VIEW Conference 2016 - Complete Program

News


Last Updated: September 7, 2016 10:38 pm GMT
(Turin, Italy--September 7, 2016) VIEW Conference 2016, Italy’s largest animation, games, VFX and computer graphics conference has finalized its most robust schedule of keynotes, speakers and workshops ever for the October 24-28, 2016 event. Including key creative talent from five of the top six worldwide grossing films of 2016, the conference showcases the best in animation, games, visual effects, computer graphics and more. New additions to the schedule include:

DreamWorks Animation’s ‘Trolls’ directors Mike Mitchell and Walt Dohrn who will discuss the creation of the highly-anticipated animated comedy, starring Justin Timberlake and releases November 4.

Marvel EVP of Physical Production Victoria Alonso will talk about her work as an executive producer on many hits including Guardians of the Galaxy, Avengers: Age of Ultron, Captain America: Civil War and the upcoming Doctor Strange.

Lucasfilm Chief Technology Officer Rob Bredow discusses experiments underway in virtual reality, augmented reality and interactive cinema at Lucasfilm’s ILMxLAB.

Twitch Chief Operating Officer Kevin Lin takes a look at where “TV online” is going and what it means for creators.

ILM Visual Effects Supervisor Russell Earl discusses the creation of ‘Captain America: Civil War,’ currently #1 at the worldwide box office*.

ILM Visual Effects Supervisor / Second Unit Director Roger Guyett showcases ‘Star Wars: The Force Awakens’

The renowned Turin, Italy confab spans five days and includes six keynotes, talks, workshops & masterclasses, Awards and an all-new games ‘Bootcamp’ & Accelerator program. The complete schedule with information about all the speakers and presentations is online at http://www.viewconference.it.



*BoxOfficeMojo.com (9/6/16)

VIEW Conference Confirmed Talent

  • ANIMATION
  • GAMES
  • VISUAL EFFECTS
  • VIRTUAL REALITY


In addition to showcasing these categories, VIEW CONFERENCE is also proud to host a selection of talks and workshops on jobs, hiring, tools and training,including:

J.C. Cornwell- Director of Training and Artist Development at Sony Pictures Imageworks who will offer live portfolio review and recruitment session during a workshop entitled ‘Portfolio review with J.C. Cornwell

Josh Holmes - franchise creative director at 343 Industries, discussing ‘The Power of Ambition’ and workshoping the art of the pitch with ‘Pitch Perfect.’

Marc Haimes, Screenplay Writer, Kubo and The Two Strings, at Laika will present a workshop to discuss ‘Scrutinizing the Writing Process & Lifestyle: 7 Hacks To Avoid Becoming A Hack.’

And sessions showcasing storytelling, arts and artistry in the broader context, including:

Dr. Donald Greenberg – esteemed professor of computer graphics at Cornell University, draws on precedents from the Italian Renaissance to illustrate the strong relationship between art and science during a workshop titled, ‘Visual Imaging in the Electronic Age.’

Michael Rubin, Fine art photographer, Director, The Rubin Collection discussing ‘Synecdoche & Haiku: Photography Beyond Ubiquity’ as well as a ‘Photographic “Haiku” Masterclass’ and ‘Photographic “synecdoche” workshop.’

A panel discussing ‘Storytelling in the digital age: film vs TV series’ including Byron Howard – Co-Director, Zootopia; Conrad Vernon – Co-Director, Sausage Party; Chris Perry – Professor of Media & Arts at Hampshire College; Simone Giampaolo – Director, Blue Zoo Studios, Francesco Testa – CEO, Lastrego & Testa and Paolo Manera – Director, Piedmont Film Commission.

AWARDS:

The VIEW Conference has also launched, and is now accepting submissions, in an exciting competition for animated short films or videogames created during 2015 and 2016. http://www.viewconference.it/awards-and-social-contest/. Deadline is September 15th.

GAMES ‘BOOT CAMP’ ACCELERATOR PROGRAM:

The conference’sfirst-ever program to offer five early-stage game companies the opportunity for mentoring and financial backing.http://www.viewconference.it/games-bootcamp

The VIEW 2016 Conference is made possible with the support of Compagnia Di San Paolo, Fondazione CRT, Piedmont Region, Turin's Chamber of Commerce and the City of Turin.

Please visit our website: http://www.viewconference.itfor more information.

17th Annual ‘View Conference’

Confirmed Line-Up:ANIMATION

Byron Howard– Disney, Co-Director, Zootopiawill participate in several events:

Keynote Talk: Evolving Zootopia

Workshop: The DNA of Disney Character Design

Brad Lewis- Producer of Warner Animation Group’s second animated feature, Storks:

Keynote Talk: Storks

Conrad Vernon- Co-Director of Sony Pictures’ hit animated film for adults, Sausage Party:

Keynote Talk: Directing a Career

Workshop: Storyboard fundamentals

Mike Mitchell and Walt Dohrn– Co-Directors of Dreamworks Animation’s Trolls:

Keynote Talk: ‘Trolls

Sharon Calahan - Director of Photography, The Good Dinosaur, Pixar Animation Studios:

Talk: ‘The Visual Design of “The Good Dinosaur

Workshop: Storytelling with Light

Marc Haimes - Screenplay Writer, Kubo and The Two Strings, Laika:

Talk: The Spirit of Storytelling in KUBO & THE TWO STRINGS

Workshop: Scrutinizing the Writing Process & Lifestyle: 7 Hacks To Avoid Becoming A Hack

John Halstead- Supervising Technical Director, Finding Dory, Pixar Animation Studios:

Talk: 'Finding Hank’

Audrey Ferrara– MPC on ‘Jungle Book’ for Disney:

Talk: ‘Crafting a photoreal jungle for Disney’s The Jungle Book

David Feiss - Director, Open Season: Scared Silly, Sony Pictures Animation:

Talk: The Making Of Open Season: Scared Silly with Sony Pictures Animation Director David Feiss

Workshop: Story Boarding in Feature Animation with Sony Pictures Animation Director David Feiss

Troy Saliba - Animation Supervisor, Alice Through the Looking Glass, Sony Pictures Imageworks:

Talk: Alice Through the Looking Glass

Workshop: Animation Posing and Composition

Alex Williams - Head of Animation, Escape Studios:

Workshop: 3D Animation Taster

Audrey Ferrara– MPC, Environmental Supervisor, ‘Jungle Book’ for Disney:

Talk: Crafting a photoreal jungle for Disney’s The Jungle Book


Confirmed Line-Up:VISUAL EFFECTS

Roger Guyett- Visual Effects Supervisor / Second Unit Director, Industrial Light & Magic:

Talk: The Visual Effects of “Star Wars: The Force Awakens”

Russell Earl- Visual Effects Supervisor, Marvel’s Captain America: Civil War:

Talk: Behind ILM’s Visual Effects for Marvel’s “Captain America: Civil War”

Steve Emerson- VFX Supervisor, Laika:

Talk:Ten Years of Visual Effects at LAIKA

Ryan Tudhope- VFX Supervisor, Deadpool:

Talk: Deconstructing “Deadpool’s” Action Opener

Victoria Alonso– EVP, Physical Production, Marvel Studios:

Talk: The Marvel Method: A look inside Marvel Studios

Deborah Fowler- Professor of Visual Effects, Savannah College of Art and Design:

Workshop: Procedural Techniques using Houdini

Chris Perry- Associate Professor of Media Arts and Science at Hampshire College:

Talk: New Directions for Stylized CG

Workshop: Directing the Visual Story


Confirmed Line-Up:VIRTUAL REALITY

Luke YoungmanExecutive Producer / Deputy Head of Production and Felix Massie, Director, Nexus:

Talk: ‘Google Spotlight Stories – Rain or Shine

Dr. Donald Greenberg - Director of the Program of Computer Graphics at Cornell University:

Keynote: VIRTUAL REALITY – What’s necessary to make it real?

Workshop: Visual Imaging in the Electronic Age

Maureen Fan- CEO, Co-Founder, Baobab Studios:

Talk: Virtual Reality – Jump Into The Story

Pratik Shah- Research Scientist at MIT Media Lab:

Talk: VR and Medicine: Clinical Imaging of the Human Body: For Health, Visualization and Predictive Analytics

Adam Orth – CEO and Creative Director at Three One Zero:

Talk: ‘ADR1FT and at Peace

Rob Bredow- Chief Technology Officer, Lucasfilm:

Talk: Immersive Cinema: Stories from the Experiments Underway at Lucasfilm’s ILMxLAB

Brian Pullen- VR Designer at Google:

Talk: Designing Daydream

Tuna Bora- Production Designer PEARL, Google Spotlight Series:

Talk: ‘Making of Pearl: Designing for Story in New Media

A Panel Discussing: STORYTELLING IN VR AND GAMES including:


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