Reel FX Creates VFX and Titles for Richard Linklater's "Everybody Wants Some!!'


Last Updated: April 7, 2016 12:12 am GMT
(Dallas, Texas--April 7, 2016) Digital studio Reel FX (Dallas/Santa Monica) revisits college life in 1980 for Paramount Pictures, Detour Filmproduction and Annapurna Pictures’ feature film, Everybody Wants Some!! The film, a “spiritual sequel” to 1993’s Dazed and Confused is directed and written by Oscar-nominated writer/director (and fellow Texas filmmaker) Richard Linklater (Boyhood, Dazed and Confused), and stars Blake Jenner, Ryan Guzman, Tyler Hoechlin, Wyatt Russell and Zoey Deutch. Everybody Wants Some!! hit theaters April 1, 2016.

Reel FX completed 27 visual effects shots for the film in addition to the creating the opening titles, main-on-ends and end crawl. Everybody Wants Some!! is set in the world of 1980 college life, and blends sports, comedy and nostalgia as it follows a group of friends on the Southeast Texas State University baseball team as they navigate their way through the freedoms and responsibilities of unsupervised adulthood and prepare for the best weekend ever – the last weekend before college begins.

Prior to the commencement of filming in Bastrop and Austin in early 2015, Producer Ginger Sledge contacted Reel FX to oversee the film’s visual effects, which included a kitchen ceiling bulging from the weight of a water bed, set extensions, background replacements, wire removal and additional cleanup work to transport modern-day Austin back to 1980. Sledge had previously worked with Reel FX on films such as Parkland, Bernie, and As Cool as I Am.

Notes Reel FX Executive Producer Pete Herzog, “This was such a fun project to be involved with. Working with Ginger and the Texas crew was a true collaboration from the start. For the opening titles, I was inspired by both the film’s cassette logo, and the memories of my youth, which ranged from collecting hundreds of blank cassette tapes and hand-drawing their labels, to the musical generes of that time, to the graphic design of the 60’s, 70’s and 80’s. Richard’s script was both hilarious and nostalgic and of course we wanted all of that to come across. After going through dozens of type variations we found the perfect hybrid of all of our influences - we think it’s a great way to bring audiences into the film.”

Reel FX Credits:

Titles and Visual Effects: Reel FX

Executive Producer/Creative Director: Pete Herzog

On-Set Visual Effects Supervisor: Will Nicholson

CG Supervisor: Patton Tunstall

Production Manager: Rachel Bradley

Lead Visual Effects Artist: Chas Naylor

Digital Artists: Jared Brower, Daniel Gundi, Ryan Hartsell, Laychin Lee, Kelsey Randle, Nick Shirsty, Shannon Walsh

Matte Painter: Matt Payton

Visual Effects Editors: Justin Gladd, Matt Pittman

Visual Effects Production Assistants: John O’Brien, Justin Skerpan


Reel FX develops and produces award-winning animated films, virtual reality experiences, commercials, mobile/interactive content, and live-venue projects. Based out of Dallas, Texas and Santa Monica, California, the company has over 23 years of experience working with studio partners like Fox, Warner Bros., DreamWorks Animation and Universal Studios as well as national advertising agencies and global brands. In 2010, Reel FX announced the launch of its feature film banner, Reel FX Animation Studios. Its slate includes the Golden Globe-nominated The Book of Life with 20th Century Fox and Free Birds with Relativity Media. The two films have grossed a combined $210 million worldwide. Multiple feature-length animated projects are currently in development. Reel FX Commercial, the studio’s turn-key short-form division, crafts a variety of broadcast and digital content, music videos and themed attractions. The studio’s newest division, Reel FX VR, launched in 2014 and has already developed dozens of world-class VR interactive activations and 360º narrative content for innovative brands, such as 20th Century Fox, Acura, American Express, AT&T, Frito-Lay, GE, Legendary Pictures, Lionsgate, Porsche, Samsung, and the U.S. Air Force, and for all leading VR headset platforms including Oculus Rift, HTC Vive, Samsung Gear VR and Cardboard.


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