Autodesk Completes Acquisition of Kynogon SA


Grows Autodesk's Videogame Middleware and Simulation Offering

Last Updated: May 7, 2008 9:21 pm GMT
(San Rafael, California--May 7, 2008) Autodesk, Inc. (NASDAQ: ADSK) today announced that it has completed the acquisition of Kynogon SA, the privately held maker of Kynapse artificial intelligence middleware. Autodesk announced its intent to acquire Paris-based Kynogon on February 19, 2008. Terms of the transaction were not disclosed.

Kynapse has been used to develop more than 65 AAA game titles, including Alone in the Dark 5, Crackdown, Fable 2 and The Lord of the Rings Online: Shadows of Angmar. Kynapse gives characters spatial awareness, enabling them to realistically navigate digital environments. As well, Kynapse is widely used in simulation industries.

"The acquisition of Kynogon extends Autodesk's leadership in game development and simulation technology. We welcome Kynogon's customers, partners, and employees to Autodesk," said Marc Petit, Autodesk Media & Entertainment senior vice president. "The future of video games is about more believable characters and environments. Due to the increasing complexity of video games, developers are adopting commercial middleware solutions such as Kynapse and Autodesk HumanIK to improve game play and to stay on time and on budget."

For more information please visit

Autodesk for Games
Autodesk's end-to-end solutions for game development include: Autodesk 3ds Max modeling, animation and rendering software; Autodesk Maya 3D modeling, animation and rendering software; Autodesk MotionBuilder character animation software; Autodesk Mudbox digital sculpting software; Autodesk HumanIK and Autodesk Kynapse middleware; and Autodesk FBX data interchange format. To learn more about Autodesk's game development solutions, visit


© 2017 All Rights Reserved