s trusted platform for production management and review. Blur, known for a diverse roster of work on feature films, commercials and game cinematics and trailers, adopted Shotgun to replace their in-house production management software that was tying up valuable internal development resources.
published 1 year ago   read more
Company 3®, London Adds Top Talent Claire McGrane to Lead UK Facility
News: Company 3®, London Adds Top Talent Claire McGrane to Lead UK FacilityAward-winning post house Company 3, a Deluxe Creative Services company, today announced that Claire McGrane is joining the London facility to lead the team. In doing so, she also joins the senior global management team for the Company 3 group.
published 1 year ago   read more
The Academy Award Nominations Are Out and the Winner Is.....Digital Artistry
News: The Academy Award Nominations Are Out and the Winner Is.....Digital ArtistryAutodesk Software Plays an Integral Role in the Creation of Great Movies - Including 8 of the 9 Best Picture Nominees
Great movies are defined by great stories and increasingly, great storytelling is being empowered by digital technology. Autodesk Inc. (NASDAQ:ADSK) media and entertainment staff and software played a starring role in the creation of many of this year's Academy Award nominees across many categories and were recognized by the Academy of Motion Picture Arts and Sciences with two Scientific and Technical Achievement Awards (Sci-Tech Awards).
published 1 year ago   read more
Big Game Day: Five Spots (And Teaser) Edited By Award-Winning Cut+Run
News: Big Game Day: Five Spots (And Teaser) Edited By Award-Winning Cut+RunCut+Run is proud to have collaborated with award-winning directors and agencies, editing five Super Bowl spots and one pre-game teaser spot.
published 1 year ago   read more
cineSync Used to Complete VFX for Academy Award® Nominee, Gravity
News: cineSync Used to Complete VFX for Academy Award® Nominee, GravityRising Sun Pictures Relied on Review Software to Help Build Oscar® Contender
Cospective’s video review software cineSync played a key role in a globe-spanning VFX pipeline for Alfonso Cuarón’s "Gravity." Charting the lonely quest of an astronaut (Sandra Bullock) to survive after her spaceship is crippled, the film received ten Oscar® nominations, including one for Best Visual Effects.
published 1 year ago   read more
Zero Gravity Adventures, Rampaging Dragons Among Effects Grabbing VFX Oscar Nominations
Framestore, Industrial Light & Magic (ILM), Pixomondo and WETA Digital are among the visual effects studios whose artists were recently honored with nominations from the Academy of Motion Pictures Arts & Sciences for the Oscar for Best Visual Effects.
published 1 year ago   read more
Imagineer Systems Congratulates Customers on Best Visual Effects Oscar Nominations
mocha customers Framestore, Weta, Digital Domain and more provide groundbreaking visual effects that earned top films the 2013 Academy Award nomination
Imagineer Systems, creators of the Academy Award-winning mocha® Planar Tracking technology, congratulates its mocha customers for their contributions to Oscar®-nominated films in the Best Visual Effects category. Announced yesterday, "Gravity," "The Hobbit: The Desolation of Smaug," "Iron Man 3," "The Lone Ranger" and "Star Trek Into Darkness" each received a nomination for Hollywood’s most sought-after award. Weta Digital, Framestore, MPC, Digital Domain and MPC are among a number of long-time mocha customers responsible for the cutting-edge digital effects used in each film that earned a coveted spot on the list of potentials.
published 1 year ago   read more
Tim Webber, Visual Effects Supervisor For “Gravity”! Appears On The Go Creative Show!
News: Tim Webber, Visual Effects Supervisor For “Gravity”! Appears On The Go Creative Show!Tim Webber, visual effects supervisor for blockbusters including "Avatar," "The Dark Knight" and the recent mega-film "Gravity" joins Ben Consoli on the Go Creative Show to discuss the behind the scenes of "Gravity" and shares his experience creating one of the most technically challenging films in cinema’s history.
published 1 year ago   read more
The Snapdragon Faster Than A Reindeer? Cut+Run's Jon Grover Helps Spread Holiday Cheer In 'Fast Santa' Spot
News: The Snapdragon Faster Than A Reindeer? Cut+Run's Jon Grover Helps Spread Holiday Cheer In 'Fast Santa' SpotJolly St. Nick has a lot of territory to cover...and fast, so he’s hitched up his famous sleigh to something much quicker than his team of reindeer: the Snapdragon. “Fast Santa” brings holiday cheer at rocket speed thanks to agency Ogilvy & Mather in collaboration with Framestore and Editor Jon Grover from Cut+Run.
published 1 year ago   read more
Shotgun Announces New Media Management Tools and an Integrated Client Review Site
News: Shotgun Announces New Media Management Tools and an Integrated Client Review SiteNew studio review tools roll out in back to back releases this December and February.
Shotgun Software revealed the details of its next two releases, 5.2 and 5.3, which significantly expand Shotgun's review and approval tools with a new Media App and an integrated Client Review Site. The Shotgun Media App takes project collaboration to a new level with an artist-friendly studio-wide media library, making it fast and easy for anyone in a project to add media, create playlists, view and annotate images or movies, and share media with anyone on the project, right from any web browser.
published 1 year ago   read more
Out Of This World Motion Capture By Vicon For Smash Hit Film Gravity
News: Out Of This World Motion Capture By Vicon For Smash Hit Film GravityFramestore invests in 16 Vicon T40 cameras to enable unbeatable pre-visualisation for space scenes in Hollywood blockbuster, Gravity
Vicon, the motion capture technology specialists for the entertainment, defence, life sciences and engineering industries, announced today that its T-Series motion capture cameras were used on acclaimed 3D science fiction thriller and space blockbuster, "Gravity."
published 1 year ago   read more
PipelineFX's Burst License Program Helps SVA Students Avoid Deadline Hell
News: PipelineFX's Burst License Program Helps SVA Students Avoid Deadline HellAbility to Double License Capacity of its Render Farm For Free Lets Largest US Art School Process 70 Student Shorts in Just Six Weeks
When a Hollywood animation studio gears up for a deadline, it does so with a render farm already consisting of hundreds or thousands of active machines. But when New York's School of Visual Arts (SVA) gears up to render its students' graduation shorts, its farm goes from almost complete inactivity to processing 800,000 frames in a period of six weeks.
published 1 year ago   read more
2013 Hollywood Post Alliance Award Winners Announced Gala Event Spotlights Leaders and Innovators in Post Production
News: 2013 Hollywood Post Alliance Award Winners Announced Gala Event Spotlights Leaders and Innovators in Post ProductionThe 2013 HPA Awards® took place tonight, celebrating talent and innovation in 12 creative categories as well as in three special honors. The HPA Awards recognize individuals and companies for outstanding contributions made in helping to create features, television programs, spots, and entertainment enjoyed around the world. Presented by the Hollywood Post Alliance® - the professional organization for the post production community - the 8th Annual HPA Awards took place at the Skirball Cultural Center in Los Angeles, in front of a sold out audience of industry insiders and luminaries.
published 1 year ago   read more
Vision3 Expands 3D Resources with Mistika at its Heart
Mistika is a 3D Vision at Vision3
In a move to further expand their capabilities, Vision3 has invested in a Mistika post production system from SGO to offer clients an advanced 3D post production pipeline for high level cinema productions in London. Vision3 now hosts a state-of-the-art cinema suite with Mistika and their bespoke shot management and workflow system integrated with SGO's technology. This will enable Vision3 to further develop the creative and narrative set-up that is the hallmark of their approach. Vision3 specialises in stereography within numerous fields of expertise such as studio and independent feature films, high-end natural history documentaries, IMAX, unique special events and commercials.
published 2 years ago   read more
Cause & [Effect] Adds Jenn Dewey As Executive Producer
News: Cause & [Effect] Adds Jenn Dewey As Executive ProducerNew York-based Cause & [Effect] has added Jenn Dewey as Executive Producer of their growing commercial division. With 15 years of post-production experience, Dewey has developed a fine-tuned expertise for every step in the process: CG, animation, editorial compositing, motion graphics, color correction, visual effects. Joining the team after most recently holding the role of Senior Producer at Method Studios, she has worked on numerous top commercial projects for brands such as Pepsi, HP, ETrade, Verizon, BMW, Nintendo and Twinnings for major agencies such as BBDO NY, Goodby, Silverstein & Partners, Grey, mcgarrybowen, kbs+, Leo Burnett and AMVBBDO.
published 2 years ago   read more
A guide to the VFX of Gravity at VIEW Conference with Max Solomon
At the 14th International VIEW Conference Max Solomon, animation supervisor for Framestore, will unveil the making of the latest Warner Bros blockbuster movie: "Gravity." Max Solomon will deliver a talk covering the evolution of "Gravity" from Storyboard to Final, focusing on previz and animation.
published 2 years ago   read more
Shotgun Software Announces Shotgun for Game Developers
Proven Shotgun Production Management Platform Now Optimized for Game Studios
Leading pipeline tools developer Shotgun Software today announced that its flagship production management tool, Shotgun, is now optimized for integration into game-specific workflows. Primed to tackle increasing challenges in the game industry, this launch is the result of over a year of collaboration with more than thirty top game studios including Avalanche, Microsoft Game Studios, and EA, and allows studios to seamlessly manage their art department's and remote partner's workflow, increasing studios' creativity, productivity and cost-efficiency. Shotgun is unveiling Shotgun for Game Developers at the XDS (External Development Summit), September 3-5 in Vancouver, Canada, and will be providing an overview of the tools at the Shotgun Presentation, Tuesday September 3, 2013 from 1:00-2:30PM.
published 2 years ago   read more
Pixeldust Studios Names Julie Fischer as Senior Visual Effects Producer
News: Pixeldust Studios Names Julie Fischer as Senior Visual Effects ProducerFischer Previously Held Posts with Framestore, Technicolor, Rhythm & Hues and Digital Domain
Pixeldust Studios, an Emmy Award-winning digital animation and visual design company with studios in the Metro D.C. area and New York City, has named Julie Fischer as its new Senior Visual Effects Producer. The announcement was made today by Ricardo Andrade, Founder/Chief Creative Officer, Pixeldust Studios.
published 2 years ago   read more
Anomaly And Rock Paper Scissors Go Long For Dick’s Sporting Goods
News:  Anomaly And Rock Paper Scissors Go Long For Dick’s Sporting Goods
@radical.media is Production Company for Spot
Rock Paper Scissors editor Biff Butler hits the turf with Anomaly and @radical.media to deliver a suspenseful :60 spot for Dick’s Sporting Goods. "Every Snap" takes a panoramic view of the gridiron, sweeping across the flurry of excitement in those crucial seconds before the quarterback receives the ball and the line breaks. This marks Rock Paper Scissors’ second effort in the ongoing campaign following last year’s baseball-themed "Every Pitch", both lensed by "Blue Valentine" Director Derek Cianfrance.
published 2 years ago   read more
Vicon launches Cara – the new face of film and games production
News: Vicon launches Cara – the new face of film and games production~ The latest addition to Vicon’s digital motion capture suite enables flexible facial tracking for the most efficient high-performance facial animation on the market ~
Motion capture technology innovator, Vicon, today announced the launch of Cara, a pioneering facial motion capture system. The latest addition to the Vicon suite of digital motion capture systems is available to order now.
published 2 years ago   read more
Solid Angle's Arnold Used by ILM as its Primary Rendered on "Pacific Rim"
News: Solid Angle's Arnold Used by ILM as its Primary Rendered on "Pacific Rim"Solid Angle has signed a license deal with Industrial Light & Magic (ILM), for its global illumination renderer, Arnold. The announcement was made by Mr. Marcos Fajardo, Founder, Solid Angle, and Mr. John Knoll, Chief Creative Officer, ILM.
published 2 years ago   read more
Shotgun Pipeline Toolkit Released at Siggraph 2013
News: Shotgun Pipeline Toolkit Released at Siggraph 2013Pipeline Toolkit Provides Users with Out-of-the-Box Integrations with Photoshop, Maya, Nuke and Houdini, and a Flexible Customization Framework
Shotgun Software today released the Shotgun Pipeline Toolkit (previously code-named "Tank"), providing studios with a set of out-of-the-box pipeline tools tailor-made for visual effects, animation and game development workflows. Fully integrated into the Shotgun production tracking platform, the Pipeline Toolkit allows studios to rapidly connect their artist applications to the important production information and files that artists need to do their work. It is available now to all clients at no extra charge.
published 2 years ago   read more
Shotgun Production Management Platform Drives White House Down VFX Pipeline
News: Shotgun Production Management Platform Drives White House Down VFX PipelineUncharted Territory Production Team Collaborates and Manages Ten Visual Effects Vendors Via The Shotgun Platform
The Shotgun production management platform played a pivotal role in helping Uncharted Territory manage the White House Down visual effects pipeline, which was distributed among ten different companies across North America and Europe.
published 2 years ago   read more
Shotgun Software Showcases Latest Software Releases at Siggraph 2013
Shotgun 5.1, User Events and More at Anaheim, Calif Conference
Shotgun Software will be showcasing the latest 5.1 release of their popular production management platform at the 2013 Siggraph Conference, July 22-25 at the Anaheim, Calif Convention Center from booth #737. Shotgun Software is the leading pipeline tools developer for the visual effects and animation industry, and with the Shotgun 5.1 release, enables a host of new features including a redesigned user interface, simplified browsing tools and the option to create and edit playlists in Shotgun’s included Screening Room review tool. Demonstrations from Shotgun integration partners Tweak Software, Zync Render, Fabric Engine and Codex will also be available at booth #737 throughout the conference.
published 2 years ago   read more
Shotgun Software Helps Illumination Mac Guff Manage Despicable Me 2 Production
News: Shotgun Software Helps Illumination Mac Guff Manage Despicable Me 2 ProductionShotgun Software’s web-based production management platform, Shotgun, kept Paris-based animation studio Illumination Mac Guff on track for the 3D summer family film and last weekend’s box office topper," Despicable Me 2". Flexible and scalable, Shotgun was first installed at the studio in 2007, and has become more deeply integrated into Illumination Mac Guff’s pipeline with each new project.
published 2 years ago   read more
Shotgun Ups Matt Daw to CTO; Isaac Reuben Moves Into Chief Strategist Role
News: Shotgun Ups Matt Daw to CTO; Isaac Reuben Moves Into Chief Strategist RoleLeading pipeline tools developer Shotgun Software today announced the promotion of Matt Daw to Chief Technical Officer. One of Shotgun's earliest employees, Daw previously led engineering and development for the company. He succeeds Shotgun Co-founder Isaac Reuben, who is shifting to the position of Chief Strategist to focus on overall company direction and development.
published 2 years ago   read more
MPC LA Announces Andy Boyd As Head Of 3D
News: MPC LA Announces Andy Boyd As Head Of 3DMPC LA is proud to announce the addition of Andy Boyd as the studio’s new Head of 3D. A respected VFX supervisor in the commercial and film industries, he brings a wealth of knowledge and expertise to MPC, as well as a client base built over his 15 years working around the globe.
published 2 years ago   read more
GenArts Releases Sapphire 7 with scheduled debut at NAB 2013
GenArts® Inc., the global leader in specialized visual effects software, today released Sapphire 7. This new release provides users with greater control, increased speed, and an expanding arsenal of effects; empowering users to create higher quality effects in less time.
published 2 years ago   read more
Academy Award Nominations Celebrate Marriage of Storytelling, Artistry and Technology
Digital Artists Worldwide Relied on Autodesk Media & Entertainment Software to Create the Best Movies of the Year
Autodesk, Inc. (NASDAQ: ADSK) Media and Entertainment technology has played a pivotal role in the creation of some of the most iconic and breathtaking movie imagery over the past two decades. From large post-production studios to small boutique houses, talented artists across the globe — from North America and Europe to Asia and Australia/New Zealand — combined digital artistry, Autodesk software and great storytelling to make the most celebrated films of this past year.
published 2 years ago   read more
Shotgun Combines Tracking, Review and Asset Management Products into a Unified Toolset with an Aggressive New Price
News: Shotgun Combines Tracking, Review and Asset Management Products into a Unified Toolset with an Aggressive New PriceShotgun Software, developer of Shotgun, the leading production management system designed for the visual effects, animation and game industries, announced today a new integrated package and price point. Shotgun now encompasses production tracking, scheduling, review and approval and asset management system, helping modern production pipelines run as efficiently as possible. The new Shotgun is priced at $49.00 USD per seat, per month.
published 2 years ago   read more
Shotgun Hires Rob Blau as Head of Pipeline Engineering
News: Shotgun Hires Rob Blau as Head of Pipeline EngineeringShotgun Software, a leading pipeline tools developer for the visual effects, games and animation industries, has hired Rob Blau as Head of Pipeline Engineering. Formerly a Pipeline Supervisor at Laika and Dreamworks, Blau brings a wealth of experience to Shotgun to launch its new pipeline team. In this new role, he'll work closely with clients to iterate various workflows and develop innovative new tools and pipelines that encapsulate and perpetuate best industry practices.
published 2 years ago   read more
Atomic Fiction Takes Flight with Shotgun Software
News: Atomic Fiction Takes Flight with Shotgun SoftwareVisual effects and animation studio Atomic Fiction was recently nominated for a Visual Effects Society (VES) Award for their work on the crash sequence in Robert Zemeckis’ aviation drama Flight and it was Shotgun Software's Shotgun production management tool that kept the project organized. An agile, mid-size studio, Atomic Fiction strives to equip its artists with the best technology tools and Shotgun has been an integral part of that toolset since the studio launched in 2010.
published 2 years ago   read more
Gravity Kicks Off 2013 By Signing Internationally Renowned VFX Supervisor & Compositing Supervisor Alex Lemke, An Award Winner For His Work At Weta Digital On The “Lord Of The Rings” Franchise
News: Gravity Kicks Off 2013 By Signing Internationally Renowned VFX Supervisor & Compositing Supervisor Alex Lemke, An Award Winner For His Work At Weta Digital On The “Lord Of The Rings” FranchiseLemke Becomes Gravity’s Senior VFX Supervisor & Compositing Supervisor, Feature Films & Commercials
Gravity has appointed globally renowned VFX Supervisor Alex Lemke as its new Senior VFX Supervisor/Compositing Supervisor for films and commercials. Gravity’s CEO/Chief Creative Officer Zviah Eldar made the announcement.
published 2 years ago   read more
Real-Time Motion Capture has arrived with Vicon Blade 2 Powered by Axiom
News: Real-Time Motion Capture has arrived with Vicon Blade 2 Powered by AxiomBlade 2 Empowers Customers in Film, Animation and Games with Streamlined Motion Capture Production Workflow
Vicon, developer of award-winning motion capture (mocap) products for the entertainment, life science and engineering industries, is pleased to announce the official release of Blade 2, powered by Axiom. This follows a highly successful alpha program, with studios around the globe enthusiastic about the results seen with Blade 2.
published 2 years ago   read more
Matt Welker Hired as Head of Client Care at Shotgun Software
News: Matt Welker Hired as Head of Client Care at Shotgun SoftwareShotgun Software, a leading pipeline tools developer for the visual effects, animation and video game industry, announced today that Matt Welker has joined the company as the Head of Client Care. Welker joins Shotgun from Pixar, where he served for three years as the Director of Technical Artists, and has previously worked at animation studio LAIKA, Tippett Studios and Toronto’s CORE Feature Animation.
published 2 years ago   read more
Exciting news from VIEW Conference! Oct 15-19 2012, Turin, Italy
VIEW conference director Maria Elena Gutierrez has announced that senior visual effects supervisor Dan Glass of Method Studios will give a world premiere presentation on the feature film “Cloud Atlas”. Directed by Lana and Andy Wachowski and Tom Tykwer, the Warner Bros. release received a 10-minute standing ovation at its Toronto Film Festival premiere. “Cloud Atlas” is scheduled for wide release beginning in late October.
published 3 years ago   read more
The Foundry and Luxology Join Forces
News: The Foundry and Luxology Join ForcesCombined group will provide a new avenue for computer graphics production
Leading visual effects software developer, The Foundry, today announced its merger with Luxology. The two companies are a great fit in terms of technology and markets. The combined portfolio will open doors to new ways of working, providing artists and designers with increased creative choice.
published 3 years ago   read more
Science.D.Visions Announces Release 2 for 3DEqualizer4 Matchmoving Software
Significant Upgrade to 3DEqualizer4 Features Calculation of Multiple Synchronized Witness Cameras , Improved Lineup Controls, Streamlined User Interface, New Generation Scripts and Python Commands
Science.D.Visions today announced Release 2 (R2) of its matchmoving software, 3DEqualizer4. Winning an Academy Award® in 2002 for Technical Achievement, 3DEqualizer site licenses are installed in four of the world’s top ten Visual Effects (VFX) production houses, including Double Negative, Cinesite, Weta Digital, and the Moving Picture Company (MPC). 3DEqualizer helps visual effects and post-production artists measure, merge and ‘matchmove’ live action film sequences and plates with virtual 3D environments and effects to create a seamless look and realistic completed scenes. 3DEqualizer 4 R2 is currently in BETA, and is expected to ship in 2013.
published 3 years ago   read more
Shotgun Announces Tank, A New Approach to Asset Management
Tank Delivers a Foundation and Flexible App Framework for Evolving Pipelines; Adds Integrated Asset Management to the Shotgun Production Tracking Platform
Shotgun Software, the pipeline tools developer for the visual effects and animation industry, today announced a new asset management solution called Tank, designed specifically to support rapid and constant pipeline evolution, while organizing and automating a studio’s file-based workflow. Tank is the third product available from Shotgun Software and is built on top of the Shotgun production tracking platform alongside Revolver, its all-in-one review and approval toolset. Shotgun Software will be demonstrating Tank at the SIGGRAPH Conference (Booth #837) at the Los Angeles Convention Center from August 7-9, 2012, and will host its annual User Group Meeting on Tuesday, August 7 at 2:00PM.
published 3 years ago   read more
Vicon to showcase three highly anticipated products at SIGGRAPH 2012
News: Vicon to showcase three highly anticipated products at SIGGRAPH 2012Blade 2, a new Interaction Device and Cara Demos Available at Booth #729
Vicon, developer of motion capture systems for the Entertainment, Engineering and Life Science markets, will be showcasing several new products during the Siggraph conference next week in Los Angeles, Calif. Products include the highly anticipated Blade 2 motion capture processing software and the ‘Mobile Mocap’ concept previewed at Siggraph 2011 dubbed ‘Cara’ and a new Interaction Device for navigating immersive environments.
published 3 years ago   read more
Cut+Run Editor Frank Effron Collaborates With Carl Erik Rinsch on New Nissan Campaign
News: Cut+Run Editor Frank Effron Collaborates With Carl Erik Rinsch on New Nissan CampaignTheatrical 3D Version to Premiere With The Amazing Spider-Man
Cut+Run editor Frank Effron’s most recent collaboration with visionary director Carl Erik Rinsch is a VFX intensive Nissan campaign that deftly illustrates the notion of a totally re-imagined car inspired by its DNA. The first of the series, for the Nissan Altima, is airing now; a 3D version of the spot premieres theatrically before The Amazing Spider-Man starting July 3.
published 3 years ago   read more
Shotgun and Revolver Streamline Prime Focus’ Global VFX Collaboration on Men In Black 3
News: Shotgun and Revolver Streamline Prime Focus’ Global VFX Collaboration on Men In Black 3Global entertainment services company Prime Focus World provides award-winning visual effects and stereo 3D conversion services to major studios around the world. Its visual effects artists have created breathtaking shots for top films such as Avatar, Tron: Legacy, and the Harry Potter, Twilight and X-Men franchises, and its stereo 3D technicians have converted blockbusters including Harry Potter and the Deathly Hallows: Part 2 and Transformers: Dark of the Moon using its proprietary 2D-to-3D process, View-D.
published 3 years ago   read more
Shotgun and Tweak Reinvent Review with Revolver
News: Shotgun and Tweak Reinvent Review with RevolverRevolver provides modern digital studios with a powerful new way to review, iterate, and collaborate on work at any time, from any location, on any device.
Shotgun announced it has teamed up with Tweak on a new product called Revolver that provides digital studios with an all-in-one review toolset. Revolver combines production tracking and review, making it easy for teams in any location to view their latest work in context of the cut, browse and compare iterations, annotate on images, write notes, and collaborate on work in real-time.
published 3 years ago   read more
14 Academy Award-Nominated Movies: One Thing in Common
Digital Artists Worldwide Used Autodesk Digital Entertainment Creation Software to Create 2011's Most Celebrated Movies
Digital artists devoted days and years behind the scenes to help create the movie magic seen in many of this year's Academy Award-nominated films. In the categories for Best Visual Effects and Best Animated Film (Feature and Short) in particular, many artists relied on the same set of tools -- Digital Entertainment Creation (DEC) software from Autodesk Inc. (NASDAQ: ADSK).
published 3 years ago   read more
LAIKA Licenses Shotgun Software For Stop-Motion Animation & VFX Work
Deployed for stop-motion animated feature ParaNorman, Shotgun proves effective in enhancing collaboration within data-heavy stop-motion pipelines
Shotgun Software announced that leading animation studio LAIKA has purchased a site license of Shotgun to manage production and enhance collaboration for stop-motion and VFX work throughout its Portland, Oregon studio. LAIKA implemented the flexible, web-based solution as a central platform for modernizing production management of the data-heavy stop-motion process on its upcoming 3D animated feature ParaNorman, releasing August 17, 2012 from Focus Features.
published 3 years ago   read more
Digital Domain Strengthens Feature Film Visual Effects Division with New VP David Lipman
News: Digital Domain Strengthens Feature Film Visual Effects Division with New VP David LipmanFormer DreamWorks Animation and Framestore executive to drive company’s visual effects business
Digital Domain Productions, a subsidiary of Digital Domain Media Group (NYSE: DDMG), has named David Lipman vice president of features visual effects production. The 30-year industry veteran, a former executive at DreamWorks Animation, Framestore and USAnimation, brings expertise in visual effects, animation, production and development to the company. He will be based in Digital Domain's Venice, California studio reporting to Jody Madden, who has been promoted to senior vice president of global studio operations, overseeing production, technology and operations for all of Digital Domain's worldwide studios.
published 3 years ago   read more
GenArts Sapphire Edge™ Brings High-End Visual Effects to the Final Cut Pro X Creative Community
Sapphire Edge for Final Cut Pro X Gives Editors A Competitive Edge; Produces More Engaging Video in Less Time Without Compromising Quality
GenArts® Inc., the global leader in specialized visual effects software for the media and advertising industries, today announced the availability of Sapphire Edge for Final Cut Pro X professional video editing application from Apple. Sapphire Edge empowers Final Cut Pro X editors to efficiently apply cutting-edge visual effects in a streamlined editorial experience without compromising the quality of the final result. Sapphire Edge delivers the same professional visual effects as its high-end counterpart Sapphire, and is designed with the busy, modern editor in mind. By extending the modern workflow introduced in Final Cut Pro X, Sapphire Edge visual effects software enables broadcast, film, and online video editors to produce more engaging stories in fewer steps, saving valuable production time and money.
published 3 years ago   read more
GenArts Releases Sapphire v6 for Final Cut Pro 7 and OFX Systems
Sapphire v6, the Most Comprehensive Professional Visual Effects Solution, Is Now Available on All Major Editing Platforms
GenArts Inc., the global leader in specialized visual effects (VFX) software, today expanded the newest version of Sapphire to include support for Apple Final Cut Pro 7, The Foundry Nuke, Sony Vegas, and other open effects (OFX) systems.
published 3 years ago   read more
Image Systems Names Colorist Adam Hawkey as Strategic Consultant Amid Growing Deployment of Nucoda and Phoenix
News: Image Systems Names Colorist Adam Hawkey as Strategic Consultant Amid Growing Deployment of Nucoda and PhoenixImage Systems has named Adam Hawkey to the company's staff of strategic consultants, as the Nucoda and Phoenix product solutions continue to be the premium choice for color grading, mastering and restoration in the industry. Hawkey is a respected DI colorist and technical expert who has worked in a number of leading facilities.
published 4 years ago   read more
Blue Sky Studios Chooses Shotgun for Production Management and Collaboration
Shotgun Software announced today that Academy Award®-winning animation company Blue Sky Studios has chosen the Shotgun web-based production management system. The studio is integrating Shotgun into its pipeline as the central platform for studio-wide collaboration among all of its 400 employees, as well as directors and producers working on productions at Blue Sky.
published 4 years ago   read more
Framestore Integrates IKinema into its Motion Capture Pipeline
News: Framestore Integrates IKinema into its Motion Capture PipelineNew Plug-in Enables Users to Create or Retarget Data Inside Maya in Real-time
Bringing a new age of motion capture processing to the industry, IKinema™ LTD announced today that the leading VFX house in London, Framestore, has incorporated IKinema technology into its motion capture production pipeline. Chosen for its powerful, fast and remarkably controllable design, IKinema’s inverse kinematics (IK) solver is now the key motion capture solving and retargeting tool that Framestore uses to create special effects and animation for both its broadcast and VFX projects.
published 4 years ago   read more
GenArts and PixelFish Revolutionize Local Business Advertising Through the Targeted Use of Visual Effects
Visual Effects are a Scalable and Cost-Effective Way to Increase Ad Appeal and Purchase Intent
GenArts, Inc., the global leader in visual effects (VFX) software, and PixelFish.com, the leading provider of online video and marketing solutions for local businesses, today announced that GenArts will be the exclusive visual effects solution for PixelFish video advertising.
published 4 years ago   read more
GenArts Shows Off Dynamic VFX Solution at IBC 2011
Sapphire Edge and the upcoming Sapphire v6 leverage the powerful GenArts Solution to bring high-quality visual effects to all video creators
GenArts Inc., the global leader in visual effects (VFX) software for the media and advertising industries, will showcase its new visual effects solution designed to help editors and videographers of all levels create more engaging content in less time and under constrained budgets.
published 4 years ago   read more
Deluxe Visual Effects Facilities Standardize on Shotgun Software for Production Tracking and Collaboration
Multi-Site License Purchased Across Deluxe's Global Network of Visual Effects Companies Method Studios, Postmodern and Rushes
Shotgun Software, developers of the Shotgun web-based production tracking and collaboration system, announced today that the visual effects units of Deluxe Entertainment Services Group have purchased a multi-site Shotgun license to seamlessly connect its global facilities, which include Method Studios in Los Angeles, Vancouver, New York and London; Postmodern in Sydney, and Rushes in London.
published 4 years ago   read more
Pandora Returns to NAB with PSi, PLUTO, and PILOT
An Oasis of New Products in the Nevada Desert
Widely recognized for its industry-leading line of colour grading systems, Pandora International will be introducing three new products at NAB 2011, April 11-14 in Las Vegas. PSi is a hardware upgrade for Spirit Classic and Shadow telecines that gives users 2K and HD scanning capabilities. PLUTO is a display color management system, and PILOT is a controller for telecines, VTRs and image processors. With the new technologies, Pandora is renewing its commitment to providing high-end tools for artists in postproduction and film finishing facilities.
published 4 years ago   read more
Mistika proclaims CineForm™ compatibility supporting SI-2K Silicon Imaging Cameras
Codec used in Silicon Imaging SI-2K now supported natively, in real-time, without required conversions. CineForm RAW™ has now joined the long list of formats that Mistika supports.
SGO announces today that the codec used by Silicon Imaging Cameras, such as the SI-2K, is now supported natively in Mistika, without required conversions, and all in real-time. Industry-leading DI and stereo 3D post system, Mistika, has been developed to support the CineForm RAW™ digital intermediate codec, a powerful 12-bit codec that natively encodes the RAW Bayer data from the single-sensor on Silicon Imaging cameras. It then preserves the RAW data at the codec level, until the information is "flattened" for final output. Silicon Imaging SI-2K combines a digital cinema class 2048x1152 resolution camera head, and the power of CineForm RAW™, to deliver a direct-to-disk raw recording platform with unprecedented image quality and shooting flexibility.
published 4 years ago   read more
Autodesk Technology Helps Conjure Movie Magic for Academy Award Honorees
Autodesk Celebrates Digital Artists Behind Most-Acclaimed Movies of the Year
The remarkable transformations of cityscapes in "Inception" were achieved with the help of visual effects software from Autodesk, Inc. (NASDAQ: ADSK), marking the 16th consecutive year that Autodesk Digital Entertainment Creation tools were used on a Best Visual Effects Oscar–winning movie.
published 4 years ago   read more
Visual Effects Society Uses Shotgun to Streamline Review Process for 9th Annual VES Awards
Shotgun Software announced today that the Visual Effects Society used the Shotgun web-based production tracking and collaboration system to streamline its review and selection process for the 9th Annual VES Awards.
published 4 years ago   read more
Double Negative Adopts Shotgun Software for Production Tracking and Collaboration
Europe's Largest VFX Facility Purchases Site License for Over 800 Digital Artists
Shotgun Software, developers of the Shotgun web-based production tracking and collaboration system, announced that Double Negative has purchased a global Shotgun site license for its facilities in London and Singapore. Double Negative is Europe's largest provider of visual effects for film.
published 4 years ago   read more
Tweak Software Releases RV Integration Package for Nuke
News: Tweak Software Releases RV Integration Package for NukeRV’s advanced playback helps artists get more out of The Foundry’s Nuke
Tweak Software, makers of RV, the next generation image and sequence viewer for VFX and animation artists, and The Foundry, the world-leading visual effects software developer, announced today the release of RV/Nuke integration. The new package brings high-performance RV playback to Nuke and enables a seamless workflow that takes advantage of the best features of both Nuke and RV.
published 4 years ago   read more
Red Giant's Powerful 3D Particle System Trapcode Particular is Now Available for NUKE
The Foundry, a leading developer of visual effects software whose products have been used to make globally acclaimed movies such as "Avatar", "District 9" and the "Harry Potter" franchise, is pleased to announce that Red Giant Software's Trapcode Particular is now available for its high-end compositor NUKE.
published 4 years ago   read more
Rising Sun Pictures Names Kevin Campbell to Lead Growing 3D Team
News: Rising Sun Pictures Names Kevin Campbell to Lead Growing 3D TeamFormer Cinesite supervisor to oversee construction of an expanded 3D pipeline.
Continuing to lure top international talent to South Australia, Rising Sun Pictures has appointed Kevin Campbell to its senior creative team as Head of 3D. Formerly with Cinesite, London, Campbell will manage the growth of RSP’s 3D department as the company proceeds with ambitious plans to add production capacity, extend capabilities and cement its position among the upper echelon of visual effects producers worldwide.
published 5 years ago   read more
YoYotta to Introduce YoYo v.3 at IBC
Newest Version of Postproduction Workflow Management System to Debut in Amsterdam
YoYotta will introduce the new version of YoYo – the company’s flagship postproduction workflow management system at IBC 2010 in Amsterdam, Sept. 10-14.
published 5 years ago   read more
Image Metrics and Centroid to Offer Comprehensive Animation Solution
Partnership Marks the Launch of Image Metrics' Preferred Partner Program to Provide Clients with a Range of Complementary Animation Services
Image Metrics, Inc. (OTC BB: IMGX), a leading provider of facial animation technology for the entertainment industry, today announced a partnership with Centroid, the United Kingdom's leading motion capture and character animation services company, to provide an integrated animation solution to the film, television and video games industries.
published 5 years ago   read more
Shotgun Coming out of Beta at SIGGRAPH 2010 With Over 170 Clients Worldwide
Shotgun Highlights Integration Partners, Launches Open Source Initiative for Developers/Studios, Hosts a Developer User Group and Previews Forthcoming Version 2.1
Shotgun Software will formally release Shotgun at SIGGRAPH 2010; the production tracking and collaboration system has been in private beta for over a year and has already amassed a dedicated client base of over 170 visual effects, video game and post production facilities.
published 5 years ago   read more
PipelineFX, Shotgun Software and Tweak Software Announce Global Roadshow to Showcase Integrated Product Line
Three companies announce 8-city worldwide tour
Tweak Software, makers of RV, the next generation image and sequence viewer for VFX and animation artists, PipelineFX, makers of Qube!™ - the leading render farm management software for digital media creation, and Shotgun Software, makers of Shotgun, a customizable web-based project management and collaboration system, announced today an 8-city world tour showcasing their latest integrated products and discussing integrated pipelines with the digital content creation community.
published 5 years ago   read more
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