(August 30, 2016) Consumers often associate virtual reality with gaming, but several new studies show that consumers have a stronger interest in non-gaming applications. Live virtual reality experiences open the door to unprecedented opportunities for real-time communication and interactivity on an unimaginable scale. At the same time, live virtual reality introduces new challenges ranging from production to delivery to consumption.
Join us on Wednesday, September 21 at 8:00am PDT with subject matter experts from Elemental, Pixel Corps, and Nokia Technologies as we explore these challenges and opportunities.
We will present this webcast with a stage performance as an immersive 360-degree live virtual reality event.
Date and Time
September 21, 2016 8:00am PDT
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