Science.D.Visions Unveils 3DEqualizer4—New Version of Industry-Standard Match Move Software

News

Re-Written Calculation Engine Produces 50 to 100 Times Faster Performance when Reconstructing Complex Camera and 3D Match Moves; Adds New Productivity Features and User Interface

Last Updated: August 3, 2009 6:34 pm GMT
(Dortmund, Germany--August 3, 2009) Science.D.Visions today announced 3DEqualizer4, the latest version of its match moving software, winner of an Academy Award® in 2002 for Technical Achievement.

With a comprehensive re-write of nearly 90 percent of its core code, 3DEqualizer4 is literally a new product, and will offer visual effects artists and technical directors (TD’s) a substantially faster workflow that generates extremely precise results on multiple operating platforms including Windows, Mac OS X, and Linux. 3DEqualizer4 is available now in solid Beta, and is expected to ship in autumn 2009. For more information about purchasing or upgrades, click here.

Match moving is a visual effects technology that helps post production engineers insert virtual objects into real footage with the correct position, scale, orientation and motion in relation to photographed objects in a scene, so that a virtual camera move can be reproduced by relying on traditional 2D motion tracking techniques. The intent is that when the virtual and real scenes are composited together they will have the same perspective and appear seamless.

Science.D.Visions has been a pioneer of match moving software for over 12 years, with a customer list including: Weta Digital (Wellington, NZ), Cinesite (London), Double Negative (London), The Moving Picture Company (London), The Mill (London), Animal Logic (Sydney), Framestore/CFC (London), Hybride (Montréal)—and many other studios that rely on 3DEqualizer to make cinematic magic.

“With 3DEqualizer4, the ability to customize our workflow requirements has been taken even further with the new user-definable interface and hot key shortcuts which allows our team to create their own working style,” said Lee Bramwell, Weta Digital Camera Supervisor, Wellington, New Zealand. “Additionally, the new dynamic lens distortion system in 3DEqualizer4 ensures even more accurate integration with the most difficult zoom shots. Consistently, 3DEqualizer has proven itself to be the best available solution for the wide range of tasks the Weta Digital Camera department has to deal with. Its continuing hands-on user based development makes 3DEqualizer the package that we will be relying on to keep us ahead of the game in the future,” added Bramwell.


3DEqualizer4 Features and Benefits
3DEqualizer4 comes with many new productivity features including:
  • new lens distortion and survey data tools, improved 2D tracking engines and a re-imagined, customizable graphical user interface to complete this extensive new re-write as one of the film industry’s most relied-upon match moving solutions.
  • New calculation core—automatically computes an individual weight for each point on a frame-by-frame basis
  • Lens distortion features—new "Matrix Tool" for extraction of lens distortion and focal length data from grid shots and animate-able lens distortions in relation to focal length
  • Comprehensive tools for working with survey data—user friendly functions for managing line geometry that streamlines alignment process for intuitive match move workflow
  • Improved 2D tracking engines—rewritten from scratch to provide more precise tracking results
  • New user interface—rewritten from the ground up to support native Windows GUI

To review the fully detailed feature list for 3DEqualizer4 please visit: http://www.3dequalizer.com/index.html?site=products&id=080430_02


Pricing and Purchasing Information
3DEqualizer4 is available now in Beta and is expected to ship in autumn 2009. For purchase, upgrade or educational licensing information, contact a direct sales manager for an individual consultation and pricing information at: http://www.3dequalizer.com/index.html?site=contact


About Science.D.Visions
Based in Dortmund, Germany, Science.D.Visions is an independent software company, developing technology primarily for the digital media industry. Its focus is to develop and market high-end computer graphics software combining years of production-tested knowledge in the areas of mathematics, physics and computer science. The strong research and development team at Science.D.Visions is equipped with a brain-trust to create unique, high-quality solutions that maintain essential advantages over all competing technologies on the market.

The highly successful market-leading brand "3D-Equalizer" is used by countless international post-production companies around the world to generate today's most sophisticated special effects for commercials, games and feature films.

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