Shotgun Recognizes Pipeline Heroes at SIGGRAPH 2016

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Last Updated: July 27, 2016 6:09 pm GMT
( Los Angeles, California--July 27, 2016) Shotgun Software today announced the winners of the third annual Pipeline Awards at SIGGRAPH in Anaheim. The Pipeline Awards recognize tools and individuals who exhibit excellence in pipeline tool development and are pushing the industry forward by making laborious processes better and faster for studios of all sizes.



Janice Collier, Pipeline technical director at Mammal Studios, was honored with this year’s Hero Award for her outstanding contribution not only to Mammal where she has helped create a pipeline for the 15-person company on par with international facilities 10 times their size, but also for her contribution to the ongoing development of Shotgun’s Toolkit by providing valuable feedback over the years.

Shotty Awards were also given to the top pipeline tools of the year, and were awarded to: Allan Johns for the development of Rez, an open source environment and package management solution, Blur Studio for Blur Dev Tools, open source software providing tools for pipeline development, including Python integration for Autodesk 3ds Max which is used by studios around the world, Burrows Dropper Ganger Tool developed by Burrows CGI Studio which enables artists to drag assets from within Shotgun in the browser and open them within other applications including Autodesk Maya, 3ds Max and Rhino, and to Brown Bag Films for their Shotgun Task Triggering Workflow, which helps the studio track the steps required to move tasks along in their asset build pipeline, from artist to artist or project to project.

“We’re in year three of the Pipeline Awards and we continue to be blown away by the ingenuity of the pipeline community,” said Don Parker, co-founder of Shotgun and Autodesk senior director. “At events like SIGGRAPH, we often focus on the visual effects and animation seen on screen--so we love having the opportunity to shine a light on the technologists and tool builders behind the scenes, laying the foundation that allows creative teams to work collaboratively to make these incredible visuals.”


About Shotgun
Shotgun Software, an Autodesk company, builds scalable, cloud-based software for review and production tracking. More than 900 creative companies rely on the Shotgun platform, which now includes the RV image/movie player, to provide essential business tools for managers and visual collaboration tools for artists and supervisors, often working globally with distributed teams. Studios of all sizes including DreamWorks, Framestore, Blizzard, Microsoft, Double Negative and Ubisoft have adopted Shotgun’s customizable system and contribute to the ongoing development of its growing ecosystem of applications. https://shotgunsoftware.com/

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